WindowsXP-SP1/shell/shell32/idltree.cpp

358 lines
8.5 KiB
C++

#include "shellprv.h"
#include "idltree.h"
BOOL CIDLData::Init(IDLDATAF flags, INT_PTR data)
{
_flags = flags;
_data = data;
return TRUE;
}
HRESULT CIDLData::GetData(IDLDATAF flags, INT_PTR *pdata)
{
if (flags & _flags)
{
// we have a match
*pdata = _data;
return S_OK;
}
return E_FAIL;
}
BOOL CIDLNode::Init(LPCITEMIDLIST pidl, CIDLNode *pinParent)
{
_pidl = ILCloneFirst(pidl);
_pinParent = pinParent;
return _pidl != NULL;
}
CIDLNode::~CIDLNode()
{
ILFree(_pidl);
if (_psf)
_psf->Release();
}
BOOL CIDLNode::_InitSF()
{
// TODO MAYBE LATER - add per thread cacheing instead.
// this way we can insure nonviolation of apartments
if (!_psf)
{
if (_pinParent)
_pinParent->_BindToFolder(_pidl, &_psf);
else
SHGetDesktopFolder(&_psf);
_cUsage++;
}
return (_psf != NULL);
}
HRESULT CIDLNode::_BindToFolder(LPCITEMIDLIST pidl, IShellFolder **ppsf)
{
if (_InitSF())
{
_cUsage++;
return _psf->BindToObject(pidl, NULL, IID_PPV_ARG(IShellFolder, ppsf));
}
return E_UNEXPECTED;
}
BOOL CIDLNode::_IsEqual(LPCITEMIDLIST pidl1, LPCITEMIDLIST pidl2)
{
int iRet = ShortFromResult(IShellFolder_CompareIDs(_psf, SHCIDS_CANONICALONLY, pidl1, pidl2));
return (iRet == 0);
}
CLinkedNode<CIDLNode> *CIDLNode::_GetKid(LPCITEMIDLIST pidl)
{
CLinkedWalk<CIDLNode> lw(&_listKids);
// WARNING - need to avoid a real allocation - ZekeL - 27-SEP-2000
// when we are just doing a seek
// it creates weird state problems
LPITEMIDLIST pidlStack = (LPITEMIDLIST)alloca(pidl->mkid.cb + sizeof(pidl->mkid.cb));
memcpy(pidlStack, pidl, pidl->mkid.cb);
(_ILNext(pidlStack))->mkid.cb = 0;
while (lw.Step())
{
if (_IsEqual(lw.That()->_pidl, pidlStack))
{
return lw.Node();
}
}
return NULL;
}
#define IsValidIDLNODE(pin) IS_VALID_WRITE_BUFFER(pin, BYTE, SIZEOF(CIDLNode))
#define _IsEmptyNode(pin) (!(pin)->_pinKids && !(pin)->_pidDatas)
void CIDLNode::_FreshenKids(void)
{
CLinkedWalk<CIDLNode> lw(&_listKids);
LONG cMostUsage = 0;
while (lw.Step())
{
CIDLNode *pin = lw.That();
LONG cUsage = pin->_cUsage;
pin->_cUsage = 0;
ASSERT(IsValidIDLNODE(pin));
pin->_FreshenKids();
ASSERT(IsValidIDLNODE(pin));
if (!cUsage && pin->_IsEmpty())
{
lw.Delete();
}
if (cUsage > cMostUsage && !lw.IsFirst())
{
// simple sorting algorithm
// we just want most used at the top
// move it from its current spot
// to the beginning of the list
CLinkedNode<CIDLNode> *p = lw.Remove();
_listKids.Insert(p);
}
cMostUsage = max(cUsage, cMostUsage);
}
}
HRESULT CIDLNode::GetNode(BOOL fCreate, LPCITEMIDLIST pidlChild, CIDLNode **ppin, IDLDATAF *pflagsFound)
{
HRESULT hr = E_FAIL;
if (ILIsEmpty(pidlChild))
{
// this is just a request for self
*ppin = this;
if (pflagsFound)
*pflagsFound = IDLDATAF_MATCH_RECURSIVE;
hr = S_OK;
}
else
{
// search through kids looking for this child
*ppin = NULL;
CLinkedNode<CIDLNode> *pKid = _GetKid(pidlChild);
if (!pKid && fCreate)
{
// we need to allocations during fCreate
// so that memory failures dont affect Remove
if (_InitSF())
{
// we dont have it, and they want it anyway
pKid = new CLinkedNode<CIDLNode>;
// we give our pidl ref away to avoid allocations
if (pKid)
{
if (pKid->that.Init(pidlChild, this))
_listKids.Insert(pKid);
else
{
delete pKid;
pKid = NULL;
}
}
}
}
// let the child take care of setting
if (pKid)
{
pKid->that._cUsage++;
pidlChild = _ILNext(pidlChild);
hr = pKid->that.GetNode(fCreate, pidlChild, ppin, pflagsFound);
}
if (FAILED(hr) && !fCreate && pflagsFound)
{
// just return this as second best
*ppin = this;
ASSERT(!ILIsEmpty(pidlChild));
if (ILIsEmpty(_ILNext(pidlChild)))
*pflagsFound = IDLDATAF_MATCH_RECURSIVE & ~IDLDATAF_MATCH_EXACT;
else
*pflagsFound = IDLDATAF_MATCH_RECURSIVE & ~IDLDATAF_MATCH_IMMEDIATE;
hr = S_FALSE;
}
}
return hr;
}
HRESULT CIDLNode::IDList(LPITEMIDLIST *ppidl)
{
CIDLNode *pin = this;
*ppidl = NULL;
while (pin && pin->_pidl)
{
*ppidl = ILAppendID(*ppidl, &pin->_pidl->mkid, FALSE);
pin = pin->_pinParent;
}
return *ppidl ? S_OK : E_FAIL;
}
HRESULT CIDLNode::_AddData(IDLDATAF flags, INT_PTR data)
{
// assuming unique/no collisions of Datas
CLinkedNode<CIDLData> *p = new CLinkedNode<CIDLData>;
if (p)
{
p->that.Init(flags, data);
_listDatas.Insert(p);
}
return p ? S_OK : E_FAIL;
}
HRESULT CIDLNode::_RemoveData(INT_PTR data)
{
HRESULT hr = E_FAIL;
CLinkedWalk<CIDLData> lw(&_listDatas);
while (lw.Step())
{
if (lw.That()->_data == data)
{
lw.Delete();
hr = S_OK;
break;
}
}
return hr;
}
HRESULT CIDLTree::Create(CIDLTree **pptree)
{
HRESULT hr = E_OUTOFMEMORY;
*pptree = new CIDLTree();
if (*pptree)
{
hr = SHILClone(&c_idlDesktop, &((*pptree)->_pidl));
if (FAILED(hr))
{
delete *pptree;
*pptree = NULL;
}
}
return hr;
}
HRESULT CIDLTree::AddData(IDLDATAF flags, LPCITEMIDLIST pidlIndex, INT_PTR data)
{
CIDLNode *pin;
if (SUCCEEDED(GetNode(TRUE, pidlIndex, &pin)))
{
return pin->_AddData(flags, data);
}
return E_UNEXPECTED;
}
HRESULT CIDLTree::RemoveData(LPCITEMIDLIST pidlIndex, INT_PTR data)
{
CIDLNode *pin;
if (SUCCEEDED(GetNode(FALSE, pidlIndex, &pin)))
{
return pin->_RemoveData(data);
}
return E_UNEXPECTED;
}
CIDLNode *CIDLTree::_MatchNode(LPCITEMIDLIST pidlMatch, IDLMATCHF *pflags)
{
CIDLNode *pin;
IDLMATCHF flagsFound;
HRESULT hr = GetNode(FALSE, pidlMatch, &pin, &flagsFound);
if (SUCCEEDED(hr) && (flagsFound & (*pflags)))
{
*pflags &= flagsFound;
}
else
pin = NULL;
return pin;
}
HRESULT CIDLTree::MatchOne(IDLMATCHF flags, LPCITEMIDLIST pidlMatch, INT_PTR *pdata, LPITEMIDLIST *ppidl)
{
CIDLNode *pin = _MatchNode(pidlMatch, &flags);
if (pin)
{
CIDLMatchMany mm(flags, pin);
return mm.Next(pdata, ppidl);
}
return E_FAIL;
}
HRESULT CIDLTree::MatchMany(IDLMATCHF flags, LPCITEMIDLIST pidlMatch, CIDLMatchMany **ppmatch)
{
CIDLNode *pin = _MatchNode(pidlMatch, &flags);
if (pin)
{
*ppmatch = new CIDLMatchMany(flags, pin);
return *ppmatch ? S_OK : E_FAIL;
}
*ppmatch = NULL;
return E_FAIL;
}
HRESULT CIDLTree::Freshen(void)
{
_FreshenKids();
return S_OK;
}
HRESULT CIDLMatchMany::Next(INT_PTR *pdata, LPITEMIDLIST *ppidl)
{
HRESULT hr = E_FAIL;
while (_pin && (_flags & IDLDATAF_MATCH_RECURSIVE))
{
if (_lw.Step())
{
hr = _lw.That()->GetData(_flags, pdata);
if (SUCCEEDED(hr) && ppidl)
{
hr = _pin->IDList(ppidl);
}
if (SUCCEEDED(hr))
break;
}
else
{
_pin = _pin->_pinParent;
if (_pin)
{
_lw.Init(&_pin->_listDatas);
// adjust the flags as you go up the parent chain.
if (_flags & IDLDATAF_MATCH_EXACT)
_flags &= ~IDLDATAF_MATCH_EXACT;
else if (_flags & IDLDATAF_MATCH_IMMEDIATE)
_flags &= ~IDLDATAF_MATCH_IMMEDIATE;
}
}
}
return hr;
}