WindowsXP-SP1/com/ole32/dllhost/dllhst3g/sources
2020-09-30 16:53:49 +02:00

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!IF 0
Copyright (c) 1998 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
Revision History:
!ENDIF
!include ..\..\daytona.inc
TARGETNAME=dllhst3g
TARGETPATH=obj
TARGETTYPE=PROGRAM
# add the LARGEADDRESSAWARE option to build the 3GB version of dllhost (dllhst3g)
LINKER_FLAGS = $(LINKER_FLAGS) /LARGEADDRESSAWARE
SOURCES=\
dllhost.rc \
..\surrogat.cxx \
..\debug.cxx
!undef USE_NOLIBS
USE_MSVCRT=1
#
# Adjust initial thread stack commit to minimum necessary to
# startup under appverifier.
#
!IF $(386)
LINKER_STACKCOMMITSIZE=16384
!ELSEIF $(IA64)
LINKER_STACKSIZE=-stack:0x100000,32768
!ELSEIF $(AMD64)
LINKER_STACKSIZE=-stack:0x100000,32768
!ENDIF
TARGETLIBS=\
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\uuid.lib \
!if !$(FREEBUILD)
$(O)\assert.obj
!endif
UMTYPE=windows
UMENTRY=winmain