280 lines
6.8 KiB
C++
280 lines
6.8 KiB
C++
/**************************************************************************\
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*
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* Copyright (c) 1998-2000 Microsoft Corporation
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*
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* Abstract:
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*
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* Internal output banding class for use with printing.
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*
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* This class supports two major forms of DIB banding. Both are useful
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* when printing.
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*
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* 1. Output at a 'capped DPI' either 32bpp or 24bpp.
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* 2. Output at a 'device DPI' only the alpha channel.
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*
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* Revision History:
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*
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* 07/26/1999 ericvan
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* Created it.
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*
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\**************************************************************************/
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#ifndef __SCANDIB_HPP
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#define __SCANDIB_HPP
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// Internally generate a bottom up DIB
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#define PRINT_BOTTOM_UP 1
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enum ScanDIBOptions
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{
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ScanCappedBounds = 0x00000001, // allocate 24bpp buffer at capped size
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ScanDeviceBounds = 0x00000002, // allocate 1bpp mask at device size
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ScanCapped32bpp = 0x00000004, // otherwise the default is 24bpp
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ScanCapped32bppOver = 0x00000008, // otherwise the default is 24bpp
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ScanCappedOver = 0x00000010, // do whiteness source over on 24bpp
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ScanDeviceZeroOut = 0x00000020, // zero out 0's in capped buffer when
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// generating 0's in alpha mask buffer
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// !! ONLY if dev/cap is integer.
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ScanDeviceAlpha = 0x00000040, // generate alpha vs. opaque 1bpp mask
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ScanBleedOut = 0x00000080, // bleed color data
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ScanDeviceFlags = ScanDeviceAlpha | ScanDeviceZeroOut | ScanDeviceBounds,
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ScanCappedFlags = ScanCappedBounds | ScanCapped32bpp | ScanCappedOver |
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ScanCapped32bppOver
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};
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class EpScanDIB : public EpScan
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{
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private:
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GpRect CappedBounds; // bounds at capped DPI (24bpp)
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GpRect DeviceBounds; // bounds at device DPI (1bpp)
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INT CappedStride;
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GpPoint MinBound;
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GpPoint MaxBound;
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INT ScaleX;
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INT ScaleY;
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// Last output scan operation
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INT OutputX, OutputY, OutputWidth, OutputBleed, OutputLastY;
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// 32bpp/24bpp DIB section
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BYTE* BufStart;
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ARGB* Buf32bpp;
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ARGB* CurBuffer;
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struct {
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BITMAPINFO BMI;
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RGBQUAD rgbQuad[4];
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} Buf;
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// Transparency mask
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BYTE* MaskStart;
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INT MaskStride; // # of bytes in one stride
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struct {
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BITMAPINFO BMI;
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RGBQUAD rgbQuad[4];
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} Mask;
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// pointer to 32bpp scanline which we halftone FROM into the 1bpp mask above
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ARGB* AlphaStart;
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// array for keeping count for zeroing out scans of capped image
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BYTE* ZeroStart;
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NEXTBUFFERFUNCTION NextBuffer;
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DWORD ScanOptions;
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BOOL RenderAlpha;
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BOOL Rasterizing;
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// padding of pixels that we don't zeroout.
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INT ZeroOutPad;
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private:
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// output at capped dpi at 32bpp
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VOID *NextBufferFunc32bpp(
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INT x,
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INT y,
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INT newWidth,
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INT updateWidth,
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INT blenderNum
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);
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// output at capped dpi at 32bpp
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VOID *NextBufferFunc32bppOver(
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INT x,
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INT y,
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INT newWidth,
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INT updateWidth,
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INT blenderNum
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);
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// output at capped dpi at 24bpp
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VOID *NextBufferFunc24bpp(
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INT x,
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INT y,
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INT newWidth,
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INT updateWidth,
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INT blenderNum
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);
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// output at capped dpi at 24bpp
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VOID *NextBufferFunc24bppBleed(
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INT x,
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INT y,
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INT newWidth,
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INT updateWidth,
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INT blenderNum
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);
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// output at capped dpi at 24bpp, does implicit alpha blend on white
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// surface
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VOID *NextBufferFunc24bppOver(
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INT x,
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INT y,
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INT newWidth,
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INT updateWidth,
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INT blenderNum
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);
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// output alpha mask at device dpi at 1bpp
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VOID *NextBufferFuncAlpha(
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INT x,
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INT y,
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INT newWidth,
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INT updateWidth,
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INT blenderNum
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);
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// output opaque mask at device dpi at 1bpp
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VOID *NextBufferFuncOpaque(
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INT x,
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INT y,
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INT newWidth,
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INT updateWidth,
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INT blenderNum
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);
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// doesn't output a mask, but zero's out clipped portions of 24bpp DIB
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VOID *NextBufferFuncZeroOut(
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INT x,
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INT y,
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INT newWidth,
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INT updateWidth,
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INT blenderNum
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);
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public:
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EpScanDIB();
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~EpScanDIB() {}
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virtual BOOL Start(
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DpDriver *driver,
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DpContext *context,
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DpBitmap *surface,
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NEXTBUFFERFUNCTION *nextBuffer,
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EpScanType scanType,
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PixelFormatID pixFmtGeneral,
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PixelFormatID pixFmtOpaque,
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ARGB solidColor
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);
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VOID End(INT updateWidth);
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VOID Flush();
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// ARGB buffer
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BYTE *GetStartBuffer()
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{
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return BufStart;
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}
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BITMAPINFO *GetBufferBITMAPINFO()
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{
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return &Buf.BMI;
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}
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DWORD GetBufferStride()
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{
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return CappedStride;
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}
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// Mask Buffer
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BYTE *GetMaskBuffer()
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{
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return MaskStart;
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}
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DWORD GetMaskStride()
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{
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return MaskStride;
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}
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BITMAPINFO *GetMaskBITMAPINFO()
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{
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return &Mask.BMI;
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}
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VOID *GetCurrentBuffer()
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{
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return CurBuffer;
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}
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virtual BYTE* GetCurrentCTBuffer()
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{
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// Since this class is meant for printers, higher-level
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// code should prevent us from getting here.
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// GpGraphics::GetTextRenderingHintInternal() guards against this.
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ASSERT(FALSE);
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return NULL;
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}
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DWORD GetOptions()
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{
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return ScanOptions;
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}
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BOOL GetActualBounds(GpRect *rect);
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VOID SetRenderMode(BOOL RenderAlpha, GpRect* newBounds);
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// Allocate DIB and monochrome DIB memory
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GpStatus CreateBufferDIB(const GpRect* boundsCap,
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const GpRect* boundsDev,
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DWORD scanDIBOptions,
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INT scaleX,
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INT scaleY);
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VOID DestroyBufferDIB();
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INT GetZeroOutPad()
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{
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return ZeroOutPad;
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}
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VOID SetZeroOutPad(INT pad)
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{
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ASSERT(pad >= 0);
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ZeroOutPad = pad;
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}
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VOID ResetZeroOutPad()
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{
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ZeroOutPad = 2;
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}
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#if 0
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// create 1bpp monochrome mask of DIB
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GpStatus CreateAlphaMask();
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// create simple opaque monochrome mask of DIB (alpha>0 => opaque)
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GpStatus CreateOpaqueMask(); // not used
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#endif
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};
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#endif
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