WindowsXP-SP1/termsrv/license/licmgr/lsmgrdoc.h
2020-09-30 16:53:49 +02:00

152 lines
3.0 KiB
C++

//Copyright (c) 1998 - 1999 Microsoft Corporation
/*++
Module Name:
LSMgrDoc.h
Abstract:
This Module defines the Document class for the License Manager
Author:
Arathi Kundapur (v-akunda) 11-Feb-1998
Revision History:
--*/
#if !defined(AFX_LICMGRDOC_H__72451C71_887E_11D1_8AD1_00C04FB6CBB5__INCLUDED_)
#define AFX_LICMGRDOC_H__72451C71_887E_11D1_8AD1_00C04FB6CBB5__INCLUDED_
#include "LSServer.h" // Added by ClassView
#include <afxmt.h>
#if _MSC_VER >= 1000
#endif // _MSC_VER >= 1000
class CAllServers;
class CLicMgrDoc : public CDocument
{
protected: // create from serialization only
CLicMgrDoc();
DECLARE_DYNCREATE(CLicMgrDoc)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLicMgrDoc)
public:
virtual BOOL OnNewDocument();
virtual void Serialize(CArchive& ar);
//}}AFX_VIRTUAL
// Implementation
public:
BOOL
IsServerInList(
CString& Server
);
HRESULT
ConnectWithCurrentParams();
HRESULT
ConnectToServer(
CString& Server,
CString& Scope,
SERVER_TYPE& ServerType
);
HRESULT
EnumerateKeyPacks(
CLicServer *pServer,
DWORD dwSearchParm,
BOOL bMatchAll
);
HRESULT
EnumerateLicenses(
CKeyPack *pKeyPack,
DWORD dwSearchParm,
BOOL bMatchAll
);
virtual ~CLicMgrDoc();
NODETYPE
GetNodeType()
{
return m_NodeType;
};
void
SetNodeType(
NODETYPE nodetype
)
{
m_NodeType=nodetype;
};
CAllServers *
GetAllServers()
{
return m_pAllServers;
};
HRESULT
AddLicenses(
PLICSERVER pServer,
LPLSKeyPack pKeyPack,
UINT nLicenses
);
HRESULT
RemoveLicenses(
PLICSERVER pServer,
LPLSKeyPack pKeyPack,
UINT nLicenses
);
void
TimeToString(
DWORD *ptime,
CString& rString
);
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
private:
CAllServers * m_pAllServers;
CWinThread *m_pBackgroundThread;
CCriticalSection m_AllServersCriticalSection;
NODETYPE m_NodeType;
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CLicMgrDoc)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LICMGRDOC_H__72451C71_887E_11D1_8AD1_00C04FB6CBB5__INCLUDED_)