WindowsXP-SP1/admin/netui/netui/undname.c
2020-09-30 16:53:49 +02:00

82 lines
2.2 KiB
C

/**********************************************************************/
/** Microsoft Windows NT **/
/** Copyright(c) Microsoft Corp., 1991 **/
/**********************************************************************/
/*
undname.c
This module implements the "und" command of the NETUI debugger
extension DLL.
FILE HISTORY:
KeithMo 10-Nov-1993 Created.
*/
#include "netui.h"
#include <imagehlp.h>
/*******************************************************************
NAME: und
SYNOPSIS: Implements the "und" command.
ENTRY: hCurrentProcess - Handle to the current process.
hCurrentThread - Handle to the current thread.
dwCurrentPc - The current program counter
(EIP for x86, FIR for MIPS).
lpExtensionApis - Points to a structure containing
pointers to the debugger functions
that the command may invoke.
lpArgumentString - Points to any arguments passed
to the command.
HISTORY:
KeithMo 10-Nov-1993 Created.
********************************************************************/
VOID und( HANDLE hCurrentProcess,
HANDLE hCurrentThread,
DWORD dwCurrentPc,
LPVOID lpExtensionApis,
LPSTR lpArgumentString )
{
char szUndecorated[512];
//
// Grab the debugger entrypoints.
//
GrabDebugApis( lpExtensionApis );
//
// Validate argument.
//
if( ( lpArgumentString == NULL ) || ( *lpArgumentString == '\0' ) )
{
DebugPrint( "use: und decorated_symbol_name\n" );
return;
}
//
// Undecorate it.
//
UnDecorateSymbolName( lpArgumentString,
szUndecorated,
sizeof(szUndecorated),
UNDNAME_COMPLETE );
DebugPrint( "%s\n", szUndecorated );
} // und