WindowsXP-SP1/windows/dload/msimg32.c

71 lines
1.4 KiB
C

#include "windowspch.h"
#pragma hdrstop
// #define _GDI32_ // must be defined in our precompiled header
#include <wingdi.h>
static
WINGDIAPI
BOOL
WINAPI
TransparentBlt(HDC hdcDest,
int DstX,
int DstY,
int DstCx,
int DstCy,
HDC hSrc,
int SrcX,
int SrcY,
int SrcCx,
int SrcCy,
UINT Color)
{
return FALSE;
}
static
WINGDIAPI
BOOL
WINAPI
GradientFill(HDC hdc,
PTRIVERTEX pVertex,
ULONG nVertex,
PVOID pMesh,
ULONG nMesh,
ULONG ulMode)
{
return FALSE;
}
static
WINGDIAPI
BOOL
WINAPI
AlphaBlend(HDC hdcDest,
int DstX,
int DstY,
int DstCx,
int DstCy,
HDC hSrc,
int SrcX,
int SrcY,
int SrcCx,
int SrcCy,
BLENDFUNCTION BlendFunction)
{
return FALSE;
}
//
// !! WARNING !! The entries below must be in alphabetical order, and are CASE SENSITIVE (eg lower case comes last!)
//
DEFINE_PROCNAME_ENTRIES(msimg32)
{
DLPENTRY(AlphaBlend)
DLPENTRY(GradientFill)
DLPENTRY(TransparentBlt)
};
DEFINE_PROCNAME_MAP(msimg32)