664 lines
22 KiB
C++
664 lines
22 KiB
C++
//-------------------------------------------------------------------------//
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// Rgn.cpp - Bitmap-to-Region transforms
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//
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// History:
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// 01/31/2000 scotthan created
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//-------------------------------------------------------------------------//
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#include "stdafx.h"
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#include "rgn.h"
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#include "tmutils.h"
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//------------//
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// Helpers:
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//-------------------------------------------------------------------------//
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#define CX_USEDEFAULT -1
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#define CY_USEDEFAULT -1
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#define _ABS( val1, val2 ) ((val1)>(val2) ? (val1)-(val2) : (val2)-(val1))
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//-------------------------------------------------------------------------//
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inline BOOL IsColorMatch( COLORREF rgb1, COLORREF rgb2, int nTolerance = 0 )
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{
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if( nTolerance == 0 )
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return (rgb1 << 8) == (rgb2 << 8);
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return _ABS(GetRValue(rgb1),GetRValue(rgb2)) <= nTolerance &&
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_ABS(GetGValue(rgb1),GetGValue(rgb2)) <= nTolerance &&
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_ABS(GetBValue(rgb1),GetBValue(rgb2)) <= nTolerance;
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}
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//-------------------------------------------------------------------------//
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inline BOOL _IsNormalRect( IN LPCRECT prc )
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{
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return (prc->right >= prc->left) &&
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(prc->bottom >= prc->top);
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}
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//-------------------------------------------------------------------------//
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inline BOOL _IsOnScreenRect( IN LPCRECT prc )
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{
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return prc->left >= 0 && prc->top >= 0 &&
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prc->right >= 0 && prc->bottom >= 0;
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}
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//-------------------------------------------------------------------------//
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inline void _InPlaceUnionRect( IN OUT LPRECT prcDest, IN LPCRECT prcSrc )
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{
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ASSERT(prcDest);
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ASSERT(prcSrc);
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ASSERT(_IsNormalRect(prcSrc));
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if( prcDest->left == -1 || prcDest->left > prcSrc ->left )
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prcDest->left = prcSrc ->left;
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if( prcDest->right == -1 || prcDest->right < prcSrc ->right )
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prcDest->right = prcSrc ->right;
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if( prcDest->top == -1 || prcDest->top > prcSrc ->top )
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prcDest->top = prcSrc ->top;
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if( prcDest->bottom == -1 || prcDest->bottom < prcSrc ->bottom )
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prcDest->bottom = prcSrc ->bottom;
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}
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//-------------------------------------------------------------------------//
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// Walks the pixels and computes the region
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HRGN WINAPI _PixelsToRgn(
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DWORD *pdwBits,
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int cxImageOffset, // image cell horz offset
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int cyImageOffset, // image cell vert offset
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int cxImage, // image cell width
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int cyImage, // image cell height
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int cxSrc, // src bitmap width
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int cySrc, // src bitmap height
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BOOL fAlphaChannel,
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int iAlphaThreshold,
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COLORREF rgbMask,
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int nMaskTolerance )
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{
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// Establish a series of rectangles, each corresponding to a scan line (row)
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// in the bitmap, that will comprise the region.
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const UINT RECTBLOCK = 512;
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UINT nAllocRects = 0;
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HRGN hrgnRet = NULL;
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HGLOBAL hrgnData = GlobalAlloc( GMEM_MOVEABLE,
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sizeof(RGNDATAHEADER) + (sizeof(RECT) * (nAllocRects + RECTBLOCK)) );
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if( hrgnData )
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{
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nAllocRects += RECTBLOCK;
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RGNDATA* prgnData = (RGNDATA*)GlobalLock( hrgnData );
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LPRECT prgrc = (LPRECT)prgnData->Buffer;
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ZeroMemory( prgnData, sizeof(prgnData->rdh) );
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prgnData->rdh.dwSize = sizeof(prgnData->rdh);
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prgnData->rdh.iType = RDH_RECTANGLES;
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SetRect( &prgnData->rdh.rcBound, -1, -1, -1, -1 );
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// invert offset in y dimension since bits are arrayed bottom to top
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int cyRow0 = cySrc - (cyImage + cyImageOffset);
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int cyRowN = (cyRow0 + cyImage) - 1 ; // index of the last row
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// Compute a transparency mask if not specified.
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if( -1 == rgbMask )
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rgbMask = pdwBits[cxImageOffset + (cyRowN * cxSrc)];
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//---- pixels in pdwBits[] have RBG's reversed ----
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//---- reverse our mask to match ----
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rgbMask = REVERSE3(rgbMask);
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//---- rows in pdwBits[] are reversed (bottom to top) ----
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for( int y = cyRow0; y <= cyRowN; y++ ) // working bottom-to-top
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{
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//---- Scanning pixels left to right ----
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DWORD *pdwFirst = &pdwBits[cxImageOffset + (y * cxSrc)];
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DWORD *pdwLast = pdwFirst + cxImage - 1;
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DWORD *pdwPixel = pdwFirst;
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while (pdwPixel <= pdwLast)
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{
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//---- skip TRANSPARENT pixels to find next OPAQUE (on this row) ----
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if (fAlphaChannel)
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{
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while ((pdwPixel <= pdwLast) && (ALPHACHANNEL(*pdwPixel) < iAlphaThreshold))
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pdwPixel++;
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}
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else
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{
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while ((pdwPixel <= pdwLast) && (IsColorMatch(*pdwPixel, rgbMask, nMaskTolerance)))
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pdwPixel++;
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}
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if (pdwPixel > pdwLast) // too far; try next row
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break;
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DWORD *pdw0 = pdwPixel;
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pdwPixel++; // skip over current opaque pixel
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//---- skip OPAQUE pixels to find next TRANSPARENT (on this row) ----
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if (fAlphaChannel)
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{
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while ((pdwPixel <= pdwLast) && (ALPHACHANNEL(*pdwPixel) >= iAlphaThreshold))
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pdwPixel++;
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}
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else
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{
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while ((pdwPixel <= pdwLast) && (! IsColorMatch(*pdwPixel, rgbMask, nMaskTolerance)))
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pdwPixel++;
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}
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//---- got a stream of 1 or more opaque pixels on this row ----
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// allocate more region rects if necessary (a particularly complex line)
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if( prgnData->rdh.nCount >= nAllocRects )
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{
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GlobalUnlock( hrgnData );
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prgnData = NULL;
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HGLOBAL hNew = GlobalReAlloc( hrgnData,
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sizeof(RGNDATAHEADER) + (sizeof(RECT) * (nAllocRects + RECTBLOCK)),
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GMEM_MOVEABLE );
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if( hNew )
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{
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hrgnData = hNew;
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nAllocRects += RECTBLOCK;
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prgnData = (RGNDATA*)GlobalLock( hrgnData );
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prgrc = (LPRECT)prgnData->Buffer;
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ASSERT(prgnData);
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}
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else
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goto exit; // out of memory
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}
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// assign region rectangle
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int x0 = (int)(pdw0 - pdwFirst);
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int x = (int)(pdwPixel - pdwFirst);
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int y0 = cyRowN - y;
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SetRect( prgrc + prgnData->rdh.nCount,
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x0, y0, x, y0+1 /* each rectangle is always 1 pixel high */ );
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// merge into bounding box
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_InPlaceUnionRect( &prgnData->rdh.rcBound,
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prgrc + prgnData->rdh.nCount );
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prgnData->rdh.nCount++;
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} // while ()
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} // for(y)
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if( prgnData->rdh.nCount && _IsOnScreenRect(&prgnData->rdh.rcBound) )
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{
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// Create the region representing the scan line.
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hrgnRet = ExtCreateRegion( NULL, sizeof(RGNDATAHEADER) + (sizeof(RECT) * nAllocRects),
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prgnData );
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}
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exit:
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// Free region def block.
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GlobalUnlock( hrgnData );
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GlobalFree( hrgnData );
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}
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return hrgnRet;
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}
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//-------------------------------------------------------------------------//
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// Creates a region based on a text string in the indicated font.
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HRGN WINAPI CreateTextRgn( HFONT hf, LPCTSTR pszText )
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{
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HRGN hrgnRet = NULL;
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if( pszText && *pszText )
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{
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int cchText = lstrlen( pszText );
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// Create a composite DC for assembling the region.
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HDC hdcMem = CreateCompatibleDC( NULL );
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SetBkMode( hdcMem, TRANSPARENT );
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SetTextAlign( hdcMem, TA_TOP|TA_LEFT );
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HFONT hfOld = (HFONT)SelectObject( hdcMem, hf );
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// Derive a region from a path.
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BeginPath( hdcMem );
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TextOut( hdcMem, 0, 0, pszText, cchText );
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EndPath( hdcMem );
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hrgnRet = PathToRegion( hdcMem );
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// Clean up composite DC
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SelectObject( hdcMem, hfOld );
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DeleteDC( hdcMem );
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}
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return hrgnRet;
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}
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//-------------------------------------------------------------------------//
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// Creates a region based on an arbitrary bitmap, transparency-keyed on a
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// RGB value within a specified tolerance. The key value is optional
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// (-1 == use the value of the first pixel as the key).
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//
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HRESULT WINAPI CreateBitmapRgn(
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HBITMAP hbm,
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int cxOffset,
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int cyOffset,
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int cx,
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int cy,
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BOOL fAlphaChannel,
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int iAlphaThreshold,
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COLORREF rgbMask,
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int nMaskTolerance,
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OUT HRGN *phrgn)
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{
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CBitmapPixels BitmapPixels;
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DWORD *prgdwPixels;
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int cwidth, cheight;
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HRESULT hr = BitmapPixels.OpenBitmap(NULL, hbm, TRUE, &prgdwPixels, &cwidth, &cheight);
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if (FAILED(hr))
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return hr;
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if (cx <= 0)
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cx = cwidth;
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if (cy <= 0)
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cy = cheight;
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HRGN hrgn = _PixelsToRgn(prgdwPixels, cxOffset, cyOffset, cx, cy, cwidth, cheight, fAlphaChannel,
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iAlphaThreshold, rgbMask, nMaskTolerance);
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if (! hrgn)
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return MakeError32(E_FAIL); // unknown reason for failure
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*phrgn = hrgn;
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return S_OK;
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}
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//-------------------------------------------------------------------------//
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// Creates a region based on an arbitrary bitmap, transparency-keyed on a
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// RGB value within a specified tolerance. The key value is optional (-1 ==
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// use the value of the first pixel as the key).
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//
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HRGN WINAPI CreateScaledBitmapRgn(
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HBITMAP hbm,
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int cx,
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int cy,
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COLORREF rgbMask,
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int nMaskTolerance )
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{
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HRGN hrgnRet = NULL;
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BITMAP bm;
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if( hbm && GetObject( hbm, sizeof(bm), &bm ) )
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{
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// Create a memory DC to do the pixel walk
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HDC hdcMem = NULL;
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if( (hdcMem = CreateCompatibleDC(NULL)) != NULL )
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{
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if( CX_USEDEFAULT == cx )
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cx = bm.bmWidth;
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if( CY_USEDEFAULT == cy )
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cy = bm.bmHeight;
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// Create a 32-bit empty bitmap for the walk
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BITMAPINFO bmi;
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ZeroMemory( &bmi, sizeof(bmi) );
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bmi.bmiHeader.biSize = sizeof(bmi.bmiHeader);
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bmi.bmiHeader.biWidth = cx;
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bmi.bmiHeader.biHeight = cy;
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bmi.bmiHeader.biPlanes = 1;
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bmi.bmiHeader.biBitCount = 32;
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bmi.bmiHeader.biCompression = BI_RGB; // uncompressed.
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VOID* pvBits = NULL;
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HBITMAP hbmMem = CreateDIBSection( hdcMem, &bmi, DIB_RGB_COLORS, &pvBits, NULL, NULL );
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BITMAP bmMem;
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if( hbmMem )
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{
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// Transfer the image to our 32-bit format for the pixel walk.
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HBITMAP hbmMemOld = (HBITMAP)SelectObject( hdcMem, hbmMem );
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HDC hdc = CreateCompatibleDC( hdcMem );
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HBITMAP hbmOld = (HBITMAP)SelectObject( hdc, hbm );
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StretchBlt( hdcMem, 0, 0, cx, cy,
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hdc, 0, 0, bm.bmWidth, bm.bmHeight, SRCCOPY );
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SelectObject( hdc, hbmOld );
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DeleteDC( hdc );
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GetObject( hbmMem, sizeof(bmMem), &bmMem );
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ASSERT(bmMem.bmBitsPixel == 32);
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ASSERT(bmMem.bmWidthBytes/bmMem.bmWidth == sizeof(DWORD));
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LPDWORD pdwBits = (LPDWORD)bmMem.bmBits;
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ASSERT(pdwBits != NULL);
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hrgnRet = _PixelsToRgn(pdwBits, 0, 0, cx, cy, cx, cy, FALSE, 0, rgbMask, nMaskTolerance);
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// Delete 32-bit memory bitmap
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SelectObject( hdcMem, hbmMemOld );
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DeleteObject( hbmMem );
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}
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// Delete memory DC
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DeleteDC(hdcMem);
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}
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}
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return hrgnRet;
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}
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//-------------------------------------------------------------------------//
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int WINAPI AddToCompositeRgn(
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IN OUT HRGN* phrgnComposite,
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IN OUT HRGN hrgnSrc,
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IN int cxOffset,
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IN int cyOffset )
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{
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int nRet = ERROR;
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if( NULL != phrgnComposite && NULL != hrgnSrc )
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{
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nRet = OffsetRgn( hrgnSrc, cxOffset, cyOffset );
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if( nRet != ERROR )
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{
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int nMode = RGN_OR;
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if( NULL == *phrgnComposite )
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{
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*phrgnComposite = CreateRectRgn(0,0,1,1);
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if( NULL == *phrgnComposite )
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return ERROR;
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nMode = RGN_COPY;
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}
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nRet = CombineRgn( *phrgnComposite, hrgnSrc, *phrgnComposite, nMode );
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}
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}
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return nRet;
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}
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//-------------------------------------------------------------------------//
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int WINAPI RemoveFromCompositeRgn(
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HRGN hrgnDest,
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LPCRECT prcRemove )
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{
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ASSERT(hrgnDest);
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ASSERT(prcRemove);
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ASSERT(!IsRectEmpty(prcRemove));
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int nRet = ERROR;
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RECT rc = *prcRemove;
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HRGN hrgn;
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if( (hrgn = CreateRectRgnIndirect( &rc )) != NULL )
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{
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nRet = CombineRgn( hrgnDest, hrgnDest, hrgn, RGN_DIFF );
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DeleteObject( hrgn );
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}
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return nRet;
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}
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//-------------------------------------------------------------------------//
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HRGN WINAPI CreateTiledRectRgn(
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IN HRGN hrgnSrc,
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IN int cxSrc,
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IN int cySrc,
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IN int cxDest,
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IN int cyDest )
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{
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HRGN hrgnBound = NULL; // return value
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HRGN hrgnTile = _DupRgn( hrgnSrc );
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if( hrgnTile )
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{
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// Build up an unplaced, unclipped composite
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HRGN hrgnTmp = NULL;
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for( int y = 0; y < cyDest; y += cySrc )
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{
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for( int x = 0; x < cxDest; x += cxSrc )
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{
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AddToCompositeRgn( &hrgnTmp, hrgnTile,
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(x ? cxSrc : 0), (y ? cySrc : 0) );
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}
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}
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if( NULL != hrgnTmp )
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{
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// Clip the composite to the specified rectangle
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hrgnBound = CreateRectRgn( 0, 0, cxDest, cyDest );
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if( hrgnBound )
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{
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if( ERROR == CombineRgn( hrgnBound, hrgnTmp, hrgnBound, RGN_AND ) )
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{
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DeleteObject( hrgnBound );
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hrgnBound = NULL;
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}
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}
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DeleteObject( hrgnTmp );
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}
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DeleteObject( hrgnTile );
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}
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return hrgnBound;
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}
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//-------------------------------------------------------------------------//
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HRGN WINAPI _DupRgn( HRGN hrgnSrc )
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{
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if( hrgnSrc )
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{
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HRGN hrgnDest = CreateRectRgn(0,0,1,1);
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if (hrgnDest)
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{
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if (CombineRgn( hrgnDest, hrgnSrc, NULL, RGN_COPY ) )
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return hrgnDest;
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DeleteObject(hrgnDest);
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}
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}
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return NULL;
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}
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//-------------------------------------------------------------------------//
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void FixMarginOverlaps(int szDest, int *pm1, int *pm2)
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{
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int szSrc = (*pm1 + *pm2);
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if ((szSrc > szDest) && (szSrc > 0))
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{
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//---- reduce each but maintain ratio ----
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*pm1 = int(.5 + float(*pm1 * szDest)/float(szSrc));
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*pm2 = szDest - *pm1;
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}
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}
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//-------------------------------------------------------------------------//
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HRESULT _ScaleRectsAndCreateRegion(
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RGNDATA *prd,
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const RECT *prc,
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MARGINS *pMargins,
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SIZE *pszSrcImage,
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HRGN *phrgn)
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{
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//---- note: "prd" is region data with the 2 points in each ----
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//---- rectangle made relative to its grid. Also, after the points, ----
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//---- there is a BYTE for each point signifying the grid id (0-8) ----
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//---- that each point lies within. the grid is determined using ----
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//---- the original region with the background "margins". This is ----
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//---- done to make scaling the points as fast as possible. ----
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if (! prd) // required
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return MakeError32(E_POINTER);
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//---- easy access variables ----
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int lw = pMargins->cxLeftWidth;
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int rw = pMargins->cxRightWidth;
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int th = pMargins->cyTopHeight;
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int bh = pMargins->cyBottomHeight;
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int iDestW = WIDTH(*prc);
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int iDestH = HEIGHT(*prc);
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//---- prevent left/right dest margins from overlapping ----
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FixMarginOverlaps(iDestW, &lw, &rw);
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//---- prevent top/bottom dest margins from overlapping ----
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FixMarginOverlaps(iDestH, &th, &bh);
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int lwFrom = lw;
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int rwFrom = pszSrcImage->cx - rw;
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int thFrom = th;
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int bhFrom = pszSrcImage->cy - bh;
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int lwTo = prc->left + lw;
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int rwTo = prc->right - rw;
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int thTo = prc->top + th;
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int bhTo = prc->bottom - bh;
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//---- compute offsets & factors ----
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int iLeftXOffset = prc->left;
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int iMiddleXOffset = lwTo;
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int iRightXOffset = rwTo;
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int iTopYOffset = prc->top;
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int iMiddleYOffset = thTo;
|
|
int iBottomYOffset = bhTo;
|
|
|
|
int iToMiddleWidth = rwTo - lwTo;
|
|
int iFromMiddleWidth = rwFrom - lwFrom;
|
|
int iToMiddleHeight = bhTo - thTo;
|
|
int iFromMiddleHeight = bhFrom - thFrom;
|
|
|
|
if (! iFromMiddleWidth) // avoid divide by zero
|
|
{
|
|
//--- map point to x=0 ----
|
|
iToMiddleWidth = 0;
|
|
iFromMiddleWidth = 1;
|
|
}
|
|
|
|
if (! iFromMiddleHeight) // avoid divide by zero
|
|
{
|
|
//--- map point to y=0 ----
|
|
iToMiddleHeight = 0;
|
|
iFromMiddleHeight = 1;
|
|
}
|
|
|
|
//---- clipping values for adjusted lw/rw/th/bh ----
|
|
int lwMaxVal = __max(lw - 1, 0);
|
|
int rwMinVal = __min(pMargins->cxRightWidth - rw, __max(pMargins->cxRightWidth-1, 0));
|
|
int thMaxVal = __max(th - 1, 0);
|
|
int bhMinVal = __min(pMargins->cyBottomHeight - bh, __max(pMargins->cyBottomHeight-1, 0));
|
|
|
|
//---- allocte a buffer for the new points (rects) ----
|
|
int newlen = sizeof(RGNDATAHEADER) + prd->rdh.nRgnSize; // same # of rects
|
|
BYTE *newData = (BYTE *)new BYTE[newlen];
|
|
|
|
RGNDATA *prdNew = (RGNDATA *)newData;
|
|
if (! prdNew)
|
|
return MakeError32(E_OUTOFMEMORY);
|
|
|
|
ZeroMemory(prdNew, sizeof(prd->rdh));
|
|
|
|
prdNew->rdh.dwSize = sizeof(prdNew->rdh);
|
|
prdNew->rdh.iType = RDH_RECTANGLES;
|
|
int cRects = prd->rdh.nCount;
|
|
prdNew->rdh.nCount = cRects;
|
|
SetRect(&prdNew->rdh.rcBound, -1, -1, -1, -1);
|
|
|
|
//---- step thru our custom data (POINT + BYTE combos) ----
|
|
POINT *pt = (POINT *)prd->Buffer;
|
|
BYTE *pByte = (BYTE *)prd->Buffer + prd->rdh.nRgnSize;
|
|
int cPoints = 2 * cRects;
|
|
POINT *ptNew = (POINT *)prdNew->Buffer;
|
|
|
|
for (int i=0; i < cPoints; i++, pt++, pByte++, ptNew++) // transform each "point"
|
|
{
|
|
switch (*pByte)
|
|
{
|
|
//---- in the "don't scale" areas, we clip the translated values ----
|
|
//---- for the case where the destination areas are too small ----
|
|
//---- using the below "__min()" and "__max()" calls ----
|
|
|
|
//---- remember: each point has been made 0-relative to its grid ----
|
|
|
|
case GN_LEFTTOP: // left top
|
|
ptNew->x = __min(pt->x, lwMaxVal) + iLeftXOffset;
|
|
ptNew->y = __min(pt->y, thMaxVal) + iTopYOffset;
|
|
break;
|
|
|
|
case GN_MIDDLETOP: // middle top
|
|
ptNew->x = (pt->x*iToMiddleWidth)/iFromMiddleWidth + iMiddleXOffset;
|
|
ptNew->y = __min(pt->y, thMaxVal) + iTopYOffset;
|
|
break;
|
|
|
|
case GN_RIGHTTOP: // right top
|
|
ptNew->x = __max(pt->x, rwMinVal) + iRightXOffset;
|
|
ptNew->y = __min(pt->y, thMaxVal) + iTopYOffset;
|
|
break;
|
|
|
|
case GN_LEFTMIDDLE: // left middle
|
|
ptNew->x = __min(pt->x, lwMaxVal) + iLeftXOffset;
|
|
ptNew->y = (pt->y*iToMiddleHeight)/iFromMiddleHeight + iMiddleYOffset;
|
|
break;
|
|
|
|
case GN_MIDDLEMIDDLE: // middle middle
|
|
ptNew->x = (pt->x*iToMiddleWidth)/iFromMiddleWidth + iMiddleXOffset;
|
|
ptNew->y = (pt->y*iToMiddleHeight)/iFromMiddleHeight + iMiddleYOffset;
|
|
break;
|
|
|
|
case GN_RIGHTMIDDLE: // right middle
|
|
ptNew->x = __max(pt->x, rwMinVal) + iRightXOffset;
|
|
ptNew->y = (pt->y*iToMiddleHeight)/iFromMiddleHeight + iMiddleYOffset;
|
|
break;
|
|
|
|
case GN_LEFTBOTTOM: // left bottom
|
|
ptNew->x = __min(pt->x, lwMaxVal) + iLeftXOffset;
|
|
ptNew->y = __max(pt->y, bhMinVal) + iBottomYOffset;
|
|
break;
|
|
|
|
case GN_MIDDLEBOTTOM: // middle bottom
|
|
ptNew->x = (pt->x*iToMiddleWidth)/iFromMiddleWidth + iMiddleXOffset;
|
|
ptNew->y = __max(pt->y, bhMinVal) + iBottomYOffset;
|
|
break;
|
|
|
|
case GN_RIGHTBOTTOM: // right bottom
|
|
ptNew->x = __max(pt->x, rwMinVal) + iRightXOffset;
|
|
ptNew->y = __max(pt->y, bhMinVal) + iBottomYOffset;
|
|
break;
|
|
}
|
|
}
|
|
|
|
//---- compute bounding box of new region ----
|
|
RECT *pRect = (RECT *)prdNew->Buffer;
|
|
RECT newBox = {-1, -1, -1, -1};
|
|
|
|
for (i=0; i < cRects; i++, pRect++)
|
|
_InPlaceUnionRect(&newBox, pRect);
|
|
|
|
//---- create the new region ----
|
|
prdNew->rdh.rcBound = newBox;
|
|
HRGN hrgn = ExtCreateRegion(NULL, newlen, prdNew);
|
|
|
|
delete [] newData; // free prdNew (aka newdata)
|
|
if (! hrgn)
|
|
return MakeErrorLast();
|
|
|
|
*phrgn = hrgn;
|
|
return S_OK;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------//
|
|
#ifdef _DEBUG
|
|
void RegionDebug(
|
|
HRGN hrgn)
|
|
{
|
|
DWORD len = GetRegionData(hrgn, 0, NULL); // get required length
|
|
ATLASSERT(len);
|
|
|
|
RGNDATA *pRgnData = (RGNDATA *) new BYTE[len + sizeof(RGNDATAHEADER)];
|
|
DWORD len2 = GetRegionData(hrgn, len, pRgnData);
|
|
ATLASSERT(len == len2);
|
|
}
|
|
#endif
|