WindowsXP-SP1/shell/shell32/duidrag.cpp

156 lines
3.2 KiB
C++

#include "shellprv.h"
#include "duiview.h"
#include "duidrag.h"
CDUIDropTarget::CDUIDropTarget()
{
_cRef = 1;
_pDT = NULL;
_pNextDT = NULL;
}
CDUIDropTarget::~CDUIDropTarget()
{
_Cleanup();
}
HRESULT CDUIDropTarget::QueryInterface (REFIID riid, void **ppv)
{
static const QITAB qit[] =
{
QITABENT(CDUIDropTarget, IDropTarget),
{ 0 },
};
return QISearch(this, qit, riid, ppv);
}
ULONG CDUIDropTarget::AddRef (void)
{
return ++_cRef;
}
ULONG CDUIDropTarget::Release (void)
{
if (--_cRef == 0) {
delete this;
return 0;
}
return _cRef;
}
// Called by duser / directui to get the IDropTarget interface for the element
// the mouse just moved over. It is important to understand the sequencing
// calls. Initialize is called BEFORE DragLeave is called on the previous element's
// IDropTarget, so we can't switch out _pDT right away. Instead, we'll store the
// new IDropTarget in _pNextDT and then in DragEnter, we'll move it over to _pDT.
//
// The sequence looks like this:
//
// Initialize() for first element (bumps ref count to 2)
// DragEnter
// DragMove
// Initialize() for second element (bumps ref count to 3)
// DragLeave for first element
// Release for first element (decrements ref count to 2)
// DragEnter for second element
HRESULT CDUIDropTarget::Initialize (LPITEMIDLIST pidl, HWND hWnd, IDropTarget **pdt)
{
ASSERT(_pNextDT == NULL);
if (pidl)
{
SHGetUIObjectFromFullPIDL(pidl, hWnd, IID_PPV_ARG(IDropTarget, &_pNextDT));
}
QueryInterface (IID_PPV_ARG(IDropTarget, pdt));
return S_OK;
}
VOID CDUIDropTarget::_Cleanup ()
{
if (_pDT)
{
_pDT->Release();
_pDT = NULL;
}
}
STDMETHODIMP CDUIDropTarget::DragEnter(IDataObject *pDataObj, DWORD grfKeyState, POINTL ptl, DWORD *pdwEffect)
{
if ((_pDT != _pNextDT) || (_cRef == 2))
{
_pDT = _pNextDT;
_pNextDT = NULL;
if (_pDT)
{
_pDT->DragEnter (pDataObj, grfKeyState, ptl, pdwEffect);
}
else
{
*pdwEffect = DROPEFFECT_NONE;
}
POINT pt;
GetCursorPos(&pt);
DAD_DragEnterEx2 (NULL, pt, pDataObj);
}
return S_OK;
}
STDMETHODIMP CDUIDropTarget::DragOver(DWORD grfKeyState, POINTL ptl, DWORD *pdwEffect)
{
if (_pDT)
{
_pDT->DragOver (grfKeyState, ptl, pdwEffect);
}
else
{
*pdwEffect = DROPEFFECT_NONE;
}
POINT pt;
GetCursorPos(&pt);
DAD_DragMove (pt);
return S_OK;
}
STDMETHODIMP CDUIDropTarget::DragLeave(void)
{
if (_pDT || (_cRef == 2))
{
if (_pDT)
{
_pDT->DragLeave ();
}
DAD_DragLeave();
_Cleanup();
}
return S_OK;
}
STDMETHODIMP CDUIDropTarget::Drop(IDataObject *pDataObj, DWORD grfKeyState, POINTL ptl, DWORD *pdwEffect)
{
POINT pt = {ptl.x, ptl.y};
HRESULT hr = S_OK;
if (_pDT)
{
hr = _pDT->Drop (pDataObj, grfKeyState, ptl, pdwEffect);
}
return hr;
}