WindowsXP-SP1/shell/iecontrols/framewrk
2020-09-30 16:53:49 +02:00
..
autoobj.cpp First commit 2020-09-30 16:53:49 +02:00
classf.cpp First commit 2020-09-30 16:53:49 +02:00
classf.h First commit 2020-09-30 16:53:49 +02:00
ctlembed.cpp First commit 2020-09-30 16:53:49 +02:00
ctlhelp.cpp First commit 2020-09-30 16:53:49 +02:00
ctlhelp.h First commit 2020-09-30 16:53:49 +02:00
ctlmisc.cpp First commit 2020-09-30 16:53:49 +02:00
ctlocx96.cpp First commit 2020-09-30 16:53:49 +02:00
ctlpsst.cpp First commit 2020-09-30 16:53:49 +02:00
ctlview.cpp First commit 2020-09-30 16:53:49 +02:00
ctlwrap.cpp First commit 2020-09-30 16:53:49 +02:00
debug.cpp First commit 2020-09-30 16:53:49 +02:00
dwinvers.h First commit 2020-09-30 16:53:49 +02:00
extobj.cpp First commit 2020-09-30 16:53:49 +02:00
globals.cpp First commit 2020-09-30 16:53:49 +02:00
internet.cpp First commit 2020-09-30 16:53:49 +02:00
ipserver.cpp First commit 2020-09-30 16:53:49 +02:00
makefile First commit 2020-09-30 16:53:49 +02:00
makefile.sdk First commit 2020-09-30 16:53:49 +02:00
proppage.cpp First commit 2020-09-30 16:53:49 +02:00
readme.txt First commit 2020-09-30 16:53:49 +02:00
sources First commit 2020-09-30 16:53:49 +02:00
stdenum.cpp First commit 2020-09-30 16:53:49 +02:00
strcoll.cpp First commit 2020-09-30 16:53:49 +02:00
unknown.cpp First commit 2020-09-30 16:53:49 +02:00
util.cpp First commit 2020-09-30 16:53:49 +02:00

To build the FrameWrk first run setenv.bat to be sure the ActiveX SDK
include, bin, and lib directories are included first in your environment.
Then run the 'nmake' to build a debug build, or 'nmake nodebug=1' to build a
nodebug (retail) build of the framework library.

After building the FrameWrk libraries you can build the other BaseCtl samples.