WindowsXP-SP1/admin/admt/mapiutil/mcsmapi.dsp
2020-09-30 16:53:49 +02:00

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# Microsoft Developer Studio Project File - Name="McsMapiUtil" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=McsMapiUtil - Win32 OFA Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "McsMapi.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "McsMapi.mak" CFG="McsMapiUtil - Win32 OFA Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "McsMapiUtil - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "McsMapiUtil - Win32 Unicode Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "McsMapiUtil - Win32 OFA Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "McsMapiUtil - Win32 OFA Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
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CPP=cl.exe
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# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "UNICODE" /Yu"stdafx.h" /FD /GZ /c
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"\Bin\IntelDebugUnicode/McsMapiUtil.dll" /pdbtype:sept
# Begin Custom Build - Performing registration
OutDir=\Lib\IntelDebugUnicode
TargetPath=\Bin\IntelDebugUnicode\McsMapiUtil.dll
InputPath=\Bin\IntelDebugUnicode\McsMapiUtil.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if "%OS%"=="" goto NOTNT
if not "%OS%"=="Windows_NT" goto NOTNT
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
goto end
:NOTNT
echo Warning : Cannot register Unicode DLL on Windows 95
:end
# End Custom Build
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# ADD CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /Yu"stdafx.h" /FD /c
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"\Bin\IntelReleaseUnicode/McsMapiUtil.dll"
# Begin Custom Build - Performing registration
OutDir=\Lib\IntelReleaseUnicode
TargetPath=\Bin\IntelReleaseUnicode\McsMapiUtil.dll
InputPath=\Bin\IntelReleaseUnicode\McsMapiUtil.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if "%OS%"=="" goto NOTNT
if not "%OS%"=="Windows_NT" goto NOTNT
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
goto end
:NOTNT
echo Warning : Cannot register Unicode DLL on Windows 95
:end
# End Custom Build
!ELSEIF "$(CFG)" == "McsMapiUtil - Win32 OFA Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
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# PROP Ignore_Export_Lib 0
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F90=fl32.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "UNICODE" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "UNICODE" /D "_DEBUG" /D "WIN32" /D "OFA" /Yu"stdafx.h" /FD /GZ /c
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"\Bin\IntelDebugUnicode/McsMapiUtil.dll" /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"\Bin\IntelDebugUnicode/McsMapiUtil.dll" /pdbtype:sept
# Begin Custom Build - Performing registration
OutDir=\Lib\IntelDebugUnicode
TargetPath=\Bin\IntelDebugUnicode\McsMapiUtil.dll
InputPath=\Bin\IntelDebugUnicode\McsMapiUtil.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if "%OS%"=="" goto NOTNT
if not "%OS%"=="Windows_NT" goto NOTNT
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
goto end
:NOTNT
echo Warning : Cannot register Unicode DLL on Windows 95
:end
# End Custom Build
!ELSEIF "$(CFG)" == "McsMapiUtil - Win32 OFA Release"
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# PROP BASE Use_Debug_Libraries 0
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# PROP Use_MFC 0
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# PROP Output_Dir "\Lib\IntelReleaseUnicode"
# PROP Intermediate_Dir "\temp\Release\McsMapiUtil"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=fl32.exe
# ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MT /W3 /O1 /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "NDEBUG" /D "WIN32" /D "OFA" /Yu"stdafx.h" /FD /c
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /map /debug /debugtype:both /machine:I386 /out:"\Bin\IntelReleaseUnicode/McsMapiUtil.dll"
# Begin Custom Build - Performing registration
OutDir=\Lib\IntelReleaseUnicode
TargetPath=\Bin\IntelReleaseUnicode\McsMapiUtil.dll
InputPath=\Bin\IntelReleaseUnicode\McsMapiUtil.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if "%OS%"=="" goto NOTNT
if not "%OS%"=="Windows_NT" goto NOTNT
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
goto end
:NOTNT
echo Warning : Cannot register Unicode DLL on Windows 95
:end
# End Custom Build
!ENDIF
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# Name "McsMapiUtil - Win32 Unicode Release"
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# End Source File
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SOURCE=.\MapiUtil.cpp
# End Source File
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SOURCE=.\McsMapi.def
# End Source File
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SOURCE=.\McsMapi.idl
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SOURCE=.\McsDbgUs.h
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