WindowsXP-SP1/windows/winstate/v1/loadstate/sources
2020-09-30 16:53:49 +02:00

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TARGETNAME= loadstate
TARGETPATH= $(_OBJ_DIR)
TARGETTYPE= PROGRAM
INCLUDES= ..\common;\
..\loadras;\
$(DS_INC_PATH)
C_DEFINES= \
$(C_DEFINES) \
-DUNICODE \
-D_UNICODE
SOURCES= \
loaduser.cxx \
loadfiles.cxx \
loadsys.cxx \
loadstate.cxx \
loadstate.rc
USE_MSVCRT=1
UMTYPE= console
UMLIBS= \
..\common\$(O)\common.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\ntdll.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\userenv.lib \
$(SDK_LIB_PATH)\setupapi.lib \
$(SDK_LIB_PATH)\mpr.lib \
$(SDK_LIB_PATH)\netapi32.lib \
$(SDK_LIB_PATH)\winspool.lib \
$(SDK_LIB_PATH)\version.lib \
$(PROJECT_LIB_PATH)\user32p.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\shell32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\shfolder.lib
PRECOMPILED_INCLUDE= loadhead.cxx