WindowsXP-SP1/shell/shell32/unicpp/colorctrl.cpp

1080 lines
30 KiB
C++

/*****************************************************************************\
FILE: ColorCtrl.cpp
DESCRIPTION:
This code will display a ColorPicking control. It will preview a color
and have a drop down arrow. When dropped down, it will show 16 or so common
colors with a "Other..." option for a full color picker.
BryanSt 7/25/2000 Converted from the Display Control Panel.
Copyright (C) Microsoft Corp 2000-2000. All rights reserved.
\*****************************************************************************/
#include "stdafx.h"
#include "utils.h"
#include "ColorCtrl.h"
#include "uxtheme.h"
#include "tmschema.h"
#pragma hdrstop
//============================================================================================================
// *** Globals ***
//============================================================================================================
#define WM_USER_STARTCAPTURE_COLORPICKER (WM_APP+1)
#define CPI_VGAONLY 0x0001
#define CPI_PALETTEOK 0x0002
typedef struct {
HWND hwndParent; // parent for any modal dialogs (choosecolor et al)
HWND hwndOwner; // control that owns mini color picker
COLORREF rgb;
UINT flags;
HPALETTE hpal;
} COLORPICK_INFO, FAR * LPCOLORPICK_INFO;
#define ZERO_DIV_PROTECT(number) (((number) == 0) ? 1 : (number))
// Macro to replace MAKEPOINT() since points now have 32 bit x & y
#define LPARAM2POINT( lp, ppt ) ((ppt)->x = (int)(short)LOWORD(lp), (ppt)->y = (int)(short)HIWORD(lp))
//===========================
// *** Class Internals & Helpers ***
//===========================
/////////////////////////////////////////////////////////////////////
// Palette Helpers
/////////////////////////////////////////////////////////////////////
COLORREF GetNearestPaletteColor(HPALETTE hpal, COLORREF rgb)
{
PALETTEENTRY pe;
GetPaletteEntries(hpal, GetNearestPaletteIndex(hpal, rgb & 0x00FFFFFF), 1, &pe);
return RGB(pe.peRed, pe.peGreen, pe.peBlue);
}
BOOL IsPaletteColor(HPALETTE hpal, COLORREF rgb)
{
return GetNearestPaletteColor(hpal, rgb) == (rgb & 0xFFFFFF);
}
HRESULT CColorControl::_InitColorAndPalette(void)
{
HDC hdc = GetDC(NULL);
m_fPalette = FALSE;
if (hdc)
{
m_fPalette = GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE;
ReleaseDC(NULL, hdc);
}
// always make a palette even on non-pal device
DWORD pal[21];
HPALETTE hpal = (HPALETTE) GetStockObject(DEFAULT_PALETTE);
pal[1] = RGB(255, 255, 255);
pal[2] = RGB(0, 0, 0 );
pal[3] = RGB(192, 192, 192);
pal[4] = RGB(128, 128, 128);
pal[5] = RGB(255, 0, 0 );
pal[6] = RGB(128, 0, 0 );
pal[7] = RGB(255, 255, 0 );
pal[8] = RGB(128, 128, 0 );
pal[9] = RGB(0 , 255, 0 );
pal[10] = RGB(0 , 128, 0 );
pal[11] = RGB(0 , 255, 255);
pal[12] = RGB(0 , 128, 128);
pal[13] = RGB(0 , 0, 255);
pal[14] = RGB(0 , 0, 128);
pal[15] = RGB(255, 0, 255);
pal[16] = RGB(128, 0, 128);
GetPaletteEntries(hpal, 11, 1, (LPPALETTEENTRY)&pal[17]);
pal[0] = MAKELONG(0x300, 17);
m_hpalVGA = CreatePalette((LPLOGPALETTE)pal);
// get magic colors
GetPaletteEntries(hpal, 8, 4, (LPPALETTEENTRY)&pal[17]);
pal[0] = MAKELONG(0x300, 20);
m_hpal3D = CreatePalette((LPLOGPALETTE)pal);
return S_OK;
}
#define RGB_PALETTE 0x02000000
// make the color a solid color if it needs to be.
// on a palette device make is a palette relative color, if we need to.
COLORREF CColorControl::_NearestColor(COLORREF rgb)
{
rgb &= 0x00FFFFFF;
// if we are on a palette device, we need to do special stuff...
if (m_fPalette)
{
if (IsPaletteColor(m_hpal3D, rgb))
rgb |= RGB_PALETTE;
else if (IsPaletteColor((HPALETTE)GetStockObject(DEFAULT_PALETTE), rgb))
rgb ^= 0x000001; // force a dither
}
return rgb;
}
HRESULT CColorControl::_SaveCustomColors(void)
{
HRESULT hr = E_FAIL;
HKEY hkAppear;
// save out possible changes to custom color table
if (RegOpenKey(HKEY_CURRENT_USER, REGSTR_PATH_APPEARANCE, &hkAppear) == ERROR_SUCCESS)
{
DWORD dwError = RegSetValueEx(hkAppear, REGSTR_VAL_CUSTOMCOLORS, 0L, REG_BINARY, (LPBYTE)m_rbgCustomColors, sizeof(m_rbgCustomColors));
hr = HRESULT_FROM_WIN32(dwError);
RegCloseKey(hkAppear);
}
return hr;
}
void CColorControl::_DrawDownArrow(HDC hdc, LPRECT lprc, BOOL bDisabled)
{
HBRUSH hbr;
int x, y;
x = lprc->right - m_cxEdgeSM - 5;
y = lprc->top + ((lprc->bottom - lprc->top)/2 - 1);
if (bDisabled)
{
hbr = GetSysColorBrush(COLOR_3DHILIGHT);
hbr = (HBRUSH) SelectObject(hdc, hbr);
x++;
y++;
PatBlt(hdc, x, y, 5, 1, PATCOPY);
PatBlt(hdc, x+1, y+1, 3, 1, PATCOPY);
PatBlt(hdc, x+2, y+2, 1, 1, PATCOPY);
SelectObject(hdc, hbr);
x--;
y--;
}
hbr = GetSysColorBrush(bDisabled ? COLOR_3DSHADOW : COLOR_BTNTEXT);
hbr = (HBRUSH) SelectObject(hdc, hbr);
PatBlt(hdc, x, y, 5, 1, PATCOPY);
PatBlt(hdc, x+1, y+1, 3, 1, PATCOPY);
PatBlt(hdc, x+2, y+2, 1, 1, PATCOPY);
SelectObject(hdc, hbr);
lprc->right = x;
}
BOOL CColorControl::_UseColorPicker(void)
{
CHOOSECOLOR cc = {0};
cc.lStructSize = sizeof(cc);
cc.hwndOwner = m_hwndParent;
cc.hInstance = NULL;
cc.rgbResult = m_rbgColorTemp;
cc.lpCustColors = m_rbgCustomColors;
cc.Flags = CC_RGBINIT | m_dwFlags;
cc.lCustData = 0L;
cc.lpfnHook = NULL;
cc.lpTemplateName = NULL;
if (ChooseColor(&cc))
{
SetColor(cc.rgbResult); // Replace m_rbgColor with our new color.
return TRUE;
}
return FALSE;
}
void CColorControl::_DrawColorSquare(HDC hdc, int iColor)
{
RECT rc;
COLORREF rgb;
HPALETTE hpalOld = NULL;
HBRUSH hbr;
// custom color
if (iColor == m_iNumColors)
{
rc.left = 0;
rc.top = 0;
rgb = m_rbgColorTemp;
}
else
{
rc.left = (iColor % NUM_COLORSPERROW) * m_dxColor;
rc.top = (iColor / NUM_COLORSPERROW) * m_dyColor;
rgb = m_rbgColors[iColor];
}
rc.right = rc.left + m_dxColor;
rc.bottom = rc.top + m_dyColor;
// focused one
if (iColor == m_nCurColor)
{
PatBlt(hdc, rc.left, rc.top, m_dxColor, 3, BLACKNESS);
PatBlt(hdc, rc.left, rc.bottom - 3, m_dxColor, 3, BLACKNESS);
PatBlt(hdc, rc.left, rc.top + 3, 3, m_dyColor - 6, BLACKNESS);
PatBlt(hdc, rc.right - 3, rc.top + 3, 3, m_dyColor - 6, BLACKNESS);
InflateRect(&rc, -1, -1);
HBRUSH hBrushWhite = (HBRUSH) GetStockObject(WHITE_BRUSH);
if (hBrushWhite)
{
FrameRect(hdc, &rc, hBrushWhite);
}
InflateRect(&rc, -2, -2);
}
else
{
// clean up possible focus thing from above
FrameRect(hdc, &rc, GetSysColorBrush(COLOR_3DFACE));
InflateRect(&rc, -m_cxEdgeSM, -m_cyEdgeSM);
DrawEdge(hdc, &rc, EDGE_SUNKEN, BF_RECT | BF_ADJUST);
}
if ((m_dwFlags & CC_SOLIDCOLOR) && !(rgb & 0xFF000000))
rgb = GetNearestColor(hdc, rgb);
hbr = CreateSolidBrush(rgb);
if (m_hpal3D)
{
hpalOld = SelectPalette(hdc, m_hpal3D, FALSE);
RealizePalette(hdc);
}
hbr = (HBRUSH) SelectObject(hdc, hbr);
PatBlt(hdc, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY);
hbr = (HBRUSH) SelectObject(hdc, hbr);
if (hpalOld)
{
hpalOld = SelectPalette(hdc, hpalOld, TRUE);
RealizePalette(hdc);
}
if (hbr)
{
DeleteObject(hbr);
}
}
// set the focus to the given color.
// in the process, also take the focus off of the old focus color.
void CColorControl::_FocusColor(HWND hDlg, int iNewColor)
{
int i;
HDC hdc = NULL;
HWND hwnd;
if (iNewColor == m_nCurColor)
return;
i = m_nCurColor;
m_nCurColor = iNewColor;
// unfocus the old one
if (i >= 0)
{
if (i == m_iNumColors)
hwnd = GetDlgItem(hDlg, IDC_CPDLG_COLORCUST);
else
hwnd = GetDlgItem(hDlg, IDC_CPDLG_16COLORS);
hdc = GetDC(hwnd);
if (hdc)
{
_DrawColorSquare(hdc, i);
ReleaseDC(hwnd, hdc);
}
}
// focus the new one
if (iNewColor >= 0)
{
if (iNewColor == m_iNumColors)
hwnd = GetDlgItem(hDlg, IDC_CPDLG_COLORCUST);
else
hwnd = GetDlgItem(hDlg, IDC_CPDLG_16COLORS);
hdc = GetDC(hwnd);
if (hdc)
{
_DrawColorSquare(hdc, iNewColor);
ReleaseDC(hwnd, hdc);
}
}
}
void CColorControl::_TrackMouse(HWND hDlg, POINT pt)
{
HWND hwndKid;
int id;
hwndKid = ChildWindowFromPoint(hDlg, pt);
if (hwndKid == NULL || hwndKid == hDlg)
return;
id = GetWindowLong(hwndKid, GWL_ID);
switch (id)
{
case IDC_CPDLG_16COLORS:
MapWindowPoints(hDlg, GetDlgItem(hDlg, IDC_CPDLG_16COLORS), &pt, 1);
pt.x /= ZERO_DIV_PROTECT(m_dxColor);
pt.y /= ZERO_DIV_PROTECT(m_dyColor);
_FocusColor(hDlg, pt.x + (pt.y * NUM_COLORSPERROW));
break;
case IDC_CPDLG_COLORCUST:
if (IsWindowVisible(hwndKid))
_FocusColor(hDlg, m_iNumColors);
break;
case IDC_CPDLG_COLOROTHER:
_FocusColor(hDlg, -1);
break;
}
}
void CColorControl::_DrawItem(HWND hDlg, LPDRAWITEMSTRUCT lpdis)
{
int i;
if (lpdis->CtlID == IDC_CPDLG_COLORCUST)
{
_DrawColorSquare(lpdis->hDC, m_iNumColors);
}
else
{
for (i = 0; i < m_iNumColors; i++)
{
_DrawColorSquare(lpdis->hDC, i);
}
}
}
/*
** init the mini-color-picker
**
** the dialog is pretending to be a menu, so figure out where to pop
** it up so that it is visible all around.
**
** also because this dialog is pretty darn concerned with its look,
** hand-align the components in pixel units. THIS IS GROSS!
*/
void CColorControl::_InitDialog(HWND hDlg)
{
RECT rcOwner;
RECT rc, rc2;
int dx, dy;
int x, y;
int i;
HWND hwndColors, hwnd;
HWND hwndEtch, hwndCust;
int width, widthCust, widthEtch;
HPALETTE hpal = m_hpal3D;
MONITORINFO mi;
TCHAR szBuf[50];
LONG cbBuf = ARRAYSIZE(szBuf);
HDC hDC;
SIZE size;
m_fCapturing = FALSE;
m_fJustDropped = TRUE;
if (hpal == NULL)
hpal = (HPALETTE) GetStockObject(DEFAULT_PALETTE);
m_iNumColors = 0;
GetObject(hpal, sizeof(int), &m_iNumColors);
if (m_iNumColors > NUM_COLORSMAX)
m_iNumColors = NUM_COLORSMAX;
GetPaletteEntries(hpal,0, m_iNumColors, (LPPALETTEENTRY)m_rbgColors);
for (i = 0; i < m_iNumColors; i++)
{
m_rbgColors[i] &= 0x00FFFFFF;
m_rbgColors[i] |= 0x02000000;
}
for (i = 0; i < m_iNumColors; i++)
{
if ((m_rbgColors[i] & 0x00FFFFFF) == (m_rbgColorTemp & 0x00FFFFFF))
{
ShowWindow(GetDlgItem(hDlg, IDC_CPDLG_COLORCUST), SW_HIDE);
break;
}
}
// current is either one of 16 or the custom color (== m_iNumColors
m_nCurColor = i;
// size the 16 colors to be square
hwndColors = GetDlgItem(hDlg, IDC_CPDLG_16COLORS);
GetClientRect(hwndColors, &rc);
// To make localization easy..
//
hwndEtch=GetDlgItem(hDlg, IDC_CPDLG_COLORETCH);
GetClientRect(hwndEtch, &rc2);
widthEtch = rc2.right-rc2.left;
hwndCust=GetDlgItem(hDlg, IDC_CPDLG_COLORCUST);
GetClientRect(hwndCust, &rc2);
widthCust = rc2.right-rc2.left;
hwnd = GetDlgItem(hDlg, IDC_CPDLG_COLOROTHER);
GetWindowRect(hwnd, &rc2); // we must initialize rc2 with this control.
// Make sure the button is big enough to contain its text
width = rc.right - rc.left;
if( GetDlgItemText( hDlg, IDC_CPDLG_COLOROTHER, szBuf, cbBuf ) )
{
RECT rcTemp;
int iRet;
HFONT hfont, hfontOld;
// Get the font for the button
hDC = GetDC(hwnd);
if (hDC)
{
hfont = (HFONT)SendMessage( hwnd, WM_GETFONT, 0, 0 );
ASSERT(hfont);
hfontOld = (HFONT) SelectObject( hDC, hfont );
// Get the size of the text
iRet = DrawTextEx( hDC, szBuf, lstrlen(szBuf), &rcTemp, DT_CALCRECT | DT_SINGLELINE, NULL );
ASSERT( iRet );
size.cx = rcTemp.right - rcTemp.left + 7; //account for the button border
size.cy = rcTemp.bottom - rcTemp.top;
// Adjust the button size if the text needs more space
if( size.cx > width )
{
rc2.right = rc2.left + size.cx;
rc2.bottom = rc2.top + size.cy;
MoveWindow( hwnd, rc2.left, rc2.top, rc2.right - rc2.left, rc2.bottom - rc2.top, FALSE );
}
SelectObject( hDC, hfontOld );
ReleaseDC( hwnd, hDC );
}
}
// Take possible biggest width to calculate sels
//
width = (widthEtch > widthCust+(rc2.right-rc2.left)) ? widthEtch : widthCust+(rc2.right-rc2.left);
width = (width > rc.right-rc.left) ? width: rc.right-rc.left;
#define NUM_COLORSPERCOL (m_iNumColors / NUM_COLORSPERROW)
m_dxColor = m_dyColor
= ((rc.bottom - rc.top) / NUM_COLORSPERCOL > width / NUM_COLORSPERROW )
? (rc.bottom - rc.top) / NUM_COLORSPERCOL : width / NUM_COLORSPERROW;
// Make sure custum color can fit
//
if (m_dxColor*(NUM_COLORSPERROW-1) < rc2.right-rc2.left )
{
m_dxColor = m_dyColor = (rc2.right-rc2.left)/(NUM_COLORSPERROW-1);
}
// make each color square's width the same as the height
SetWindowPos(hwndColors, NULL, 0, 0, m_dxColor * NUM_COLORSPERROW,
m_dyColor * NUM_COLORSPERCOL,
SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOZORDER | SWP_NOREDRAW);
rc.right = rc.left + m_dxColor * NUM_COLORSPERROW;
rc.bottom = rc.top + m_dyColor * NUM_COLORSPERCOL;
MapWindowPoints(hwndColors, hDlg, (LPPOINT)(LPRECT)&rc, 2);
// move/size the etch to the right place
// (compensate for the colors being "inset" by one)
MoveWindow(hwndEtch, rc.left + 1, rc.bottom + m_cyEdgeSM, rc.right - rc.left - 2, m_cyEdgeSM, FALSE);
y = rc.bottom + 3 * m_cyEdgeSM;
// size the custom color to the same square and right-align
MoveWindow(hwndCust, rc.right - m_dxColor, y, m_dxColor, m_dyColor, FALSE);
// do same for button
MapWindowPoints(NULL, hDlg, (LPPOINT)(LPRECT)&rc2, 2);
// base the width of the custom button on the remaining space to
// the left of the custom color. Also move the custom button one pix right
// of the left edge. This only is done if a custom color is selected...
if (m_nCurColor != m_iNumColors)
{
// no custom color
MoveWindow(hwnd, rc2.left, y, rc2.right-rc2.left, m_dyColor, FALSE);
}
else
{
// custom color, adjust the Other... button
dx = rc2.right - rc2.left++;
if (rc2.left + dx >= rc.right - m_dxColor - 2)
MoveWindow(hwnd, rc2.left, y, rc.right - m_dxColor - 2 , m_dyColor, FALSE);
else
MoveWindow(hwnd, rc2.left, y, dx, m_dyColor, FALSE);
}
// now figure out the size for the dialog itself
rc.left = rc.top = 0;
rc.right = rc.left + m_dxColor * NUM_COLORSPERROW;
// (compensate for the colors being "inset" by one)
rc.bottom = y + m_dyColor + 1;
AdjustWindowRect(&rc, GetWindowLong(hDlg, GWL_STYLE), FALSE);
dx = rc.right - rc.left;
dy = rc.bottom - rc.top;
GetWindowRect(_hwnd, &rcOwner);
// Make sure the window is entirely on the monitor
mi.cbSize = sizeof(mi);
GetMonitorInfo(MonitorFromRect(&rcOwner, MONITOR_DEFAULTTONEAREST), &mi);
if (rcOwner.left < mi.rcMonitor.left)
{ // overlap left side
x = mi.rcMonitor.left;
}
else if (rcOwner.left + dx >= mi.rcMonitor.right)
{ // overlap right side
x = mi.rcMonitor.right - dx - 1;
}
else
{ // no overlap
x = rcOwner.left;
}
if (rcOwner.top < mi.rcMonitor.top)
{ // overlap top side
y = rcOwner.bottom;
}
else if (rcOwner.bottom + dy >= mi.rcMonitor.bottom)
{// overlap bottom side
y = rcOwner.top - dy;
}
else
{ // no overlap
y = rcOwner.bottom;
}
MoveWindow(hDlg, x, y, dx, dy, FALSE);
SetFocus(GetDlgItem(hDlg, IDC_CPDLG_16COLORS));
// post self a message to setcapture after painting
PostMessage(hDlg, WM_USER_STARTCAPTURE_COLORPICKER, 0, 0L);
}
INT_PTR CALLBACK CColorControl::ColorPickDlgProc(HWND hDlg, UINT wMsg, WPARAM wParam, LPARAM lParam)
{
CColorControl * pThis = (CColorControl *)GetWindowLongPtr(hDlg, DWLP_USER);
if (WM_INITDIALOG == wMsg)
{
pThis = (CColorControl *) lParam;
if (pThis)
{
SetWindowLongPtr(hDlg, DWLP_USER, lParam);
}
}
if (pThis)
return pThis->_ColorPickDlgProc(hDlg, wMsg, wParam, lParam);
return DefWindowProc(hDlg, wMsg, wParam, lParam);
}
INT_PTR CColorControl::_ColorPickDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
HWND hwndKid;
int wRet;
int id;
POINT pt;
BOOL fEnd = FALSE;
switch(message)
{
case WM_INITDIALOG:
_InitDialog(hDlg);
return FALSE;
case WM_USER_STARTCAPTURE_COLORPICKER:
if (m_fCursorHidden)
{
ShowCursor(TRUE);
m_fCursorHidden = FALSE;
}
SetCursor(LoadCursor(NULL, IDC_ARROW));
m_fCapturing = TRUE;
SetCapture(hDlg);
m_fCapturing = FALSE;
break;
case WM_DESTROY:
break;
case WM_CAPTURECHANGED:
if (m_fCapturing)
return TRUE; // ignore if we're doing this on purpose
// if this wasn't a button in the dialog, dismiss ourselves
if (!m_fJustDropped || (HWND)lParam == NULL || GetParent((HWND)lParam) != hDlg)
{
EndDialog(hDlg, IDCANCEL);
return TRUE;
}
break;
case WM_MOUSEMOVE:
LPARAM2POINT(lParam, &pt );
_TrackMouse(hDlg, pt);
break;
// if button up is on the parent, leave picker up and untrammeled.
// otherwise, we must have "menu-tracked" to get here, so select.
case WM_LBUTTONUP:
case WM_RBUTTONUP:
LPARAM2POINT(lParam, &pt);
MapWindowPoints(hDlg, _hwnd, &pt, 1);
if (ChildWindowFromPoint(_hwnd, pt))
return 0;
m_fCapturing = TRUE;
m_fJustDropped = FALSE; // user could not be dragging from owner
ReleaseCapture();
m_fCapturing = FALSE;
fEnd = TRUE;
// || fall ||
// || through ||
// \/ \/
case WM_LBUTTONDOWN:
case WM_RBUTTONDOWN:
LPARAM2POINT(lParam, &pt);
hwndKid = ChildWindowFromPoint(hDlg, pt);
// assume it's a dismissal if we're going to close...
wRet = IDCANCEL;
// if not on parent, dismiss picker
if (hwndKid != NULL && hwndKid != hDlg)
{
id = GetWindowLong(hwndKid, GWL_ID);
switch (id)
{
case IDC_CPDLG_16COLORS:
// make sure that iCurColor is valid
_TrackMouse(hDlg, pt);
m_rbgColorTemp = m_rbgColors[m_nCurColor] & 0x00FFFFFF;
wRet = IDOK;
break;
case IDC_CPDLG_COLOROTHER:
_FocusColor(hDlg, -1);
wRet = id; // this will fall thru to use the picker
fEnd = TRUE; // we have capture, the button won't click
break;
default:
// if this is a down, we will track until the up
// if this is an up, we will close with no change
break;
}
}
if( fEnd )
{
EndDialog(hDlg, wRet);
return TRUE;
}
// make sure we have the capture again since we didn't close
m_fCapturing = TRUE;
SetCapture(hDlg);
m_fCapturing = FALSE;
break;
case WM_DRAWITEM:
_DrawItem(hDlg, (LPDRAWITEMSTRUCT)lParam);
break;
case WM_COMMAND:
// all commands close the dialog
// note IDC_CPDLG_COLOROTHER will fall through to the caller...
// cannot pass ok with no color selected
if ((LOWORD(wParam) == IDOK) && (m_nCurColor < 0))
{
*((WORD *)(&wParam)) = IDCANCEL;
}
EndDialog(hDlg, LOWORD(wParam));
break;
}
return FALSE;
}
BOOL CColorControl::_ChooseColorMini(void)
{
ShowCursor(FALSE);
m_fCursorHidden = TRUE;
m_hwndParent = GetParent(GetParent(_hwnd)); // Property Sheet
m_rbgColorTemp = m_rbgColor;
INT_PTR iAnswer = DialogBoxParam(HINST_THISDLL, MAKEINTRESOURCE(IDD_COLORPICK), _hwnd, ColorPickDlgProc, (LPARAM)this);
if (m_fCursorHidden)
{
ShowCursor(TRUE);
m_fCursorHidden = FALSE;
}
switch (iAnswer)
{
case IDC_CPDLG_COLOROTHER: // the user picked the "Other..." button
return _UseColorPicker();
case IDOK: // the user picked a color in our little window
SetColor(m_rbgColorTemp);
return TRUE;
default:
break;
}
return FALSE;
}
//===========================
// *** IColorControl Interface ***
//===========================
HRESULT CColorControl::Initialize(IN HWND hwnd, IN COLORREF rgbColor)
{
HRESULT hr = E_INVALIDARG;
if (hwnd)
{
_hwnd = hwnd;
hr = SetColor(rgbColor);
}
return hr;
}
HRESULT CColorControl::GetColor(IN COLORREF * pColor)
{
HRESULT hr = E_INVALIDARG;
if (pColor)
{
*pColor = m_rbgColor;
hr = S_OK;
}
return hr;
}
HRESULT CColorControl::SetColor(IN COLORREF rgbColor)
{
m_rbgColor = rgbColor;
if (_hwnd)
{
if (m_brColor)
{
DeleteObject(m_brColor);
}
m_brColor = CreateSolidBrush(_NearestColor(rgbColor));
m_rbgColorTemp = m_rbgColor;
InvalidateRect(_hwnd, NULL, FALSE);
UpdateWindow(_hwnd);
}
return S_OK;
}
HRESULT CColorControl::OnCommand(IN HWND hDlg, IN UINT message, IN WPARAM wParam, IN LPARAM lParam)
{
HRESULT hr = S_OK;
WORD wEvent = GET_WM_COMMAND_CMD(wParam, lParam);
if (wEvent == BN_CLICKED)
{
m_dwFlags = CC_RGBINIT | CC_FULLOPEN;
_ChooseColorMini();
}
return S_OK;
}
HRESULT CColorControl::OnDrawItem(IN HWND hDlg, IN UINT message, IN WPARAM wParam, IN LPARAM lParam)
{
HRESULT hr = S_OK;
LPDRAWITEMSTRUCT lpdis = (LPDRAWITEMSTRUCT)lParam;
if (lpdis && m_brColor)
{
SIZE thin = { m_cxEdgeSM / 2, m_cyEdgeSM / 2 };
RECT rc = lpdis->rcItem;
HDC hdc = lpdis->hDC;
BOOL bFocus = ((lpdis->itemState & ODS_FOCUS) && !(lpdis->itemState & ODS_DISABLED));
if (!thin.cx) thin.cx = 1;
if (!thin.cy) thin.cy = 1;
if (!m_hTheme)
{
if (lpdis->itemState & ODS_SELECTED)
{
DrawEdge(hdc, &rc, EDGE_SUNKEN, BF_RECT | BF_ADJUST);
OffsetRect(&rc, 1, 1);
}
else
{
DrawEdge(hdc, &rc, EDGE_RAISED, BF_RECT | BF_ADJUST);
}
FillRect(hdc, &rc, GetSysColorBrush(COLOR_3DFACE));
}
else
{
int iStateId;
if (lpdis->itemState & ODS_SELECTED)
{
iStateId = PBS_PRESSED;
}
else if (lpdis->itemState & ODS_HOTLIGHT)
{
iStateId = PBS_HOT;
}
else if (lpdis->itemState & ODS_DISABLED)
{
iStateId = PBS_DISABLED;
}
else if (lpdis->itemState & ODS_FOCUS)
{
iStateId = PBS_DEFAULTED;
}
else
{
iStateId = PBS_NORMAL;
}
DrawThemeBackground(m_hTheme, hdc, BP_PUSHBUTTON, iStateId, &rc, 0);
GetThemeBackgroundContentRect(m_hTheme, hdc, BP_PUSHBUTTON, iStateId, &rc, &rc);
}
if (bFocus)
{
InflateRect(&rc, -thin.cx, -thin.cy);
DrawFocusRect(hdc, &rc);
InflateRect(&rc, thin.cx, thin.cy);
}
InflateRect(&rc, 1-thin.cx, -m_cyEdgeSM);
rc.left += m_cxEdgeSM;
_DrawDownArrow(hdc, &rc, lpdis->itemState & ODS_DISABLED);
InflateRect(&rc, -thin.cx, 0);
DrawEdge(hdc, &rc, EDGE_ETCHED, BF_RIGHT);
rc.right -= ( 2 * m_cxEdgeSM ) + thin.cx;
// color sample
if ( !(lpdis->itemState & ODS_DISABLED) )
{
HPALETTE hpalOld = NULL;
FrameRect(hdc, &rc, GetSysColorBrush(COLOR_BTNTEXT));
InflateRect(&rc, -thin.cx, -thin.cy);
if (m_hpal3D)
{
hpalOld = SelectPalette(hdc, m_hpal3D, FALSE);
RealizePalette(hdc);
}
if (m_brColor)
{
HBRUSH brOldBrush = (HBRUSH) SelectObject(hdc, m_brColor);
PatBlt(hdc, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY);
SelectObject(hdc, brOldBrush);
}
if (hpalOld)
{
SelectPalette(hdc, hpalOld, TRUE);
RealizePalette(hdc);
}
}
}
return hr;
}
HRESULT CColorControl::ChangeTheme(IN HWND hDlg)
{
if (m_hTheme)
{
CloseThemeData(m_hTheme);
}
m_hTheme = OpenThemeData(GetDlgItem(hDlg, IDC_BACK_COLORPICKER), WC_BUTTON);
return S_OK;
}
//===========================
// *** IUnknown Interface ***
//===========================
ULONG CColorControl::AddRef()
{
m_cRef++;
return m_cRef;
}
ULONG CColorControl::Release()
{
ASSERT(m_cRef > 0);
m_cRef--;
if (m_cRef > 0)
return m_cRef;
// We do this because we want to make this class a member variable of another class.
// We should move this file to comctl32 and make it a real control in the future.
// In that case, we could make it a full com object.
// delete this; // We currently need our destructor called.
return 0;
}
HRESULT CColorControl::QueryInterface(REFIID riid, void **ppvObj)
{
HRESULT hr = E_NOINTERFACE;
static const QITAB qit[] =
{
QITABENT(CColorControl, IObjectWithSite),
QITABENT(CColorControl, IOleWindow),
{ 0 },
};
return QISearch(this, qit, riid, ppvObj);
}
//===========================
// *** Class Methods ***
//===========================
CColorControl::CColorControl() : m_cRef(1)
{
DllAddRef();
m_hwndParent = NULL;
m_brColor = NULL;
m_rbgColor = RGB(255, 255, 255); // Default to white
m_cxEdgeSM = GetSystemMetrics(SM_CXEDGE);
m_cyEdgeSM = GetSystemMetrics(SM_CYEDGE);
HKEY hkSchemes;
// if no colors are there, initialize to all white
for (int nIndex = 0; nIndex < ARRAYSIZE(m_rbgCustomColors); nIndex++)
{
m_rbgCustomColors[nIndex] = RGB(255, 255, 255);
}
// select the current scheme
if (RegOpenKey(HKEY_CURRENT_USER, REGSTR_PATH_APPEARANCE, &hkSchemes) == ERROR_SUCCESS)
{
// also, since this key is already open, get the custom colors
DWORD dwSize = sizeof(m_rbgCustomColors);
DWORD dwType = REG_BINARY;
// It's okay if this call fails. We handle the case where the user
// didn't create custom colors.
RegQueryValueEx(hkSchemes, REGSTR_VAL_CUSTOMCOLORS, NULL, &dwType, (LPBYTE)m_rbgCustomColors, &dwSize);
RegCloseKey(hkSchemes);
}
_InitColorAndPalette();
}
CColorControl::~CColorControl()
{
// We ignore the return value for _SaveCustomColors() because
// we don't want to fail the changing of the color if the user can't
// save the customized palette.
_SaveCustomColors();
if (m_brColor)
{
DeleteObject(m_brColor);
}
if (m_hpal3D)
{
DeleteObject(m_hpal3D);
m_hpal3D = NULL;
}
if (m_hpalVGA)
{
DeleteObject(m_hpalVGA);
m_hpalVGA = NULL;
}
if (m_hTheme)
{
CloseThemeData(m_hTheme);
m_hTheme = NULL;
}
DllRelease();
}