WindowsXP-SP1/admin/admt/dbmgr/dbmgr.cpp
2020-09-30 16:53:49 +02:00

102 lines
2.8 KiB
C++

// DBManager.cpp : Implementation of DLL Exports.
// Note: Proxy/Stub Information
// To build a separate proxy/stub DLL,
// run nmake -f DBManagerps.mk in the project directory.
#include "stdafx.h"
#include "resource.h"
#include <initguid.h>
#include "DBMgr.h"
#include "DBMgr_i.c"
#include "MgeDB.h"
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_IManageDB, CIManageDB)
END_OBJECT_MAP()
class CDBManagerApp : public CWinApp
{
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDBManagerApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
//{{AFX_MSG(CDBManagerApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
BEGIN_MESSAGE_MAP(CDBManagerApp, CWinApp)
//{{AFX_MSG_MAP(CDBManagerApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
CDBManagerApp theApp;
BOOL CDBManagerApp::InitInstance()
{
ATLTRACE(_T("{DBManager.dll}CDBManagerApp::InitInstance() : m_hInstance=0x%08X\n"), m_hInstance);
_Module.Init(ObjectMap, m_hInstance, &LIBID_DBMANAGERLib);
BOOL bInit = CWinApp::InitInstance();
_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF|_CRTDBG_LEAK_CHECK_DF);
return bInit;
}
int CDBManagerApp::ExitInstance()
{
ATLTRACE(_T("{DBManager.dll}CDBManagerApp::ExitInstance() : m_hInstance=0x%08X\n"), m_hInstance);
_Module.Term();
return CWinApp::ExitInstance();
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
return (AfxDllCanUnloadNow()==S_OK && _Module.GetLockCount()==0) ? S_OK : S_FALSE;
}
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _Module.GetClassObject(rclsid, riid, ppv);
}
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
// registers object, typelib and all interfaces in typelib
return _Module.RegisterServer(TRUE);
}
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
return _Module.UnregisterServer(TRUE);
}