#=------------------------------------------------------------------------= # Makefile [Framework] #=------------------------------------------------------------------------= # Copyright 1995-1996 Microsoft Corporation. All Rights Reserved. # # THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF # ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO # THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A # PARTICULAR PURPOSE. #=--------------------------------------------------------------------------= # # builds a Library for the Framework # !if ("$(nodebug)"=="") Proj=CtlFwD32 !else Proj=CtlFwR32 !endif # Commands to be added to the compile line... in this case to locate headers cDefines= -I. -I..\Include -Gd -Gs -W3 -Oi -Tp # pull in the master SDK makefile that defines all of the macros # and all of the build rules !include # itemize all of the required object files OBJS= $(ObjDir)\AutoObj.Obj \ $(ObjDir)\ClassF.Obj \ $(ObjDir)\CtlEmbed.Obj \ $(ObjDir)\CtlHelp.Obj \ $(ObjDir)\CtlMisc.Obj \ $(ObjDir)\CtlOCX96.Obj \ $(ObjDir)\CtlPsst.Obj \ $(ObjDir)\CtlView.Obj \ $(ObjDir)\CtlWrap.Obj \ $(ObjDir)\Debug.Obj \ $(ObjDir)\Globals.Obj \ $(ObjDir)\Internet.Obj \ $(ObjDir)\IPServer.Obj \ $(ObjDir)\PropPage.Obj \ $(ObjDir)\StdEnum.Obj \ $(ObjDir)\Unknown.Obj \ $(ObjDir)\ExtObj.Obj \ $(ObjDir)\Util.Obj all: $(ObjDir)\$(Proj).Lib # make the Library, and copy it into the correct directory $(ObjDir)\$(Proj).Lib: $(OBJS) $(LIBU) $(LIBFLAGS) $** $(LogCmd) @if not exist ..\Lib md ..\Lib copy $(ObjDir)\$(Proj).Lib ..\Lib