106 lines
2.9 KiB
C++
106 lines
2.9 KiB
C++
#include <ole2.h>
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#include "valid.h"
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#include "debug.h"
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#if 1
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// we cannot turn this off until we remove from the export list!
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#undef IsValidPtrIn
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#undef IsValidPtrOut
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// BUGBUG: The following two functions are MACRO's in 2.01 code
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// but we need them for now because we only run with a storage
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// that uses ole232.dll. When we get rid of this these may die.
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STDAPI_(BOOL) IsValidPtrIn( const void FAR* pv, UINT cb )
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{ // NULL is acceptable
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if (pv && IsBadReadPtr(pv,cb))
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{
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// AssertSz(FALSE, "Invalid in pointer");
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return FALSE;
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}
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return TRUE;
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}
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STDAPI_(BOOL) IsValidPtrOut( void FAR* pv, UINT cb )
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// NULL is not acceptable
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{
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if (IsBadWritePtr(pv,cb))
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{
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// AssertSz(FALSE, "Invalid out pointer");
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return FALSE;
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}
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return TRUE;
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}
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#endif
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STDAPI_(BOOL) IsValidInterface( void FAR* pv )
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{
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//
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// There is nothing to do about it on UNIX.
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//
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#ifndef UNIX
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DWORD_PTR FAR* pVtbl;
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BYTE FAR* pFcn;
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volatile BYTE bInstr;
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int i;
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__try {
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pVtbl = *(DWORD_PTR FAR* FAR*)pv; // pVtbl now points to beginning of vtable
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#if DBG==1
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for (i=0;i<3;++i) // loop through qi,addref,rel
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#else
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i=1; // in retail, just do AddRef
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#endif
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{
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pFcn = *(BYTE FAR* FAR*) &pVtbl[i]; // pFcn now points to beginning of QI,Addref, or Release
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#if DBG==1
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if (IsBadCodePtr((FARPROC FAR)pFcn)) {
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return FALSE;
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}
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#endif
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bInstr = *(BYTE FAR*) pFcn; // get 1st byte of 1st instruction
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}
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}
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__except(EXCEPTION_EXECUTE_HANDLER)
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{
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return FALSE;
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}
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#endif /* !unix */
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return TRUE;
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}
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// #if DBG==1
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// we cannot remove IsValidIID fcn until we remove from export list!
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// This function is NOT called in retail builds.
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// Its former implementation always returned TRUE thus doing NO validation.
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// It now validates in debug build and is not called in retail build
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#if DBG==0
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#ifdef IsValidIid
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#undef IsValidIid
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STDAPI_(BOOL) IsValidIid( REFIID iid );
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#endif
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#endif
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STDAPI_(BOOL) IsValidIid( REFIID iid )
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{
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#if DBG==1
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if (IsBadReadPtr((void*) &iid, 16)) {
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AssertSz(FALSE, "Invalid iid");
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return FALSE;
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}
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#endif
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return TRUE;
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}
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// #endif // DBG==1
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