// IUCtl.cpp : Implementation of DLL Exports. // Note: Proxy/Stub Information // To build a separate proxy/stub DLL, // run nmake -f IUCtlps.mk in the project directory. #include "stdafx.h" #include "resource.h" #include #include "IUCtl.h" #include "IUCtl_i.c" #include "Update.h" #include "ProgressListener.h" #include "Detection.h" #include "UpdateCompleteListener.h" #include #include #include CComModule _Module; HANDLE g_hEngineLoadQuit; CIUUrlAgent *g_pIUUrlAgent; CRITICAL_SECTION g_csUrlAgent; // used to serialize access to CIUUrlAgent::Populate() BOOL g_fInitCS; //extern "C" const CLSID CLSID_Update2 = {0x32BF9AC1,0xB122,0x4fed,{0xB3,0xC7,0x2D,0xA5,0x20,0xDF,0x2B,0x4E}}; BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_Update, CUpdate) //OBJECT_ENTRY(CLSID_Update2, CUpdate) OBJECT_ENTRY(CLSID_ProgressListener, CProgressListener) OBJECT_ENTRY(CLSID_Detection, CDetection) OBJECT_ENTRY(CLSID_UpdateCompleteListener, CUpdateCompleteListener) END_OBJECT_MAP() ///////////////////////////////////////////////////////////////////////////// // DLL Entry Point extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/) { if (dwReason == DLL_PROCESS_ATTACH) { // // create a global CIUUrlAgent object // g_pIUUrlAgent = new CIUUrlAgent; if (NULL == g_pIUUrlAgent) { return FALSE; } _Module.Init(ObjectMap, hInstance); DisableThreadLibraryCalls(hInstance); g_fInitCS = SafeInitializeCriticalSection(&g_csUrlAgent); // // Initialize free logging // InitFreeLogging(_T("IUCTL")); LogMessage("Starting"); g_hEngineLoadQuit = CreateEvent(NULL, TRUE, FALSE, NULL); if (!g_fInitCS || NULL == g_hEngineLoadQuit) { LogError(E_FAIL, "InitializeCriticalSection or CreateEvent"); return FALSE; } } else if (dwReason == DLL_PROCESS_DETACH) { if (g_fInitCS) { DeleteCriticalSection(&g_csUrlAgent); } // // Shutdown free logging // LogMessage("Shutting down"); TermFreeLogging(); if (NULL != g_hEngineLoadQuit) { CloseHandle(g_hEngineLoadQuit); } if (NULL != g_pIUUrlAgent) { delete g_pIUUrlAgent; } _Module.Term(); } return TRUE; // ok } ///////////////////////////////////////////////////////////////////////////// // Used to determine whether the DLL can be unloaded by OLE STDAPI DllCanUnloadNow(void) { return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; } ///////////////////////////////////////////////////////////////////////////// // Returns a class factory to create an object of the requested type STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); } ///////////////////////////////////////////////////////////////////////////// // DllRegisterServer - Adds entries to the system registry STDAPI DllRegisterServer(void) { // registers object, typelib and all interfaces in typelib return _Module.RegisterServer(TRUE); } ///////////////////////////////////////////////////////////////////////////// // DllUnregisterServer - Removes entries from the system registry STDAPI DllUnregisterServer(void) { return _Module.UnregisterServer(&CLSID_Update); }