xbox-kernel/private/ntos/net/sockudp.cpp

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2001-01-01 00:00:00 +01:00
// ---------------------------------------------------------------------------------------
// sockudp.cpp
//
// Copyright (C) Microsoft Corporation
// ---------------------------------------------------------------------------------------
#include "xnp.h"
#include "xnver.h"
// ---------------------------------------------------------------------------------------
// Trace Tags
// ---------------------------------------------------------------------------------------
DefineTag(udpWarn, TAG_ENABLE);
// ---------------------------------------------------------------------------------------
// UdpShutdown
// ---------------------------------------------------------------------------------------
NTSTATUS CXnSock::UdpShutdown(CSocket* pSocket, DWORD dwFlags)
{
RaiseToDpc();
if (dwFlags & SOCKF_NOMORE_RECV)
{
SockReqComplete(pSocket, pSocket->GetRecvReq(), NETERR(WSAESHUTDOWN));
SockFlushRecvBuffers(pSocket);
}
if (dwFlags & SOCKF_NOMORE_XMIT)
{
SockReqComplete(pSocket, pSocket->GetSendReq(), NETERR(WSAESHUTDOWN));
}
pSocket->SetFlags(dwFlags);
return(NETERR_OK);
}
NTSTATUS CXnSock::UdpConnect(CSocket* pSocket, CIpAddr dstaddr, CIpPort dstport)
{
if ( dstaddr == 0 && dstport != 0
|| dstaddr != 0 && dstport == 0
|| dstaddr.IsMulticast()
|| (dstaddr.IsLoopback() && dstaddr != IPADDR_LOOPBACK))
{
return(NETERR(WSAEADDRNOTAVAIL));
}
// Destination hasn't changed, no need to do anything
if (dstaddr == pSocket->_ipaDst && dstport == pSocket->_ipportDst)
{
return(NETERR_OK);
}
// Is this socket allowed to send broadcast
// datagrams on this socket?
if (dstaddr.IsBroadcast() && !pSocket->TestFlags(SOCKF_OPT_BROADCAST))
{
return(NETERR(WSAEACCES));
}
RaiseToDpc();
// If the socket is currently connected,
// we need to disconnect it first.
if (pSocket->TestFlags(SOCKF_CONNECTED))
{
pSocket->_ipaDst = 0;
pSocket->_ipportDst = 0;
if (pSocket->_prte)
{
RouteRelease(pSocket->_prte);
pSocket->_prte = NULL;
}
pSocket->ClearFlags(SOCKF_CONNECTED);
}
// Discard any received packets that have been
// queued up but not yet processed
SockFlushRecvBuffers(pSocket);
if (dstaddr != 0)
{
// Bind to a local address if necessary
if (!pSocket->TestFlags(SOCKF_BOUND))
{
NTSTATUS status = SockBind(pSocket, 0);
if (!NT_SUCCESS(status))
return(status);
}
pSocket->_ipaDst = dstaddr;
pSocket->_ipportDst = dstport;
pSocket->SetFlags(SOCKF_CONNECTED);
}
return(NETERR_OK);
}
// ---------------------------------------------------------------------------------------
// UdpRead
// ---------------------------------------------------------------------------------------
NTSTATUS CXnSock::UdpRead(CSocket * pSocket, CRecvReq * pRecvReq)
{
CUdpRecvBuf * pUdpRecvBuf;
UINT cbCopy;
NTSTATUS status;
{
RaiseToDpc();
if (pSocket->IsUdpRecvBufEmpty())
{
return(RecvReqEnqueue(pSocket, pRecvReq));
}
//
// If there is unprocessed datagram,
// we must not have any pending recv requests.
// So we can satisfy the request immediately.
//
pUdpRecvBuf = (CUdpRecvBuf *)pSocket->DequeueRecvBuf();
pSocket->SetCbRecvBuf(pSocket->GetCbRecvBuf() - pUdpRecvBuf->GetCbBuf());
}
pRecvReq->SetFromAddrPort(pUdpRecvBuf->fromaddr, pUdpRecvBuf->fromport);
SecRegSetOwned(pUdpRecvBuf->fromaddr);
if (pUdpRecvBuf->GetCbBuf() <= pRecvReq->buflen)
{
cbCopy = pUdpRecvBuf->GetCbBuf();
pRecvReq->flags = 0;
status = NETERR_OK;
}
else
{
cbCopy = pRecvReq->buflen;
pRecvReq->flags = MSG_PARTIAL;
status = NETERR_MSGSIZE;
}
*pRecvReq->bytesRecv = cbCopy;
memcpy(pRecvReq->buf, pUdpRecvBuf+1, cbCopy);
PoolFree(pUdpRecvBuf);
return(status);
}
// ---------------------------------------------------------------------------------------
// UdpRecv
// ---------------------------------------------------------------------------------------
void CXnSock::UdpRecv(CPacket * ppkt, CIpHdr * pIpHdr, CUdpHdr * pUdpHdr, UINT cbData)
{
TCHECK(SDPC);
CIpAddr ipaDst = pIpHdr->_ipaDst;
CIpAddr ipaSrc = pIpHdr->_ipaSrc;
CIpPort ipportDst = pUdpHdr->_ipportDst;
CIpPort ipportSrc = pUdpHdr->_ipportSrc;
BYTE * pbData = (BYTE *)pUdpHdr + sizeof(CUdpHdr);
BOOL fDelivered = FALSE;
CSocket * pSocket;
Assert(ipportDst != 0);
Assert(ipportSrc != 0);
if (ipaDst.IsBroadcast())
{
// Insecure broadcast UDP packets in the secure online stack are discarded.
#if defined(XNET_FEATURE_ONLINE) && !defined(XNET_FEATURE_INSECURE)
if (ppkt->IsEsp())
#endif
{
for (pSocket = GetFirstSocket(); pSocket; pSocket = GetNextSocket(pSocket))
{
if ( pSocket->GetFlags(SOCKF_TCP|SOCKF_BOUND|SOCKF_NOMORE_RECV) == SOCKF_BOUND
&& (pSocket->_ipportSrc == ipportDst)
&& (pSocket->_ipaDst == ipaSrc || !pSocket->_ipaDst)
&& (pSocket->_ipportDst == ipportSrc || !pSocket->_ipportDst))
{
TraceUdpHdr(pktRecv, pSocket, pUdpHdr, cbData);
UdpRecvData(pSocket, ipaSrc, ipportSrc, pbData, cbData);
fDelivered = TRUE;
}
}
}
}
else
{
pSocket = SockFindMatch(ipportDst, ipaSrc, ipportSrc, SOCK_DGRAM);
if (pSocket && pSocket->TestFlags(SOCKF_BOUND) && !pSocket->TestFlags(SOCKF_NOMORE_RECV))
{
// An insecure, non-loopback UDP packet will only be sent to a socket in the
// secure online stack if the socket has explicitly allowed insecure packets.
#if defined(XNET_FEATURE_ONLINE) && !defined(XNET_FEATURE_INSECURE)
if (ppkt->IsEsp() || ppkt->TestFlags(PKTF_RECV_LOOPBACK) || pSocket->TestFlags(SOCKF_INSECURE))
#endif
{
TraceUdpHdr(pktRecv, pSocket, pUdpHdr, cbData);
UdpRecvData(pSocket, ipaSrc, ipportSrc, pbData, cbData);
fDelivered = TRUE;
}
}
}
#ifdef XNET_FEATURE_TRACE
if (!fDelivered)
{
if (!ppkt->IsEsp() || ipaDst.IsBroadcast())
TraceSz4(pktRecv, "[DISCARD] No UDP socket listening on port %d from %s:%d%s",
NTOHS(ipportDst), ipaSrc.Str(), NTOHS(ipportSrc),
ipaDst.IsBroadcast() ? " (via broadcast)" : "");
else
TraceSz3(pktWarn, "[DISCARD] No UDP socket listening on port %d from %s:%d",
NTOHS(ipportDst), ipaSrc.Str(), NTOHS(ipportSrc));
}
#endif
}
void CXnSock::UdpRecvData(CSocket* pSocket, CIpAddr fromaddr, CIpPort fromport, BYTE * pbData, UINT cbData)
{
if (pSocket->HasRecvReq())
{
CRecvReq * pRecvReq;
WSAOVERLAPPED * pWsaOverlapped;
UINT cbCopy;
NTSTATUS status;
// If there is a pending receive request, then there must not be any receive buffers
// enqueued on this socket (because they would have been consumed by the receive
// request already).
Assert(pSocket->IsUdpRecvBufEmpty());
pRecvReq = pSocket->GetRecvReq();
pWsaOverlapped = pRecvReq->_pWsaOverlapped;
pRecvReq->SetFromAddrPort(fromaddr, fromport);
SecRegSetOwned(fromaddr);
cbCopy = min(cbData, pRecvReq->GetCbBuf());
memcpy(pRecvReq->GetPbBuf(), pbData, cbCopy);
pWsaOverlapped->_ioxfercnt = cbCopy;
if (cbCopy < cbData)
{
pWsaOverlapped->_ioflags = MSG_PARTIAL;
status = NETERR_MSGSIZE;
TraceSz3(udpWarn, "[%X] Copied %ld bytes (%ld lost) into overlapped request",
pSocket, cbCopy, cbData - cbCopy);
}
else
{
pWsaOverlapped->_ioflags = 0;
status = NETERR_OK;
TraceSz2(pktRecv, "[%X] Copied %ld bytes directly into overlapped request",
pSocket, cbCopy);
}
SockReqComplete(pSocket, pRecvReq, status);
return;
}
if (pSocket->IsRecvBufFull())
{
TraceSz3(udpWarn, "[%X] Receive buffer is full (%ld bytes). UDP packet plus %ld data bytes lost.",
pSocket, pSocket->GetCbRecvBuf(), cbData);
return;
}
// Copy the data into a receive buffer for later reading.
CUdpRecvBuf * pUdpRecvBuf = (CUdpRecvBuf *)PoolAlloc(sizeof(CUdpRecvBuf) + cbData, PTAG_CUdpRecvBuf);
if (pUdpRecvBuf == NULL)
{
TraceSz2(udpWarn, "[%X] Out of memory allocating receive buffer. Packet and %ld data bytes lost.",
pSocket, cbData);
return;
}
pUdpRecvBuf->Init(this);
memcpy(pUdpRecvBuf + 1, pbData, cbData);
pUdpRecvBuf->SetCbBuf(cbData);
pUdpRecvBuf->fromaddr = fromaddr;
pUdpRecvBuf->fromport = fromport;
pSocket->SetCbRecvBuf(pSocket->GetCbRecvBuf() + cbData);
pSocket->EnqueueRecvBuf(pUdpRecvBuf);
pSocket->SignalEvent(SOCKF_EVENT_READ);
TraceSz3(pktRecv, "[%X.u] Buffered %ld bytes (%ld available)",
pSocket, cbData, pSocket->GetCbRecvBuf());
}
// ---------------------------------------------------------------------------------------
// UdpSend
// ---------------------------------------------------------------------------------------
NTSTATUS CXnSock::UdpSend(CSocket* pSocket, CSendReq * pSendReq, UINT uiFlags)
{
CSendBuf * pSendBuf;
CUdpHdr * pUdpHdr;
CIpAddr ipaDst;
CRouteEntry ** pprte;
if (pSendReq->sendtotal > UDP_MAXIMUM_MSS)
{
TraceSz3(udpWarn, "[%X] Can't send %ld bytes. Maximum is %ld bytes.",
pSocket, pSendReq->sendtotal, UDP_MAXIMUM_MSS);
return(NETERR_MSGSIZE);
}
Assert((uiFlags & ~(PKTF_POOLALLOC)) == 0);
uiFlags |= PKTF_TYPE_UDP;
ipaDst = pSendReq->toaddr ? pSendReq->toaddr->sin_addr.s_addr : pSocket->_ipaDst;
if (ipaDst.IsSecure())
{
uiFlags |= PKTF_TYPE_ESP|PKTF_CRYPT;
}
else if (ipaDst.IsBroadcast())
{
uiFlags |= PKTF_TYPE_ESP|PKTF_CRYPT;
#ifdef XNET_FEATURE_INSECURE
if (cfgFlags & XNET_STARTUP_BYPASS_SECURITY)
{
uiFlags &= ~(PKTF_TYPE_ESP|PKTF_CRYPT);
}
#endif
}
else
{
#ifdef XNET_FEATURE_ONLINE
if (pSocket->TestFlags(SOCKF_INSECURE))
{
uiFlags |= PKTF_XMIT_INSECURE;
}
#endif
}
pSendBuf = (CSendBuf *)PacketAlloc(PTAG_CUdpPacket, uiFlags, pSendReq->sendtotal,
sizeof(CSendBuf), (PFNPKTFREE)UdpPacketFree);
if (pSendBuf == NULL)
{
TraceSz1(udpWarn, "[%X] Out of memory allocating UDP packet", pSocket);
return(NETERR_MEMORY);
}
pSendBuf->Init(pSocket, pSendReq->sendtotal, 2);
pUdpHdr = pSendBuf->GetUdpHdr();
// Make a copy of the user data that's passed in
if (pSendReq->bufcnt == 1)
{
memcpy(pUdpHdr + 1, pSendReq->bufs->buf, pSendReq->sendtotal);
}
else
{
BYTE * p = (BYTE *)(pUdpHdr + 1);
WSABUF * bufs = pSendReq->bufs;
UINT bufcnt = pSendReq->bufcnt;
while (bufcnt--)
{
memcpy(p, bufs->buf, bufs->len);
p += bufs->len;
bufs++;
}
}
if (pSendReq->toaddr)
{
pUdpHdr->_ipportSrc = pSocket->_ipportSrc;
pUdpHdr->_ipportDst = pSendReq->toaddr->sin_port;
pprte = NULL;
}
else
{
pUdpHdr->_ipportSrc = pSocket->_ipportSrc;
pUdpHdr->_ipportDst = pSocket->_ipportDst;
pprte = &pSocket->_prte;
}
pUdpHdr->_wLen = HTONS(sizeof(CUdpHdr) + pSendReq->sendtotal);
pUdpHdr->_wChecksum = 0;
{
RaiseToDpc();
pSocket->IncCbSendBuf(pSendReq->sendtotal);
pSocket->EnqueueSendBuf(pSendBuf);
TraceUdpHdr(pktXmit, pSocket, pUdpHdr, pSendReq->sendtotal);
IpFillAndXmit(pSendBuf, ipaDst, IPPROTOCOL_UDP, pprte);
}
return(NETERR_OK);
}
void CXnSock::UdpPacketFree(CPacket * ppkt)
{
ICHECK(SOCK, UDPC|SDPC);
CSendBuf * pSendBuf = (CSendBuf *)ppkt;
if (pSendBuf->Release() > 0)
{
CSocket * pSocket = pSendBuf->GetSocket();
pSocket->DequeueSendBuf(pSendBuf);
pSocket->DecCbSendBuf(pSendBuf->GetCbBuf());
if (!pSocket->IsSendBufFull())
{
if (pSocket->HasSendReq())
{
CSendReq * pSendReq = pSocket->GetSendReq();
NTSTATUS status = UdpSend(pSocket, pSendReq, PKTF_POOLALLOC);
pSendReq->_pWsaOverlapped->_ioxfercnt = pSendReq->sendtotal;
SockReqComplete(pSocket, pSendReq, status);
}
else
{
pSocket->SignalEvent(SOCKF_EVENT_WRITE);
}
}
}
PacketFree(ppkt);
}