74 lines
1.4 KiB
C++
74 lines
1.4 KiB
C++
/*++
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© 1998 Seagate Software, Inc. All rights reserved.
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Module Name:
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Rule.h
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Abstract:
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Rule functionality
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Author:
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Art Bragg 10/8/97
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Revision History:
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--*/
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#ifndef RULE_H
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#define RULE_H
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#pragma once
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/////////////////////////////////////////////////////////////////////////////
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// CRule dialog
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class CRule : public CRsDialog
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{
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// Construction
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public:
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CRule(CWnd* pParent = NULL); // standard constructor
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// Dialog Data
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//{{AFX_DATA(CRule)
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enum { IDD = IDD_DLG_RULE_EDIT };
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BOOL m_subDirs;
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CString m_fileSpec;
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CString m_path;
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int m_includeExclude;
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CString m_pResourceName;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CRule)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CRule)
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afx_msg void OnRadioExclude();
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afx_msg void OnRadioInclude();
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virtual BOOL OnInitDialog();
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virtual void OnOK();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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BOOL FixRulePath (CString& sPath);
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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//}}AFX
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#endif
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