WindowsXP-SP1/shell/drts/shdrt-shortcuts/stdafx.h

83 lines
2.5 KiB
C++

//+-------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1999.
//
// File: stdafx.h : include file for standard system include files,
// or project specific include files that are used
// frequently, but are changed infrequently
//
// History: 19-Feb-2000 Davepl
//
//--------------------------------------------------------------------------
#if !defined(AFX_STDAFX_H__9FA15269_83BE_4D90_98EB_2B3BC53694DD__INCLUDED_)
#define AFX_STDAFX_H__9FA15269_83BE_4D90_98EB_2B3BC53694DD__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#define INCLUDE_SHTL_SOURCE 1
#define USE_SHELL_AUTOPTR 1
#define _LOCALE_ // isdigit is redefined, I don't know why
#include <winuser.h>
#include <ccstock.h>
#include <shtl.h>
#include <autoptr.h>
#include <shlwapip.h>
#include <debug.h>
#include <shlobjp.h>
#undef max // stl doesn't want the old C version of this
#include <map>
#include <limits>
//
// These operators allow me to mix int64 types with the old LARGE_INTEGER
// unions without messing with the QuadPart members in the code.
//
inline ULONGLONG operator + (const ULARGE_INTEGER i, const ULARGE_INTEGER j)
{
return i.QuadPart + j.QuadPart;
}
inline ULONGLONG operator + (const ULONGLONG i, const ULARGE_INTEGER j)
{
return i + j.QuadPart;
}
//inline ULONGLONG operator = (const ULONGLONG i, const ULARGE_INTEGER j)
//{
// return i = j.QuadPart;
//}
#define TF_DLGDISPLAY 0x00010000 // messages related to display of the confirmation dialog
#define TF_DLGSTORAGE 0x00020000 // messages related to using the legacy IStorage to get dialog info
#define TF_DLGISF 0x00040000 // messages related to using IShellFolder to get dialog info
#define RECT_WIDTH(rc) ((rc).right - (rc).left)
#define RECT_HEIGHT(rc) ((rc).bottom - (rc).top)
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__9FA15269_83BE_4D90_98EB_2B3BC53694DD__INCLUDED)