#if !defined(AFX_CTRLWND_H__FB3BEA3B_8EC5_11D2_BD40_0000F87A3912__INCLUDED_) #define AFX_CTRLWND_H__FB3BEA3B_8EC5_11D2_BD40_0000F87A3912__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // CtrlWnd.h : header file // ///////////////////////////////////////////////////////////////////////////// // CCtrlWnd window class CCtrlWnd : public CWnd { DECLARE_DYNCREATE(CCtrlWnd) // Construction public: CCtrlWnd(); // Attributes public: protected: CWnd m_wndControl; // Operations public: BOOL CreateControl(LPCTSTR lpszControlID); CWnd* GetControl(); LPUNKNOWN GetControlIUnknown(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CCtrlWnd) protected: virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementation public: virtual ~CCtrlWnd(); // Generated message map functions protected: //{{AFX_MSG(CCtrlWnd) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnPaint(); afx_msg void OnSize(UINT nType, int cx, int cy); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CTRLWND_H__FB3BEA3B_8EC5_11D2_BD40_0000F87A3912__INCLUDED_)