323 lines
8.9 KiB
C
323 lines
8.9 KiB
C
/*++
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Copyright (c) 1989 Microsoft Corporation
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Module Name:
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timer.c
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Abstract:
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This module implements POSIX timer related services.
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Author:
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Mark Lucovsky (markl) 08-Aug-1989
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Revision History:
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--*/
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#include "psxsrv.h"
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typedef struct _ALARM_WORK_ITEM {
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LIST_ENTRY Links;
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PPSX_PROCESS Process;
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LARGE_INTEGER Time;
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} ALARM_WORK_ITEM, *PALARM_WORK_ITEM;
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static LIST_ENTRY AlarmWorkList;
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static RTL_CRITICAL_SECTION AlarmWorkListMutex;
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HANDLE AlarmThreadHandle;
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HANDLE AlarmInitEvent;
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VOID
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AlarmApcRoutine(
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IN PVOID TimerContext,
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IN ULONG TimerLowValue,
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IN LONG TimerHighValue
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)
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/*++
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Routine Description:
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This function is called when a process alarm timer expires. Its purpose
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is to send a SIGALRM signal to the appropriate process.
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Arguments:
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TimerContext - Specifies the process that is to be signaled.
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TimerLowValue - Ignored.
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TimerHighValue - Ignored.
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Return Value:
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None.
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--*/
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{
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PPSX_PROCESS p;
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p = (PPSX_PROCESS)TimerContext;
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//
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// Get process table lock to see if process still has an alarm timer. If
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// it does, then signal the process. Otherwise, drop alarm on the floor.
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//
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AcquireProcessStructureLock();
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if (p->AlarmTimer) {
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PsxSignalProcess(p, SIGALRM);
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}
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ReleaseProcessStructureLock();
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}
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BOOLEAN
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PsxAlarm(
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IN PPSX_PROCESS p,
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IN PPSX_API_MSG m
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)
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/*++
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Routine Description:
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This function implements the alarm() API. The problem we're having
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here is that in order for the APC to be processed, the thread (who
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calls NtSetTimer) must be waiting in an alertable state. This is not
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the case for the Api Request Threads.
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So we have a thread dedicated to processing alarm requests. When he's
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not doing that, he waits on his own thread handle. The Api Request
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Thread puts a work request on a queue and wakes the alarm thread. He
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processes the work request and then waits again.
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Arguments:
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p - Supplies the address of the calling process
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m - Supplies the address of the related message
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Return Value:
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TRUE - Always succeeds and generates a reply
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--*/
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{
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PPSX_ALARM_MSG args;
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TIMER_BASIC_INFORMATION TimerInfo;
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NTSTATUS st;
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PALARM_WORK_ITEM pItem;
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HANDLE Timer;
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args = &m->u.Alarm;
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args->PreviousSeconds.LowPart = 0;
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args->PreviousSeconds.HighPart = 0;
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if (args->CancelAlarm) {
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// Cancel the timer.
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AcquireProcessStructureLock();
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Timer = p->AlarmTimer;
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p->AlarmTimer = NULL;
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//
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// After this point no alarms will be delivered to the process.
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//
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ReleaseProcessStructureLock();
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if (NULL != Timer) {
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//
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// Query timer to determine signaled state and time
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// remaining. If timer is already signaled, then
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// return 0; otherwise, return the reported remaining
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// time
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//
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st = NtQueryTimer(Timer, TimerBasicInformation,
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&TimerInfo, sizeof(TIMER_BASIC_INFORMATION),
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NULL);
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if (!NT_SUCCESS(st)) {
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KdPrint(("PSXSS: QueryTimer: 0x%x\n", st));
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m->Error = ENOMEM;
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return TRUE;
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}
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if (FALSE == TimerInfo.TimerState) {
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//
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// Timer is still active
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//
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args->PreviousSeconds.LowPart =
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TimerInfo.RemainingTime.LowPart;
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args->PreviousSeconds.HighPart =
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TimerInfo.RemainingTime.HighPart;
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st = NtCancelTimer(Timer,
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&TimerInfo.TimerState);
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ASSERT(NT_SUCCESS(st));
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ASSERT(FALSE == TimerInfo.TimerState);
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}
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st = NtClose(Timer);
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ASSERT(NT_SUCCESS(st));
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} else {
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//
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// The timer was already NULL, so we were cancelling
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// a timer that had not been set.
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//
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}
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return TRUE;
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}
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//
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// Set a timer.
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//
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if (p->AlarmTimer) {
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//
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// Query timer to determine signaled state and time remaining
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// If timer is already signaled, then return 0; otherwise,
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// return the reported remaining time.
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//
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st = NtQueryTimer(p->AlarmTimer, TimerBasicInformation,
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&TimerInfo, sizeof(TIMER_BASIC_INFORMATION), NULL);
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ASSERT(NT_SUCCESS(st));
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if (TimerInfo.TimerState == FALSE) {
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//
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// Timer is still active
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//
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args->PreviousSeconds.LowPart =
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TimerInfo.RemainingTime.LowPart;
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args->PreviousSeconds.HighPart =
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TimerInfo.RemainingTime.HighPart;
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st = NtCancelTimer(p->AlarmTimer,
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&TimerInfo.TimerState);
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ASSERT(NT_SUCCESS(st));
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}
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} else {
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//
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// Process does not have a timer, so create one for it.
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// The timer will not be deallocated until the process exits.
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//
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st = NtCreateTimer(&p->AlarmTimer,
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TIMER_ALL_ACCESS,
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NULL,
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NotificationTimer);
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if (!NT_SUCCESS(st)) {
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m->Error = ENOMEM;
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return TRUE;
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}
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}
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//
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// Arrange for the alarm thread to set the timer.
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//
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st = NtResetEvent(AlarmInitEvent, NULL);
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ASSERT(NT_SUCCESS(st));
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pItem = (PVOID)RtlAllocateHeap(PsxHeap, 0, sizeof(*pItem));
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if (NULL == pItem) {
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m->Error = ENOMEM;
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return TRUE;
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}
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pItem->Process = p;
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pItem->Time = args->Seconds;
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RtlEnterCriticalSection(&AlarmWorkListMutex);
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InsertTailList(&AlarmWorkList, &pItem->Links);
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RtlLeaveCriticalSection(&AlarmWorkListMutex);
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//
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// Wake up the Alarm Thread to process the work item.
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//
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st = NtAlertThread(AlarmThreadHandle);
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ASSERT(NT_SUCCESS(st));
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//
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// Block until the work item has been processed. If we don't do
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// this, there can be cases where an alarm is queried before the
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// alarm thread has actually initialized the timer.
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//
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st = NtWaitForSingleObject(AlarmInitEvent, FALSE, NULL);
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return TRUE;
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}
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VOID
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AlarmThreadRoutine(VOID)
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{
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NTSTATUS Status;
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PALARM_WORK_ITEM pItem;
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RtlInitializeCriticalSection(&AlarmWorkListMutex);
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InitializeListHead(&AlarmWorkList);
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Status = NtCreateEvent(&AlarmInitEvent, EVENT_ALL_ACCESS,
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NULL, NotificationEvent, TRUE);
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ASSERT(NT_SUCCESS(Status));
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for (;;) {
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(void)NtWaitForSingleObject(NtCurrentThread(), TRUE, NULL);
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RtlEnterCriticalSection(&AlarmWorkListMutex);
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while (!IsListEmpty(&AlarmWorkList)) {
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pItem = (PVOID)RemoveHeadList(&AlarmWorkList);
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Status = NtSetTimer(pItem->Process->AlarmTimer,
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&pItem->Time,
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AlarmApcRoutine,
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pItem->Process,
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FALSE,
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0,
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NULL);
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if (!NT_SUCCESS(Status)) {
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KdPrint(("PSXSS: AlarmThread: NtSetTime: 0x%x\n", Status));
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}
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RtlFreeHeap(PsxHeap, 0, pItem);
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}
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RtlLeaveCriticalSection(&AlarmWorkListMutex);
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Status = NtSetEvent(AlarmInitEvent, NULL);
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ASSERT(NT_SUCCESS(Status));
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}
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}
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