WindowsXP-SP1/admin/hmonitor/snapin/systemgroup.h
2020-09-30 16:53:49 +02:00

130 lines
3.0 KiB
C++

#if !defined(AFX_SYSTEMGROUP_H__D9BF4F9F_F673_11D2_BDC4_0000F87A3912__INCLUDED_)
#define AFX_SYSTEMGROUP_H__D9BF4F9F_F673_11D2_BDC4_0000F87A3912__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SystemGroup.h : header file
//
#include "HMObject.h"
#include "SystemGroupScopeItem.h"
#include "AllSystemsScopeItem.h"
#include "HMSystemStatus.h"
#include "System.h"
#include "ActionPolicy.h"
/////////////////////////////////////////////////////////////////////////////
// CSystemGroup command target
class CSystemGroup : public CHMObject
{
DECLARE_SERIAL(CSystemGroup)
// Construction/Destruction
public:
CSystemGroup();
virtual ~CSystemGroup();
// Clipboard Operations
public:
virtual bool Cut();
virtual bool Copy();
virtual bool Paste();
// Operations
public:
virtual bool Refresh();
virtual bool ResetStatus();
virtual CString GetUITypeName();
void Serialize(CArchive& ar);
// State Members
public:
void TallyChildStates();
// Scope Item Members
public:
virtual CScopePaneItem* CreateScopeItem();
// New Child Creation Members
public:
void CreateNewChildSystemGroup();
// System Shortcut Members
public:
int AddShortcut(CHMObject* pObject);
CHMObject* GetShortcut(const CString& sName);
void RemoveShortcut(CHMObject* pObject);
protected:
CTypedPtrArray<CObArray,CHMObject*> m_Shortcuts;
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSystemGroup)
public:
virtual void OnFinalRelease();
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSystemGroup)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
DECLARE_OLECREATE_EX(CSystemGroup)
// Generated OLE dispatch map functions
//{{AFX_DISPATCH(CSystemGroup)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_DISPATCH
DECLARE_DISPATCH_MAP()
DECLARE_INTERFACE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
class CAllSystemsGroup : public CSystemGroup
{
DECLARE_SERIAL(CAllSystemsGroup)
// Construction/Destruction
public:
CAllSystemsGroup();
virtual ~CAllSystemsGroup();
// Scope Item Members
public:
virtual CScopePaneItem* CreateScopeItem();
// Operations
public:
void Serialize(CArchive& ar);
// System Shortcut Members
public:
int AddChild(CHMObject* pObject) { return CHMObject::AddChild(pObject); }
void RemoveChild(CHMObject* pObject) { CHMObject::RemoveChild(pObject); }
void DestroyChild(CHMObject* pObject, bool bDeleteClassObject = false) { CHMObject::DestroyChild(pObject,bDeleteClassObject); }
};
#include "SystemGroup.inl"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SYSTEMGROUP_H__D9BF4F9F_F673_11D2_BDC4_0000F87A3912__INCLUDED_)