WindowsXP-SP1/ds/dns/dnsapi/local.h

701 lines
14 KiB
C

/*++
Copyright (c) 1997-2001 Microsoft Corporation
Module Name:
local.h
Abstract:
Domain Name System (DNS) API
Dns API local include file
Author:
Jim Gilroy (jamesg) May 1997
Revision History:
--*/
#ifndef _DNSAPILOCAL_INCLUDED_
#define _DNSAPILOCAL_INCLUDED_
// should just build as unicode
//#define UNICODE 1
#include <nt.h> // build for Win95 compatibility
#include <ntrtl.h>
#include <nturtl.h>
#include <windows.h>
// headers are messed up
// neither ntdef.h nor winnt.h brings in complete set, so depending
// on whether you include nt.h or not you end up with different set
#define MINCHAR 0x80
#define MAXCHAR 0x7f
#define MINSHORT 0x8000
#define MAXSHORT 0x7fff
#define MINLONG 0x80000000
#define MAXLONG 0x7fffffff
#define MAXBYTE 0xff
#define MAXUCHAR 0xff
#define MAXWORD 0xffff
#define MAXUSHORT 0xffff
#define MAXDWORD 0xffffffff
#define MAXULONG 0xffffffff
#include <winsock2.h>
#include <ws2tcpip.h>
#include <basetyps.h>
#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
#include <align.h> // Alignment macros
#include <windns.h> // SDK DNS definitions
#define DNSAPI_INTERNAL 1
#include <dnsapi.h>
#include "dnsrslvr.h" // Resolver RPC definitions
#include <rpcasync.h> // Exception filter
#include "dnslibp.h" // DNS library
#include "registry.h"
#include "message.h" // dnslib message def
//#include "dnsrslvr.h" // Resolver RPC definitions
#include "dnsapip.h" // Private DNS definitions
#include "queue.h"
#include "rtlstuff.h" // Handy macros from NT RTL
#include "trace.h"
#include "heapdbg.h" // dnslib debug heap
//
// Build sanity check
// - we still have a few private structs that need RPC
// exposed in dnslib.h; make sure they are in sync
//
C_ASSERT( sizeof(DNSLIB_SEARCH_NAME) == sizeof(RPC_SEARCH_NAME) );
C_ASSERT( sizeof(DNSLIB_SEARCH_LIST) == sizeof(RPC_SEARCH_LIST) );
C_ASSERT( sizeof(DNSLIB_SERVER_INFO) == sizeof(RPC_DNS_SERVER_INFO) );
C_ASSERT( sizeof(DNSLIB_ADAPTER) == sizeof(RPC_DNS_ADAPTER) );
C_ASSERT( sizeof(DNSLIB_NETINFO) == sizeof(RPC_DNS_NETINFO) );
//
// Use winsock2
//
#define DNS_WINSOCK_VERSION (0x0202) // Winsock 2.2
//
// Dll instance handle
//
extern HINSTANCE g_hInstanceDll;
//
// General CS
// protects initialization and available for other random needs
//
CRITICAL_SECTION g_GeneralCS;
#define LOCK_GENERAL() EnterCriticalSection( &g_GeneralCS )
#define UNLOCK_GENERAL() LeaveCriticalSection( &g_GeneralCS )
//
// Init Levels
//
#define INITLEVEL_ZERO (0)
#define INITLEVEL_BASE (0x00000001)
#define INITLEVEL_DEBUG (0x00000010)
#define INITLEVEL_QUERY (0x00000100)
#define INITLEVEL_REGISTRATION (0x00001000)
#define INITLEVEL_SECURE_UPDATE (0x00010000)
// Combined
#define INITLEVEL_ALL (0xffffffff)
//
// Limit on update adapters
//
#define UPDATE_ADAPTER_LIMIT 100
//
// Network info defs
//
// Empty (not-set) ServerIndex field in adapter info
#define EMPTY_SERVER_INDEX ((DWORD)(-1))
//
// Event logging
// - currently set to disable in any code we pick up from server
//
VOID
DnsLogEvent (
DWORD MessageId,
WORD EventType,
DWORD NumberOfSubStrings,
LPSTR *SubStrings,
DWORD ErrorCode );
#define DNS_LOG_EVENT(a,b,c,d)
//
// Debug
//
#ifdef ASSERT
#undef ASSERT
#endif
#define ASSERT(a) DNS_ASSERT(a)
// standard -- unflagged ASSERT()
// - defintion directly from ntrtl.h
// this should have been plain vanilla ASSERT(), but
// it is used too often
#if DBG
#define RTL_ASSERT(exp) \
((!(exp)) ? \
(RtlAssert( #exp, __FILE__, __LINE__, NULL ),FALSE) : \
TRUE)
#else
#define RTL_ASSERT(exp)
#endif
//
// Single async socket for internal use
//
// If want async socket i/o then can create single async socket, with
// corresponding event and always use it. Requires winsock 2.2
//
extern SOCKET DnsSocket;
extern OVERLAPPED DnsSocketOverlapped;
extern HANDLE hDnsSocketEvent;
//
// App shutdown flag
//
extern BOOLEAN fApplicationShutdown;
//
// Global config -- From DnsLib
// -- set in DnsRegInit()
// OR in DnsReadRegistryGlobals()
// -- declaration in registry.h
//
//
// Runtime globals (dnsapi.c)
//
extern DWORD g_NetFailureTime;
extern DNS_STATUS g_NetFailureStatus;
extern IP_ADDRESS g_LastDNSServerUpdated;
//
// Global critical sections
//
extern CRITICAL_SECTION g_RegistrationListCS;
extern CRITICAL_SECTION g_RegistrationThreadCS;
extern CRITICAL_SECTION g_QueueCS;
extern CRITICAL_SECTION g_NetFailureCS;
//
// Heap operations
//
#define ALLOCATE_HEAP(size) Dns_AllocZero( size )
#define ALLOCATE_HEAP_ZERO(size) Dns_AllocZero( size )
#define REALLOCATE_HEAP(p,size) Dns_Realloc( (p), (size) )
#define FREE_HEAP(p) Dns_Free( p )
//
// Winsock stop\stop
//
DNS_STATUS
Dnsp_InitializeWinsock(
VOID
);
VOID
Dnsp_CleanupWinsock(
VOID
);
//
// RPC Exception filters
//
#if 0
#define DNS_RPC_EXCEPTION_FILTER \
(((RpcExceptionCode() != STATUS_ACCESS_VIOLATION) && \
(RpcExceptionCode() != STATUS_DATATYPE_MISALIGNMENT) && \
(RpcExceptionCode() != STATUS_PRIVILEGED_INSTRUCTION) && \
(RpcExceptionCode() != STATUS_ILLEGAL_INSTRUCTION)) \
? 0x1 : EXCEPTION_CONTINUE_SEARCH )
#endif
#define DNS_RPC_EXCEPTION_FILTER I_RpcExceptionFilter( RpcExceptionCode() )
//
// During setup need to cleanup after winsock
//
#define GUI_MODE_SETUP_WS_CLEANUP( _mode ) \
{ \
if ( _mode ) \
{ \
Dns_CleanupWinsock(); \
} \
}
//
// Dummy server status codes (server states)
//
// Note: how this works
// - these are BIT flags, but designed to be distinguishabled
// from any real status code by the high 0xf
// - they are OR'd together as send\timeout state progresses
// - do NOT test equality for any of these but NEW
// - test for state by traditional (flag&state == state) method
//
// The alternative here is to add a separate "state" field along
// with status to each server. Since real status is easy to
// distinguish, this seems acceptable.
//
#define DNSSS_NEW (0xf0000000)
#define DNSSS_SENT (0xf1000000)
#define DNSSS_SENT_OPT (0xf1100000)
#define DNSSS_TIMEOUT_OPT (0xf1300000)
#define DNSSS_SENT_NON_OPT (0xf1010000)
#define DNSSS_TIMEOUT_NON_OPT (0xf1030000)
#define TEST_DNSSS_NEW(status) ((status) == DNSSS_NEW)
#define TEST_SERVER_STATUS_NEW(pserver) ((pserver)->Status == DNSSS_NEW)
#define TEST_DNSSS_STATUS(status, state) (((status) & (state)) == (state))
#define TEST_SERVER_STATUS(pserver, state) (((pserver)->Status & (state)) == (state))
#define SET_SERVER_STATUS(pserver, state) ((pserver)->Status |= state)
#define TEST_DNSSS_VALID_RECV(status) ((LONG)status >= 0 )
#define TEST_SERVER_VALID_RECV(status) ((LONG)(pserver)->Status >= 0 )
//
// Local Prototypes
//
// Routines shared between dnsapi.dll modules, but not exported
//
// Note, i've included some other functions in here because the external
// definition seems help "encourage" the creation of symbols in retail
// builds
//
//
// Config stuff
//
BOOL
DnsApiInit(
IN DWORD InitLevel
);
DWORD
Reg_ReadRegistryGlobal(
IN DNS_REGID GlobalId
);
//
// Query (query.c)
//
DNS_STATUS
DoQuickQueryEx(
IN OUT PDNS_MSG_BUF *,
OUT PDNS_RECORD *,
IN LPSTR,
IN WORD,
IN DWORD,
IN PDNS_NETINFO,
IN BOOL
);
BOOL
IsEmptyDnsResponse(
IN PDNS_RECORD pRecordList
);
BOOL
ValidateQueryTld(
IN PSTR pTld
);
BOOL
ValidateQueryName(
IN PQUERY_BLOB pBlob,
IN PSTR pName,
IN PSTR pDomain
);
PSTR
getNextQueryName(
OUT PSTR pNameBuffer,
IN DWORD QueryCount,
IN PSTR pszName,
IN DWORD NameLength,
IN DWORD NameAttributes,
IN PDNS_NETINFO pNetInfo,
OUT PDWORD pSuffixFlags
);
PSTR
Query_GetNextName(
IN OUT PQUERY_BLOB pBlob
);
//
// Update FAZ utilities (faz.c)
//
DNS_STATUS
DoQuickFAZ(
OUT PDNS_NETINFO * ppNetworkInfo,
IN LPSTR pszName,
IN PIP_ARRAY aipServerList OPTIONAL
);
DWORD
GetDnsServerListsForUpdate(
IN OUT PIP_ARRAY * DnsServerListArray,
IN DWORD ArrayLength,
IN DWORD Flags
);
DNS_STATUS
CollapseDnsServerListsForUpdate(
IN OUT PIP_ARRAY * DnsServerListArray,
OUT PDNS_NETINFO * NetworkInfoArray,
IN OUT PDWORD pNetCount,
IN LPSTR pszUpdateName
);
PIP_ARRAY
GetNameServersListForDomain(
IN LPSTR pDomainName,
IN PIP_ARRAY aipServers
);
BOOL
ValidateZoneNameForUpdate(
IN LPSTR pszZone
);
//
// Status (dnsapi.c)
//
BOOL
IsKnownNetFailure(
VOID
);
VOID
SetKnownNetFailure(
IN DNS_STATUS Status
);
BOOL
IsLocalIpAddress(
IN IP_ADDRESS IpAddress
);
PDNS_NETINFO
GetAdapterListFromCache(
VOID
);
//
// IP Help API (iphelp.c)
//
VOID
IpHelp_Cleanup(
VOID
);
DNS_STATUS
IpHelp_GetAdaptersInfo(
OUT PIP_ADAPTER_INFO * ppAdapterInfo
);
DNS_STATUS
IpHelp_GetPerAdapterInfo(
IN DWORD AdapterIndex,
OUT PIP_PER_ADAPTER_INFO * ppPerAdapterInfo
);
DNS_STATUS
IpHelp_GetBestInterface(
IN IP4_ADDRESS Ip4Addr,
OUT PDWORD pdwInterfaceIndex
);
DNS_STATUS
IpHelp_ParseIpAddressString(
IN OUT PIP_ARRAY pIpArray,
IN PIP_ADDR_STRING pIpAddrString,
IN BOOL fGetSubnetMask,
IN BOOL fReverse
);
//
// Environment variable reading (regfig.c)
//
BOOL
Reg_ReadDwordEnvar(
IN DWORD dwFlag,
OUT PENVAR_DWORD_INFO pEnvar
);
//
// Hosts file reading (hostfile.c)
//
BOOL
QueryHostFile(
IN OUT PQUERY_BLOB pBlob
);
//
// Resolver (resolver.c)
//
BOOL
WINAPI
DnsFlushResolverCacheEntry_UTF8(
IN PSTR pszName
);
//
// Heap (memory.c)
//
VOID
Heap_Initialize(
VOID
);
VOID
Heap_Cleanup(
VOID
);
//
// Network info (netinfo.c)
//
VOID
InitNetworkInfo(
VOID
);
VOID
CleanupNetworkInfo(
VOID
);
PSTR
SearchList_GetNextName(
IN OUT PSEARCH_LIST pSearchList,
IN BOOL fReset,
OUT PDWORD pdwSuffixFlags OPTIONAL
);
PIP_ARRAY
NetInfo_ConvertToIpArray(
IN PDNS_NETINFO pNetworkInfo
);
PDNS_NETINFO
NetInfo_CreateForUpdate(
IN PSTR pszZone,
IN PSTR pszServerName,
IN PIP_ARRAY pServerArray,
IN DWORD dwFlags
);
PSTR
NetInfo_UpdateZoneName(
IN PDNS_NETINFO pNetInfo
);
PSTR
NetInfo_UpdateServerName(
IN PDNS_NETINFO pNetInfo
);
BOOL
NetInfo_IsForUpdate(
IN PDNS_NETINFO pNetInfo
);
PDNS_NETINFO
NetInfo_CreateFromIpArray(
IN PIP4_ARRAY pDnsServers,
IN IP4_ADDRESS ServerIp,
IN BOOL fSearchInfo,
IN PDNS_NETINFO pNetInfo OPTIONAL
);
VOID
NetInfo_MarkDirty(
VOID
);
PDNS_NETINFO
NetInfo_Get(
IN BOOL fForce,
IN BOOL fGetIpAddresses
);
#define GetNetworkInfo() NetInfo_Get( FALSE, TRUE )
PIP4_ARRAY
GetDnsServerList(
IN BOOL fForce
);
// Private but used in servlist.c
PDNS_ADAPTER
AdapterInfo_Copy(
IN PDNS_ADAPTER pAdapter
);
PDNS_NETINFO
NetInfo_Alloc(
IN DWORD AdapterCount
);
BOOL
NetInfo_AddAdapter(
IN OUT PDNS_NETINFO pNetInfo,
IN PDNS_ADAPTER pAdapter
);
//
// Old routines
//
VOID
Dns_ResetNetworkInfo(
IN PDNS_NETINFO pNetworkInfo
);
BOOL
Dns_DisableTimedOutAdapters(
IN PDNS_NETINFO pNetworkInfo
);
BOOL
Dns_ShouldNameErrorBeCached(
IN PDNS_NETINFO pNetworkInfo
);
BOOL
Dns_PingAdapterServers(
IN PDNS_ADAPTER pAdapterInfo
);
//
// Internal routines for system public config (dnsapi.c)
//
PDNS_NETWORK_INFORMATION
WINAPI
GetNetworkInformation(
VOID
);
PDNS_SEARCH_INFORMATION
WINAPI
GetSearchInformation(
VOID
);
VOID
WINAPI
FreeAdapterInformation(
IN OUT PDNS_ADAPTER_INFORMATION pAdapterInformation
);
VOID
WINAPI
FreeSearchInformation(
IN OUT PDNS_SEARCH_INFORMATION pSearchInformation
);
VOID
WINAPI
FreeNetworkInformation(
IN OUT PDNS_NETWORK_INFORMATION pNetworkInformation
);
//
// local IP info (localip.c)
//
PIP4_ARRAY
LocalIp_GetIp4Array(
VOID
);
#endif // _DNSAPILOCAL_INCLUDED_