/*++ Copyright (c) 1999-2000 Microsoft Corporation Module Name: DataChannelMgrP.h Abstract: Wizard-generated code for invoking data channel event sink functions. I added the "scriptDisp" field. If it is non-NULL, then its default method will be called along with any registered interfaces. This is to accomodate script clients that need to bind their event interfaces when the script engine initializes. Our objects are dynamically retrieved by the client script or application post-init. Author: Tad Brockway 06/00 Revision History: --*/ #ifndef _DATACHANNELMGRP_H_ #define _DATACHANNELMGRP_H_ #include template class CProxy_ISAFRemoteDesktopDataChannelEvents : public IConnectionPointImpl { //Warning this class may be recreated by the wizard. public: VOID Fire_ChannelDataReady(BSTR channelName, IDispatch *scriptDisp=NULL) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; if (pvars) { int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = channelName; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } // // Invoke the scriptable IDispatch interface, if specified. // if (scriptDisp != NULL) { pvars[0] = channelName; DISPPARAMS disp = { pvars, NULL, 1, 0 }; HRESULT hr = scriptDisp->Invoke(0x0, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } delete[] pvars; } } }; #endif