xbox-kernel/private/ntos/rtl/heappage.c

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2001-01-01 00:00:00 +01:00
//
// heappage.c
//
// Implementation of NT RtlHeap family of APIs for debugging
// applications with heap usage bugs. Each allocation returned to
// the calling app is placed at the end of a virtual page such that
// the following virtual page is protected (ie, NO_ACCESS).
// So, when the errant app attempts to reference or modify memory
// beyond the allocated portion of a heap block, an access violation
// is immediately caused. This facilitates debugging the app
// because the access violation occurs at the exact point in the
// app where the heap corruption or abuse would occur. Note that
// significantly more memory (pagefile) is required to run an app
// using this heap implementation as opposed to the retail heap
// manager.
//
// Author: Tom McGuire (tommcg)
// Date: 01/06/1995
//
// Copyright (C) 1994-1996, Microsoft
//
#include "ntrtlp.h"
#include "heappage.h" // external interface (hooks) to debug heap manager
int __cdecl sprintf(char *, const char *, ...);
//
// Remainder of entire file is wrapped with #ifdef DEBUG_PAGE_HEAP so that
// it will compile away to nothing if DEBUG_PAGE_HEAP is not defined in
// heappage.h
//
#ifdef DEBUG_PAGE_HEAP
#if defined(_X86_)
#ifndef PAGE_SIZE
#define PAGE_SIZE 0x1000
#endif
#define USER_ALIGNMENT 8
#elif defined(_MIPS_)
#ifndef PAGE_SIZE
#define PAGE_SIZE 0x1000
#endif
#define USER_ALIGNMENT 8
#elif defined(_PPC_)
#ifndef PAGE_SIZE
#define PAGE_SIZE 0x1000
#endif
#define USER_ALIGNMENT 8
#elif defined(_IA64_)
#ifndef PAGE_SIZE
#define PAGE_SIZE 0x2000
#endif
#define USER_ALIGNMENT 16
#elif defined(_AXP64_)
#ifndef PAGE_SIZE
#define PAGE_SIZE 0x2000
#endif
#define USER_ALIGNMENT 16
#elif defined(_ALPHA_)
#ifndef PAGE_SIZE
#define PAGE_SIZE 0x2000
#endif
#define USER_ALIGNMENT 8
#else
#error // platform not defined
#endif
#define DPH_HEAP_ROOT_SIGNATURE 0xFFEEDDCC
#define FILL_BYTE 0xEE
#define HEAD_FILL_SIZE 0x10
#define RESERVE_SIZE 0x800000
#define VM_UNIT_SIZE 0x10000
#define POOL_SIZE 0x4000
#define INLINE __inline
#define LOCAL_FUNCTION // static // no coff symbols on static functions
#define MIN_FREE_LIST_LENGTH 8
#define ROUNDUP2( x, n ) ((( x ) + (( n ) - 1 )) & ~(( n ) - 1 ))
#if INTERNAL_DEBUG
#define DEBUG_CODE( a ) a
#else
#define DEBUG_CODE( a )
#endif
#define RETAIL_ASSERT( a ) ( (a) ? TRUE : \
RtlpDebugPageHeapAssert( "PAGEHEAP: ASSERTION FAILED: (" #a ")\n" ))
#define DEBUG_ASSERT( a ) DEBUG_CODE( RETAIL_ASSERT( a ))
#define HEAP_HANDLE_FROM_ROOT( HeapRoot ) \
((PVOID)(((PCHAR)(HeapRoot)) - PAGE_SIZE ))
#define IF_GENERATE_EXCEPTION( Flags, Status ) { \
if (( Flags ) & HEAP_GENERATE_EXCEPTIONS ) \
RtlpDebugPageHeapException((ULONG)(Status)); \
}
#define OUT_OF_VM_BREAK( Flags, szText ) { \
if (( Flags ) & HEAP_BREAK_WHEN_OUT_OF_VM ) \
RtlpDebugPageHeapBreak(( szText )); \
}
#define ENQUEUE_HEAD( Node, Head, Tail ) { \
(Node)->pNextAlloc = (Head); \
if ((Head) == NULL ) \
(Tail) = (Node); \
(Head) = (Node); \
}
#define ENQUEUE_TAIL( Node, Head, Tail ) { \
if ((Tail) == NULL ) \
(Head) = (Node); \
else \
(Tail)->pNextAlloc = (Node); \
(Tail) = (Node); \
}
#define DEQUEUE_NODE( Node, Prev, Head, Tail ) { \
PVOID Next = (Node)->pNextAlloc; \
if ((Head) == (Node)) \
(Head) = Next; \
if ((Tail) == (Node)) \
(Tail) = (Prev); \
if ((Prev) != (NULL)) \
(Prev)->pNextAlloc = Next; \
}
#define PROTECT_HEAP_STRUCTURES( HeapRoot ) { \
if ((HeapRoot)->HeapFlags & HEAP_PROTECTION_ENABLED ) \
RtlpDebugPageHeapProtectStructures( (HeapRoot) ); \
}
#define UNPROTECT_HEAP_STRUCTURES( HeapRoot ) { \
if ((HeapRoot)->HeapFlags & HEAP_PROTECTION_ENABLED ) \
RtlpDebugPageHeapUnProtectStructures( (HeapRoot) ); \
}
BOOLEAN RtlpDebugPageHeap; // exported via extern
BOOLEAN RtlpDebugPageHeapListHasBeenInitialized;
RTL_CRITICAL_SECTION RtlpDebugPageHeapListCritSect;
PDPH_HEAP_ROOT RtlpDebugPageHeapListHead;
PDPH_HEAP_ROOT RtlpDebugPageHeapListTail;
ULONG RtlpDebugPageHeapListCount;
//
// `RtlpDebugPageHeapGlobalFlags' stores the global page heap flags.
// The value of this variable is copied into the per heap
// flags (ExtraFlags field) during heap creation.
//
ULONG RtlpDebugPageHeapGlobalFlags =
PAGE_HEAP_ENABLE_PAGE_HEAP |
#if DBG
PAGE_HEAP_COLLECT_STACK_TRACES |
#endif
0;
//
// The values below are taken into consideration if MinimizeMemoryImpact
// flag is used. They control how are we going to try and minimize the
// memory impact and how we decide which blocks will get allocated
// in the page heap.
//
// `MinimizeCriteria' gives the percentage of available memory (page file)
// out of total memory below which all alocations are done with the normal heap.
// The valid value is in the range 0..100. A value of 0 will force all allocations
// in the page heap whereas a value of 100 will force all allocations in the
// normal heap.
//
// `VerifyProbability' specifies the probability that the allocation is made in
// the page heap. The valid value is in range 1..100. A value of 100 means all
// allocations are done in the page heap. A value of zero has a special meaning,
// namely we will allocate in the page heap only blocks with the size in range
// `RangeStart'..`RangeEnd'.
//
ULONG RtlpDebugPageHeapVerifyProbability = 25;
ULONG RtlpDebugPageHeapMinimizeCriteria = 50;
ULONG RtlpDebugPageHeapVerifyRangeStart;
ULONG RtlpDebugPageHeapVerifyRangeEnd;
//
// `PageHeapDebugLevel' controls debug messages in the code.
// The value should always be zero for the retail bits.
//
ULONG PageHeapDebugLevel;
//
// Supporting functions
//
VOID
RtlpDebugPageHeapBreak(
IN PCH Text
)
{
DbgPrint( Text );
DbgBreakPoint();
}
LOCAL_FUNCTION
BOOLEAN
RtlpDebugPageHeapAssert(
IN PCH Text
)
{
RtlpDebugPageHeapBreak( Text );
return FALSE;
}
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapEnterCritSect(
IN PDPH_HEAP_ROOT HeapRoot,
IN ULONG Flags
)
{
if ( Flags & HEAP_NO_SERIALIZE ) {
if ( ! RtlTryEnterCriticalSection( HeapRoot->HeapCritSect )) {
if ( HeapRoot->nRemoteLockAcquired == 0 ) {
//
// Another thread owns the CritSect. This is an application
// bug since multithreaded access to heap was attempted with
// the HEAP_NO_SERIALIZE flag specified.
//
RtlpDebugPageHeapBreak( "PAGEHEAP: Multithreaded access with HEAP_NO_SERIALIZE\n" );
//
// In the interest of allowing the errant app to continue,
// we'll force serialization and continue.
//
HeapRoot->HeapFlags &= ~HEAP_NO_SERIALIZE;
}
RtlEnterCriticalSection( HeapRoot->HeapCritSect );
}
}
else {
RtlEnterCriticalSection( HeapRoot->HeapCritSect );
}
}
LOCAL_FUNCTION
INLINE
VOID
RtlpDebugPageHeapLeaveCritSect(
IN PDPH_HEAP_ROOT HeapRoot
)
{
RtlLeaveCriticalSection( HeapRoot->HeapCritSect );
}
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapException(
IN ULONG ExceptionCode
)
{
EXCEPTION_RECORD ER;
ER.ExceptionCode = ExceptionCode;
ER.ExceptionFlags = 0;
ER.ExceptionRecord = NULL;
ER.ExceptionAddress = RtlpDebugPageHeapException;
ER.NumberParameters = 0;
RtlRaiseException( &ER );
}
LOCAL_FUNCTION
PVOID
RtlpDebugPageHeapPointerFromHandle(
IN PVOID HeapHandle
)
{
try {
if (((PHEAP)(HeapHandle))->ForceFlags & HEAP_FLAG_PAGE_ALLOCS ) {
PDPH_HEAP_ROOT HeapRoot = (PVOID)(((PCHAR)(HeapHandle)) + PAGE_SIZE );
if ( HeapRoot->Signature == DPH_HEAP_ROOT_SIGNATURE ) {
return HeapRoot;
}
}
}
except( EXCEPTION_EXECUTE_HANDLER ) {
}
RtlpDebugPageHeapBreak( "PAGEHEAP: Bad heap handle\n" );
return NULL;
}
LOCAL_FUNCTION
PCCH
RtlpDebugPageHeapProtectionText(
IN ULONG Access,
IN OUT PCHAR Buffer
)
{
switch ( Access ) {
case PAGE_NOACCESS: return "PAGE_NOACCESS";
case PAGE_READONLY: return "PAGE_READONLY";
case PAGE_READWRITE: return "PAGE_READWRITE";
case PAGE_WRITECOPY: return "PAGE_WRITECOPY";
case PAGE_EXECUTE: return "PAGE_EXECUTE";
case PAGE_EXECUTE_READ: return "PAGE_EXECUTE_READ";
case PAGE_EXECUTE_READWRITE: return "PAGE_EXECUTE_READWRITE";
case PAGE_EXECUTE_WRITECOPY: return "PAGE_EXECUTE_WRITECOPY";
case PAGE_GUARD: return "PAGE_GUARD";
case 0: return "UNKNOWN";
default: sprintf( Buffer, "0x%08X", Access );
return Buffer;
}
}
LOCAL_FUNCTION
BOOLEAN
RtlpDebugPageHeapRobustProtectVM(
IN PVOID VirtualBase,
IN SIZE_T VirtualSize,
IN ULONG NewAccess,
IN BOOLEAN Recursion
)
{
PVOID CopyOfVirtualBase = VirtualBase;
SIZE_T CopyOfVirtualSize = VirtualSize;
ULONG OldAccess;
NTSTATUS Status;
Status = ZwProtectVirtualMemory(
NtCurrentProcess(),
&CopyOfVirtualBase,
&CopyOfVirtualSize,
NewAccess,
&OldAccess
);
if ( NT_SUCCESS( Status ))
return TRUE;
if ( ! Recursion ) {
//
// We failed to change the protection on a range of memory.
// This can happen if if the range of memory spans more than
// one adjancent blocks allocated by separate calls to
// ZwAllocateVirtualMemory. It also seems fails occasionally
// for reasons unknown to me, but always when attempting to
// change the protection on more than one page in a single call.
// So, fall back to changing pages individually in this range.
// This should be rare, so it should not be a performance problem.
//
PCHAR VirtualExtent = (PCHAR)ROUNDUP2((ULONG_PTR)((PCHAR)VirtualBase + VirtualSize ), PAGE_SIZE );
PCHAR VirtualPage = (PCHAR)((ULONG_PTR)VirtualBase & ~( PAGE_SIZE - 1 ));
BOOLEAN SuccessAll = TRUE;
BOOLEAN SuccessOne;
while ( VirtualPage < VirtualExtent ) {
SuccessOne = RtlpDebugPageHeapRobustProtectVM(
VirtualPage,
PAGE_SIZE,
NewAccess,
TRUE
);
if ( ! SuccessOne ) {
SuccessAll = FALSE;
}
VirtualPage += PAGE_SIZE;
}
return SuccessAll; // TRUE if all succeeded, FALSE if any failed
}
else {
MEMORY_BASIC_INFORMATION mbi;
CHAR OldProtectionText[ 12 ]; // big enough for "0x12345678"
CHAR NewProtectionText[ 12 ]; // big enough for "0x12345678"
mbi.Protect = 0; // in case ZwQueryVirtualMemory fails
ZwQueryVirtualMemory(
NtCurrentProcess(),
VirtualBase,
MemoryBasicInformation,
&mbi,
sizeof( mbi ),
NULL
);
DbgPrint(
"PAGEHEAP: Failed changing VM at %08X size 0x%X\n"
" from %s to %s (Status %08X)\n",
VirtualBase,
VirtualSize,
RtlpDebugPageHeapProtectionText( mbi.Protect, OldProtectionText ),
RtlpDebugPageHeapProtectionText( NewAccess, NewProtectionText ),
Status
);
}
return FALSE;
}
LOCAL_FUNCTION
INLINE
BOOLEAN
RtlpDebugPageHeapProtectVM(
IN PVOID VirtualBase,
IN SIZE_T VirtualSize,
IN ULONG NewAccess
)
{
return RtlpDebugPageHeapRobustProtectVM( VirtualBase, VirtualSize, NewAccess, FALSE );
}
LOCAL_FUNCTION
INLINE
PVOID
RtlpDebugPageHeapAllocateVM(
IN SIZE_T nSize
)
{
NTSTATUS Status;
PVOID pVirtual;
pVirtual = NULL;
Status = ZwAllocateVirtualMemory( NtCurrentProcess(),
&pVirtual,
0,
&nSize,
MEM_COMMIT,
PAGE_NOACCESS );
return NT_SUCCESS( Status ) ? pVirtual : NULL;
}
LOCAL_FUNCTION
INLINE
BOOLEAN
RtlpDebugPageHeapReleaseVM(
IN PVOID pVirtual
)
{
SIZE_T nSize = 0;
return NT_SUCCESS( ZwFreeVirtualMemory( NtCurrentProcess(),
&pVirtual,
&nSize,
MEM_RELEASE ));
}
LOCAL_FUNCTION
PDPH_HEAP_ALLOCATION
RtlpDebugPageHeapTakeNodeFromUnusedList(
IN PDPH_HEAP_ROOT pHeap
)
{
PDPH_HEAP_ALLOCATION pNode = pHeap->pUnusedNodeListHead;
PDPH_HEAP_ALLOCATION pPrev = NULL;
//
// UnusedNodeList is LIFO with most recent entry at head of list.
//
if ( pNode ) {
DEQUEUE_NODE( pNode, pPrev, pHeap->pUnusedNodeListHead, pHeap->pUnusedNodeListTail );
--pHeap->nUnusedNodes;
}
return pNode;
}
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapReturnNodeToUnusedList(
IN PDPH_HEAP_ROOT pHeap,
IN PDPH_HEAP_ALLOCATION pNode
)
{
//
// UnusedNodeList is LIFO with most recent entry at head of list.
//
ENQUEUE_HEAD( pNode, pHeap->pUnusedNodeListHead, pHeap->pUnusedNodeListTail );
++pHeap->nUnusedNodes;
}
LOCAL_FUNCTION
PDPH_HEAP_ALLOCATION
RtlpDebugPageHeapFindBusyMem(
IN PDPH_HEAP_ROOT pHeap,
IN PVOID pUserMem,
OUT PDPH_HEAP_ALLOCATION *pPrevAlloc
)
{
PDPH_HEAP_ALLOCATION pNode = pHeap->pBusyAllocationListHead;
PDPH_HEAP_ALLOCATION pPrev = NULL;
while ( pNode != NULL ) {
if ( pNode->pUserAllocation == pUserMem ) {
if ( pPrevAlloc )
*pPrevAlloc = pPrev;
return pNode;
}
pPrev = pNode;
pNode = pNode->pNextAlloc;
}
return NULL;
}
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapRemoveFromAvailableList(
IN PDPH_HEAP_ROOT pHeap,
IN PDPH_HEAP_ALLOCATION pNode,
IN PDPH_HEAP_ALLOCATION pPrev
)
{
DEQUEUE_NODE( pNode, pPrev, pHeap->pAvailableAllocationListHead, pHeap->pAvailableAllocationListTail );
pHeap->nAvailableAllocations--;
pHeap->nAvailableAllocationBytesCommitted -= pNode->nVirtualBlockSize;
}
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapPlaceOnFreeList(
IN PDPH_HEAP_ROOT pHeap,
IN PDPH_HEAP_ALLOCATION pAlloc
)
{
//
// FreeAllocationList is stored FIFO to enhance finding
// reference-after-freed bugs by keeping previously freed
// allocations on the free list as long as possible.
//
pAlloc->pNextAlloc = NULL;
ENQUEUE_TAIL( pAlloc, pHeap->pFreeAllocationListHead, pHeap->pFreeAllocationListTail );
pHeap->nFreeAllocations++;
pHeap->nFreeAllocationBytesCommitted += pAlloc->nVirtualBlockSize;
}
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapRemoveFromFreeList(
IN PDPH_HEAP_ROOT pHeap,
IN PDPH_HEAP_ALLOCATION pNode,
IN PDPH_HEAP_ALLOCATION pPrev
)
{
DEQUEUE_NODE( pNode, pPrev, pHeap->pFreeAllocationListHead, pHeap->pFreeAllocationListTail );
pHeap->nFreeAllocations--;
pHeap->nFreeAllocationBytesCommitted -= pNode->nVirtualBlockSize;
#if DPH_CAPTURE_STACK_TRACE
pNode->pStackTrace = NULL;
#endif // DPH_CAPTURE_STACK_TRACE
}
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapPlaceOnVirtualList(
IN PDPH_HEAP_ROOT pHeap,
IN PDPH_HEAP_ALLOCATION pNode
)
{
//
// VirtualStorageList is LIFO so that releasing VM blocks will
// occur in exact reverse order.
//
ENQUEUE_HEAD( pNode, pHeap->pVirtualStorageListHead, pHeap->pVirtualStorageListTail );
pHeap->nVirtualStorageRanges++;
pHeap->nVirtualStorageBytes += pNode->nVirtualBlockSize;
}
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapPlaceOnBusyList(
IN PDPH_HEAP_ROOT pHeap,
IN PDPH_HEAP_ALLOCATION pNode
)
{
//
// BusyAllocationList is LIFO to achieve better temporal locality
// of reference (older allocations are farther down the list).
//
ENQUEUE_HEAD( pNode, pHeap->pBusyAllocationListHead, pHeap->pBusyAllocationListTail );
pHeap->nBusyAllocations++;
pHeap->nBusyAllocationBytesCommitted += pNode->nVirtualBlockSize;
pHeap->nBusyAllocationBytesAccessible += pNode->nVirtualAccessSize;
}
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapRemoveFromBusyList(
IN PDPH_HEAP_ROOT pHeap,
IN PDPH_HEAP_ALLOCATION pNode,
IN PDPH_HEAP_ALLOCATION pPrev
)
{
DEQUEUE_NODE( pNode, pPrev, pHeap->pBusyAllocationListHead, pHeap->pBusyAllocationListTail );
pHeap->nBusyAllocations--;
pHeap->nBusyAllocationBytesCommitted -= pNode->nVirtualBlockSize;
pHeap->nBusyAllocationBytesAccessible -= pNode->nVirtualAccessSize;
}
LOCAL_FUNCTION
PDPH_HEAP_ALLOCATION
RtlpDebugPageHeapSearchAvailableMemListForBestFit(
IN PDPH_HEAP_ROOT pHeap,
IN SIZE_T nSize,
OUT PDPH_HEAP_ALLOCATION *pPrevAvailNode
)
{
PDPH_HEAP_ALLOCATION pAvail, pFound, pAvailPrev, pFoundPrev;
SIZE_T nAvail, nFound;
nFound = 0x7FFFFFFF;
pFound = NULL;
pFoundPrev = NULL;
pAvailPrev = NULL;
pAvail = pHeap->pAvailableAllocationListHead;
while (( pAvail != NULL ) && ( nFound > nSize )) {
nAvail = pAvail->nVirtualBlockSize;
if (( nAvail >= nSize ) && ( nAvail < nFound )) {
nFound = nAvail;
pFound = pAvail;
pFoundPrev = pAvailPrev;
}
pAvailPrev = pAvail;
pAvail = pAvail->pNextAlloc;
}
*pPrevAvailNode = pFoundPrev;
return pFound;
}
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapCoalesceNodeIntoAvailable(
IN PDPH_HEAP_ROOT pHeap,
IN PDPH_HEAP_ALLOCATION pNode
)
{
PDPH_HEAP_ALLOCATION pPrev = NULL;
PDPH_HEAP_ALLOCATION pNext = pHeap->pAvailableAllocationListHead;
PUCHAR pVirtual = pNode->pVirtualBlock;
SIZE_T nVirtual = pNode->nVirtualBlockSize;
pHeap->nAvailableAllocationBytesCommitted += nVirtual;
pHeap->nAvailableAllocations++;
//
// Walk list to insertion point.
//
while (( pNext ) && ( pNext->pVirtualBlock < pVirtual )) {
pPrev = pNext;
pNext = pNext->pNextAlloc;
}
if ( pPrev ) {
if (( pPrev->pVirtualBlock + pPrev->nVirtualBlockSize ) == pVirtual ) {
//
// pPrev and pNode are adjacent, so simply add size of
// pNode entry to pPrev entry.
//
pPrev->nVirtualBlockSize += nVirtual;
RtlpDebugPageHeapReturnNodeToUnusedList( pHeap, pNode );
pHeap->nAvailableAllocations--;
pNode = pPrev;
pVirtual = pPrev->pVirtualBlock;
nVirtual = pPrev->nVirtualBlockSize;
}
else {
//
// pPrev and pNode are not adjacent, so insert the pNode
// block into the list after pPrev.
//
pNode->pNextAlloc = pPrev->pNextAlloc;
pPrev->pNextAlloc = pNode;
}
}
else {
//
// pNode should be inserted at head of list.
//
pNode->pNextAlloc = pHeap->pAvailableAllocationListHead;
pHeap->pAvailableAllocationListHead = pNode;
}
if ( pNext ) {
if (( pVirtual + nVirtual ) == pNext->pVirtualBlock ) {
//
// pNode and pNext are adjacent, so simply add size of
// pNext entry to pNode entry and remove pNext entry
// from the list.
//
pNode->nVirtualBlockSize += pNext->nVirtualBlockSize;
pNode->pNextAlloc = pNext->pNextAlloc;
if ( pHeap->pAvailableAllocationListTail == pNext )
pHeap->pAvailableAllocationListTail = pNode;
RtlpDebugPageHeapReturnNodeToUnusedList( pHeap, pNext );
pHeap->nAvailableAllocations--;
}
}
else {
//
// pNode is tail of list.
//
pHeap->pAvailableAllocationListTail = pNode;
}
}
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapCoalesceFreeIntoAvailable(
IN PDPH_HEAP_ROOT pHeap,
IN ULONG nLeaveOnFreeList
)
{
PDPH_HEAP_ALLOCATION pNode = pHeap->pFreeAllocationListHead;
SIZE_T nFree = pHeap->nFreeAllocations;
PDPH_HEAP_ALLOCATION pNext;
DEBUG_ASSERT( nFree >= nLeaveOnFreeList );
while (( pNode ) && ( nFree-- > nLeaveOnFreeList )) {
pNext = pNode->pNextAlloc; // preserve next pointer across shuffling
RtlpDebugPageHeapRemoveFromFreeList( pHeap, pNode, NULL );
RtlpDebugPageHeapCoalesceNodeIntoAvailable( pHeap, pNode );
pNode = pNext;
}
DEBUG_ASSERT(( nFree = (volatile SIZE_T)( pHeap->nFreeAllocations )) >= nLeaveOnFreeList );
DEBUG_ASSERT(( pNode != NULL ) || ( nFree == 0 ));
}
LOCAL_FUNCTION
BOOLEAN
RtlpDebugPageHeapGrowVirtual(
IN PDPH_HEAP_ROOT pHeap,
IN SIZE_T nSize
);
LOCAL_FUNCTION
PDPH_HEAP_ALLOCATION
RtlpDebugPageHeapFindAvailableMem(
IN PDPH_HEAP_ROOT pHeap,
IN SIZE_T nSize,
OUT PDPH_HEAP_ALLOCATION *pPrevAvailNode,
IN BOOLEAN bGrowVirtual
)
{
PDPH_HEAP_ALLOCATION pAvail;
ULONG nLeaveOnFreeList;
//
// First search existing AvailableList for a "best-fit" block
// (the smallest block that will satisfy the request).
//
pAvail = RtlpDebugPageHeapSearchAvailableMemListForBestFit(
pHeap,
nSize,
pPrevAvailNode
);
while (( pAvail == NULL ) && ( pHeap->nFreeAllocations > MIN_FREE_LIST_LENGTH )) {
//
// Failed to find sufficient memory on AvailableList. Coalesce
// 3/4 of the FreeList memory to the AvailableList and try again.
// Continue this until we have sufficient memory in AvailableList,
// or the FreeList length is reduced to MIN_FREE_LIST_LENGTH entries.
// We don't shrink the FreeList length below MIN_FREE_LIST_LENGTH
// entries to preserve the most recent MIN_FREE_LIST_LENGTH entries
// for reference-after-freed purposes.
//
nLeaveOnFreeList = pHeap->nFreeAllocations / 4;
if ( nLeaveOnFreeList < MIN_FREE_LIST_LENGTH )
nLeaveOnFreeList = MIN_FREE_LIST_LENGTH;
RtlpDebugPageHeapCoalesceFreeIntoAvailable( pHeap, nLeaveOnFreeList );
pAvail = RtlpDebugPageHeapSearchAvailableMemListForBestFit(
pHeap,
nSize,
pPrevAvailNode
);
}
if (( pAvail == NULL ) && ( bGrowVirtual )) {
//
// After coalescing FreeList into AvailableList, still don't have
// enough memory (large enough block) to satisfy request, so we
// need to allocate more VM.
//
if ( RtlpDebugPageHeapGrowVirtual( pHeap, nSize )) {
pAvail = RtlpDebugPageHeapSearchAvailableMemListForBestFit(
pHeap,
nSize,
pPrevAvailNode
);
if ( pAvail == NULL ) {
//
// Failed to satisfy request with more VM. If remainder
// of free list combined with available list is larger
// than the request, we might still be able to satisfy
// the request by merging all of the free list onto the
// available list. Note we lose our MIN_FREE_LIST_LENGTH
// reference-after-freed insurance in this case, but it
// is a rare case, and we'd prefer to satisfy the allocation.
//
if (( pHeap->nFreeAllocationBytesCommitted +
pHeap->nAvailableAllocationBytesCommitted ) >= nSize ) {
RtlpDebugPageHeapCoalesceFreeIntoAvailable( pHeap, 0 );
pAvail = RtlpDebugPageHeapSearchAvailableMemListForBestFit(
pHeap,
nSize,
pPrevAvailNode
);
}
}
}
}
return pAvail;
}
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapPlaceOnPoolList(
IN PDPH_HEAP_ROOT pHeap,
IN PDPH_HEAP_ALLOCATION pNode
)
{
//
// NodePoolList is FIFO.
//
pNode->pNextAlloc = NULL;
ENQUEUE_TAIL( pNode, pHeap->pNodePoolListHead, pHeap->pNodePoolListTail );
pHeap->nNodePoolBytes += pNode->nVirtualBlockSize;
pHeap->nNodePools += 1;
}
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapAddNewPool(
IN PDPH_HEAP_ROOT pHeap,
IN PVOID pVirtual,
IN SIZE_T nSize,
IN BOOLEAN bAddToPoolList
)
{
PDPH_HEAP_ALLOCATION pNode, pFirst;
ULONG n, nCount;
//
// Assume pVirtual points to committed block of nSize bytes.
//
pFirst = pVirtual;
nCount = (ULONG)(nSize / sizeof( DPH_HEAP_ALLOCATION ));
for ( n = nCount - 1, pNode = pFirst; n > 0; pNode++, n-- )
pNode->pNextAlloc = pNode + 1;
pNode->pNextAlloc = NULL;
//
// Now link this list into the tail of the UnusedNodeList
//
ENQUEUE_TAIL( pFirst, pHeap->pUnusedNodeListHead, pHeap->pUnusedNodeListTail );
pHeap->pUnusedNodeListTail = pNode;
pHeap->nUnusedNodes += nCount;
if ( bAddToPoolList ) {
//
// Now add an entry on the PoolList by taking a node from the
// UnusedNodeList, which should be guaranteed to be non-empty
// since we just added new nodes to it.
//
pNode = RtlpDebugPageHeapTakeNodeFromUnusedList( pHeap );
DEBUG_ASSERT( pNode != NULL );
pNode->pVirtualBlock = pVirtual;
pNode->nVirtualBlockSize = nSize;
RtlpDebugPageHeapPlaceOnPoolList( pHeap, pNode );
}
}
LOCAL_FUNCTION
PDPH_HEAP_ALLOCATION
RtlpDebugPageHeapAllocateNode(
IN PDPH_HEAP_ROOT pHeap
)
{
PDPH_HEAP_ALLOCATION pNode, pPrev, pReturn;
PUCHAR pVirtual;
SIZE_T nVirtual;
SIZE_T nRequest;
DEBUG_ASSERT( ! pHeap->InsideAllocateNode );
DEBUG_CODE( pHeap->InsideAllocateNode = TRUE );
pReturn = NULL;
if ( pHeap->pUnusedNodeListHead == NULL ) {
//
// We're out of nodes -- allocate new node pool
// from AvailableList. Set bGrowVirtual to FALSE
// since growing virtual will require new nodes, causing
// recursion. Note that simply calling FindAvailableMem
// might return some nodes to the pUnusedNodeList, even if
// the call fails, so we'll check that the UnusedNodeList
// is still empty before we try to use or allocate more
// memory.
//
nRequest = POOL_SIZE;
pNode = RtlpDebugPageHeapFindAvailableMem(
pHeap,
nRequest,
&pPrev,
FALSE
);
if (( pHeap->pUnusedNodeListHead == NULL ) && ( pNode == NULL )) {
//
// Reduce request size to PAGE_SIZE and see if
// we can find at least a page on the available
// list.
//
nRequest = PAGE_SIZE;
pNode = RtlpDebugPageHeapFindAvailableMem(
pHeap,
nRequest,
&pPrev,
FALSE
);
}
if ( pHeap->pUnusedNodeListHead == NULL ) {
if ( pNode == NULL ) {
//
// Insufficient memory on Available list. Try allocating a
// new virtual block.
//
nRequest = POOL_SIZE;
nVirtual = RESERVE_SIZE;
pVirtual = RtlpDebugPageHeapAllocateVM( nVirtual );
if ( pVirtual == NULL ) {
//
// Unable to allocate full RESERVE_SIZE block,
// so reduce request to single VM unit (64K)
// and try again.
//
nVirtual = VM_UNIT_SIZE;
pVirtual = RtlpDebugPageHeapAllocateVM( nVirtual );
if ( pVirtual == NULL ) {
//
// Can't allocate any VM.
//
goto EXIT;
}
}
}
else {
RtlpDebugPageHeapRemoveFromAvailableList( pHeap, pNode, pPrev );
pVirtual = pNode->pVirtualBlock;
nVirtual = pNode->nVirtualBlockSize;
}
//
// We now have allocated VM referenced by pVirtual,nVirtual.
// Make nRequest portion of VM accessible for new node pool.
//
if ( ! RtlpDebugPageHeapProtectVM( pVirtual, nRequest, PAGE_READWRITE )) {
if ( pNode == NULL ) {
RtlpDebugPageHeapReleaseVM( pVirtual );
}
else {
RtlpDebugPageHeapCoalesceNodeIntoAvailable( pHeap, pNode );
}
goto EXIT;
}
//
// Now we have accessible memory for new pool. Add the
// new memory to the pool. If the new memory came from
// AvailableList versus fresh VM, zero the memory first.
//
if ( pNode != NULL )
RtlZeroMemory( pVirtual, nRequest );
RtlpDebugPageHeapAddNewPool( pHeap, pVirtual, nRequest, TRUE );
//
// If any memory remaining, put it on available list.
//
if ( pNode == NULL ) {
//
// Memory came from new VM -- add appropriate list entries
// for new VM and add remainder of VM to free list.
//
pNode = RtlpDebugPageHeapTakeNodeFromUnusedList( pHeap );
DEBUG_ASSERT( pNode != NULL );
pNode->pVirtualBlock = pVirtual;
pNode->nVirtualBlockSize = nVirtual;
RtlpDebugPageHeapPlaceOnVirtualList( pHeap, pNode );
pNode = RtlpDebugPageHeapTakeNodeFromUnusedList( pHeap );
DEBUG_ASSERT( pNode != NULL );
pNode->pVirtualBlock = pVirtual + nRequest;
pNode->nVirtualBlockSize = nVirtual - nRequest;
RtlpDebugPageHeapCoalesceNodeIntoAvailable( pHeap, pNode );
}
else {
if ( pNode->nVirtualBlockSize > nRequest ) {
pNode->pVirtualBlock += nRequest;
pNode->nVirtualBlockSize -= nRequest;
RtlpDebugPageHeapCoalesceNodeIntoAvailable( pHeap, pNode );
}
else {
//
// Used up entire available block -- return node to
// unused list.
//
RtlpDebugPageHeapReturnNodeToUnusedList( pHeap, pNode );
}
}
}
}
pReturn = RtlpDebugPageHeapTakeNodeFromUnusedList( pHeap );
DEBUG_ASSERT( pReturn != NULL );
EXIT:
DEBUG_CODE( pHeap->InsideAllocateNode = FALSE );
return pReturn;
}
LOCAL_FUNCTION
BOOLEAN
RtlpDebugPageHeapGrowVirtual(
IN PDPH_HEAP_ROOT pHeap,
IN SIZE_T nSize
)
{
PDPH_HEAP_ALLOCATION pVirtualNode;
PDPH_HEAP_ALLOCATION pAvailNode;
PVOID pVirtual;
SIZE_T nVirtual;
pVirtualNode = RtlpDebugPageHeapAllocateNode( pHeap );
if ( pVirtualNode == NULL ) {
return FALSE;
}
pAvailNode = RtlpDebugPageHeapAllocateNode( pHeap );
if ( pAvailNode == NULL ) {
RtlpDebugPageHeapReturnNodeToUnusedList( pHeap, pVirtualNode );
return FALSE;
}
nSize = ROUNDUP2( nSize, VM_UNIT_SIZE );
nVirtual = ( nSize > RESERVE_SIZE ) ? nSize : RESERVE_SIZE;
pVirtual = RtlpDebugPageHeapAllocateVM( nVirtual );
if (( pVirtual == NULL ) && ( nSize < RESERVE_SIZE )) {
nVirtual = nSize;
pVirtual = RtlpDebugPageHeapAllocateVM( nVirtual );
}
if ( pVirtual == NULL ) {
RtlpDebugPageHeapReturnNodeToUnusedList( pHeap, pVirtualNode );
RtlpDebugPageHeapReturnNodeToUnusedList( pHeap, pAvailNode );
return FALSE;
}
pVirtualNode->pVirtualBlock = pVirtual;
pVirtualNode->nVirtualBlockSize = nVirtual;
RtlpDebugPageHeapPlaceOnVirtualList( pHeap, pVirtualNode );
pAvailNode->pVirtualBlock = pVirtual;
pAvailNode->nVirtualBlockSize = nVirtual;
RtlpDebugPageHeapCoalesceNodeIntoAvailable( pHeap, pAvailNode );
return TRUE;
}
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapProtectStructures(
IN PDPH_HEAP_ROOT pHeap
)
{
PDPH_HEAP_ALLOCATION pNode;
//
// Assume CritSect is owned so we're the only thread twiddling
// the protection.
//
DEBUG_ASSERT( pHeap->HeapFlags & HEAP_PROTECTION_ENABLED );
if ( --pHeap->nUnProtectionReferenceCount == 0 ) {
pNode = pHeap->pNodePoolListHead;
while ( pNode != NULL ) {
RtlpDebugPageHeapProtectVM( pNode->pVirtualBlock,
pNode->nVirtualBlockSize,
PAGE_READONLY );
pNode = pNode->pNextAlloc;
}
}
}
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapUnProtectStructures(
IN PDPH_HEAP_ROOT pHeap
)
{
PDPH_HEAP_ALLOCATION pNode;
DEBUG_ASSERT( pHeap->HeapFlags & HEAP_PROTECTION_ENABLED );
if ( pHeap->nUnProtectionReferenceCount == 0 ) {
pNode = pHeap->pNodePoolListHead;
while ( pNode != NULL ) {
RtlpDebugPageHeapProtectVM( pNode->pVirtualBlock,
pNode->nVirtualBlockSize,
PAGE_READWRITE );
pNode = pNode->pNextAlloc;
}
}
++pHeap->nUnProtectionReferenceCount;
}
LOCAL_FUNCTION
INLINE
PUCHAR
RtlpDebugPageHeapScanForFillCorruption(
IN PUCHAR Address,
IN UCHAR ExpectedValue,
IN SIZE_T Length
)
{
PUCHAR End;
for ( End = Address + Length; Address < End; Address++ ) {
if ( *Address != ExpectedValue )
return Address;
}
return NULL;
}
LOCAL_FUNCTION
BOOLEAN
RtlpDebugPageHeapDetectFillCorruption(
IN PDPH_HEAP_ALLOCATION pNode
)
{
PUCHAR p;
p = RtlpDebugPageHeapScanForFillCorruption(
pNode->pUserAllocation + pNode->nUserRequestedSize,
FILL_BYTE,
pNode->nUserActualSize - pNode->nUserRequestedSize );
if ( p != NULL ) {
DbgPrint( "PAGEHEAP: Tail fill corruption detected:\n"
" Allocation at 0x%08X\n"
" Requested size 0x%08X\n"
" Allocated size 0x%08X\n"
" Corruption at 0x%08X\n",
pNode->pUserAllocation,
pNode->nUserRequestedSize,
pNode->nUserActualSize,
p );
RtlpDebugPageHeapBreak( "" );
return TRUE;
}
return FALSE;
}
#if INTERNAL_DEBUG
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapVerifyList(
IN PDPH_HEAP_ALLOCATION pListHead,
IN PDPH_HEAP_ALLOCATION pListTail,
IN SIZE_T nExpectedLength,
IN SIZE_T nExpectedVirtual,
IN PCCH pListName
)
{
PDPH_HEAP_ALLOCATION pPrev = NULL;
PDPH_HEAP_ALLOCATION pNode = pListHead;
PDPH_HEAP_ALLOCATION pTest = pListHead ? pListHead->pNextAlloc : NULL;
ULONG nNode = 0;
SIZE_T nSize = 0;
while ( pNode ) {
if ( pNode == pTest ) {
DbgPrint( "PAGEHEAP: Internal %s list is circular\n", pListName );
RtlpDebugPageHeapBreak( "" );
return;
}
nNode++;
nSize += pNode->nVirtualBlockSize;
if ( pTest ) {
pTest = pTest->pNextAlloc;
if ( pTest ) {
pTest = pTest->pNextAlloc;
}
}
pPrev = pNode;
pNode = pNode->pNextAlloc;
}
if ( pPrev != pListTail ) {
DbgPrint( "PAGEHEAP: Internal %s list has incorrect tail pointer\n", pListName );
RtlpDebugPageHeapBreak( "" );
}
if (( nExpectedLength != 0xFFFFFFFF ) && ( nExpectedLength != nNode )) {
DbgPrint( "PAGEHEAP: Internal %s list has incorrect length\n", pListName );
RtlpDebugPageHeapBreak( "" );
}
if (( nExpectedVirtual != 0xFFFFFFFF ) && ( nExpectedVirtual != nSize )) {
DbgPrint( "PAGEHEAP: Internal %s list has incorrect virtual size\n", pListName );
RtlpDebugPageHeapBreak( "" );
}
}
LOCAL_FUNCTION
VOID
RtlpDebugPageHeapVerifyIntegrity(
IN PDPH_HEAP_ROOT pHeap
)
{
RtlpDebugPageHeapVerifyList(
pHeap->pVirtualStorageListHead,
pHeap->pVirtualStorageListTail,
pHeap->nVirtualStorageRanges,
pHeap->nVirtualStorageBytes,
"VIRTUAL"
);
RtlpDebugPageHeapVerifyList(
pHeap->pBusyAllocationListHead,
pHeap->pBusyAllocationListTail,
pHeap->nBusyAllocations,
pHeap->nBusyAllocationBytesCommitted,
"BUSY"
);
RtlpDebugPageHeapVerifyList(
pHeap->pFreeAllocationListHead,
pHeap->pFreeAllocationListTail,
pHeap->nFreeAllocations,
pHeap->nFreeAllocationBytesCommitted,
"FREE"
);
RtlpDebugPageHeapVerifyList(
pHeap->pAvailableAllocationListHead,
pHeap->pAvailableAllocationListTail,
pHeap->nAvailableAllocations,
pHeap->nAvailableAllocationBytesCommitted,
"AVAILABLE"
);
RtlpDebugPageHeapVerifyList(
pHeap->pUnusedNodeListHead,
pHeap->pUnusedNodeListTail,
pHeap->nUnusedNodes,
0xFFFFFFFF,
"FREENODE"
);
RtlpDebugPageHeapVerifyList(
pHeap->pNodePoolListHead,
pHeap->pNodePoolListTail,
pHeap->nNodePools,
pHeap->nNodePoolBytes,
"NODEPOOL"
);
}
#endif // INTERNAL_DEBUG
#if DPH_CAPTURE_STACK_TRACE
VOID
RtlpDebugPageHeapRemoteThreadLock(
IN PVOID HeapBaseAddress
)
{
PDPH_HEAP_ROOT HeapRoot;
LARGE_INTEGER Delay;
try {
HeapRoot = HeapBaseAddress;
if ( HeapRoot->Signature == DPH_HEAP_ROOT_SIGNATURE ) {
RtlpDebugPageHeapEnterCritSect( HeapRoot, 0 );
(volatile ULONG)( HeapRoot->nRemoteLockAcquired ) = 1;
Delay.QuadPart = -1000000; // 100ms, relative to now
do {
ZwDelayExecution( FALSE, &Delay );
}
while ((volatile ULONG)( HeapRoot->nRemoteLockAcquired ) == 1 );
RtlpDebugPageHeapLeaveCritSect( HeapRoot );
}
}
except( EXCEPTION_EXECUTE_HANDLER ) {
}
//
// Note that TerminateThread will not free thread's stack --
// that will be done by remote caller after thread wait is
// satisfied by this termination call.
//
ZwTerminateThread( NtCurrentThread(), 0 );
}
//
// Since RtlpDebugPageHeapRemoteThreadLock is not called from any code in
// ntdll, the linker will discard it unless we create a reference to it.
//
PVOID RtlpDebugPageHeapRemoteThreadLockAddress = RtlpDebugPageHeapRemoteThreadLock;
LOCAL_FUNCTION
PDPH_STACK_TRACE_NODE
RtlpDebugPageHeapNewStackTraceStorage(
IN PDPH_HEAP_ROOT HeapRoot,
IN SIZE_T Length
)
{
PDPH_HEAP_ALLOCATION pAvailNode, pPrevNode, pStackNode;
PDPH_STACK_TRACE_NODE Return;
PUCHAR pVirtual;
SIZE_T nRequest;
SIZE_T Size;
Size = sizeof( DPH_STACK_TRACE_NODE ) + ( Length * sizeof( PVOID ));
if ( Size > HeapRoot->nStackTraceStorage ) {
nRequest = POOL_SIZE;
pAvailNode = RtlpDebugPageHeapFindAvailableMem(
HeapRoot,
nRequest,
&pPrevNode,
TRUE
);
if ( pAvailNode == NULL ) {
//
// Reduce request size to PAGE_SIZE and see if
// we can find at least a page on the available
// list.
//
nRequest = PAGE_SIZE;
pAvailNode = RtlpDebugPageHeapFindAvailableMem(
HeapRoot,
nRequest,
&pPrevNode,
TRUE
);
}
if ( pAvailNode == NULL )
return NULL;
pVirtual = pAvailNode->pVirtualBlock;
if ( ! RtlpDebugPageHeapProtectVM( pVirtual, nRequest, PAGE_READWRITE )) {
return NULL;
}
//
// pAvailNode (still on avail list) points to block large enough
// to satisfy request, but it might be large enough to split
// into two blocks -- one for request, remainder leave on
// avail list.
//
if ( pAvailNode->nVirtualBlockSize > nRequest ) {
//
// Adjust pVirtualBlock and nVirtualBlock size of existing
// node in avail list. The node will still be in correct
// address space order on the avail list. This saves having
// to remove and then re-add node to avail list. Note since
// we're changing sizes directly, we need to adjust the
// avail list counters manually.
//
// Note: since we're leaving at least one page on the
// available list, we are guaranteed that AllocateNode
// will not fail.
//
pAvailNode->pVirtualBlock += nRequest;
pAvailNode->nVirtualBlockSize -= nRequest;
HeapRoot->nAvailableAllocationBytesCommitted -= nRequest;
pStackNode = RtlpDebugPageHeapAllocateNode( HeapRoot );
DEBUG_ASSERT( pStackNode != NULL );
pStackNode->pVirtualBlock = pVirtual;
pStackNode->nVirtualBlockSize = nRequest;
}
else {
//
// Entire avail block is needed, so simply remove it from avail list.
//
RtlpDebugPageHeapRemoveFromAvailableList( HeapRoot, pAvailNode, pPrevNode );
pStackNode = pAvailNode;
}
HeapRoot->nStackTraceBytesWasted += HeapRoot->nStackTraceStorage;
HeapRoot->nStackTraceBytesCommitted += nRequest;
//
// Note: we're wasting the remaining HeapRoot->nStackTraceStorage
// bytes here.
//
HeapRoot->pStackTraceStorage = pVirtual;
HeapRoot->nStackTraceStorage = nRequest;
RtlpDebugPageHeapPlaceOnPoolList( HeapRoot, pStackNode );
}
Return = (PVOID) HeapRoot->pStackTraceStorage;
HeapRoot->pStackTraceStorage += Size;
HeapRoot->nStackTraceStorage -= Size;
HeapRoot->nStackTraceBNodes++;
return Return;
}
LOCAL_FUNCTION
PDPH_STACK_TRACE_NODE
RtlpDebugPageHeapFindOrAddStackTrace(
IN PDPH_HEAP_ROOT HeapRoot,
IN ULONG HashValue,
IN SIZE_T Length,
IN PVOID* Address
)
{
PDPH_STACK_TRACE_NODE Node;
PDPH_STACK_TRACE_NODE NewNode;
ULONG Depth;
Node = HeapRoot->pStackTraceRoot; // assume non-NULL
NewNode = NULL;
Depth = 0;
for (;;) {
Depth++;
if ( Node->Hash > HashValue ) { // go left
if ( Node->Left ) {
Node = Node->Left;
}
else {
NewNode = RtlpDebugPageHeapNewStackTraceStorage(
HeapRoot,
Length
);
Node->Left = NewNode;
break;
}
}
else if ( Node->Hash < HashValue ) { // go right
if ( Node->Right ) {
Node = Node->Right;
}
else {
NewNode = RtlpDebugPageHeapNewStackTraceStorage(
HeapRoot,
Length
);
Node->Right = NewNode;
break;
}
}
else { // ( Node->Hash == HashValue ), verify matching data or rehash
if (( Node->Length == Length ) &&
( RtlCompareMemory( Node->Address, Address, Length ) == Length )) {
//
// Complete match, return this Node.
//
return Node;
}
else {
//
// Not a match, increment hash value by one and search again
// (slow linear-rehashing, but don't expect many collisions).
//
HashValue++;
Node = HeapRoot->pStackTraceRoot;
Depth = 0;
HeapRoot->nStackTraceBHashCollisions++;
}
}
}
if ( NewNode != NULL ) {
NewNode->Left = NULL;
NewNode->Right = NULL;
NewNode->Hash = HashValue;
NewNode->Length = Length;
NewNode->BusyCount = 0;
NewNode->BusyBytes = 0;
RtlCopyMemory( NewNode->Address, Address, Length * sizeof( PVOID ));
if ( ++Depth > HeapRoot->nStackTraceBDepth ) {
HeapRoot->nStackTraceBDepth = Depth;
}
}
return NewNode;
}
#if (( i386 ) && ( FPO ))
#pragma optimize( "y", off ) // disable FPO for consistent stack traces
#endif
LOCAL_FUNCTION
UCHAR
RtlpDebugPageHeapCaptureStackTrace(
IN UCHAR FramesToSkip,
IN UCHAR FramesToCapture,
OUT PVOID* TraceBuffer,
OUT PULONG HashValue
)
{
ULONG Index;
PVOID Callers [32];
ULONG Depth;
ULONG Result;
ULONG Hash;
//
// Make sure output buffer is clean.
//
RtlZeroMemory( TraceBuffer, FramesToCapture * sizeof( PVOID ));
//
// Figure out what is the depth of the stack
// we want to search.
//
Depth = FramesToCapture + FramesToSkip;
if (Depth > 32) {
Depth = 32;
}
//
// Get the maximum possible stack trace.
//
Result = RtlWalkFrameChain (
Callers,
Depth,
0);
//
// Move identified callers into the output buffer and compute
// a simplistic hash value.
//
for (Index = FramesToSkip, Hash = 0; Index < Result; Index++) {
TraceBuffer[Index - FramesToSkip] = Callers[Index];
Hash += PtrToUlong(TraceBuffer[Index]);
}
//
// Set hash value and return number of callers identified.
//
*HashValue = Hash;
if (Result > FramesToSkip) {
return (UCHAR)(Result - FramesToSkip);
}
else {
return 0;
}
#if 0 //bugbug: silviuc: should delete this code.
UCHAR FramesCaptured;
RtlZeroMemory( TraceBuffer, FramesToCapture * sizeof( PVOID ));
*HashValue = 0;
try {
FramesCaptured = (UCHAR) RtlCaptureStackBackTrace(
(UCHAR)( FramesToSkip + 1 ),
FramesToCapture,
TraceBuffer,
HashValue
);
//
// Sometimes the final frame is NULL: if so, we'll strip it
// for smaller storage.
//
if (( FramesCaptured ) && ( ! TraceBuffer[ FramesCaptured - 1 ] )) {
--FramesCaptured;
}
}
except( EXCEPTION_EXECUTE_HANDLER ) {
FramesCaptured = 0;
while (( FramesCaptured < FramesToCapture ) &&
( TraceBuffer[ FramesCaptured ] != NULL )) {
FramesCaptured++;
}
}
return FramesCaptured;
#endif
}
LOCAL_FUNCTION
PDPH_STACK_TRACE_NODE
RtlpDebugPageHeapCaptureAndStoreStackTrace(
IN PDPH_HEAP_ROOT HeapRoot,
IN UCHAR FramesToSkip
)
{
PVOID TraceBuffer[ DPH_MAX_STACK_LENGTH ];
ULONG HashValue;
ULONG FramesCaptured;
FramesCaptured = RtlpDebugPageHeapCaptureStackTrace(
(UCHAR)( FramesToSkip + 1 ),
(UCHAR)( DPH_MAX_STACK_LENGTH ),
TraceBuffer,
&HashValue
);
if ( FramesCaptured ) {
return RtlpDebugPageHeapFindOrAddStackTrace(
HeapRoot,
HashValue,
FramesCaptured,
TraceBuffer
);
}
return NULL;
}
#if (( i386 ) && ( FPO ))
#pragma optimize( "", on ) // restore original optimizations
#endif
#endif // DPH_CAPTURE_STACK_TRACE
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
//
// Here's where the exported interface functions are defined.
//
#if (( DPH_CAPTURE_STACK_TRACE ) && ( i386 ) && ( FPO ))
#pragma optimize( "y", off ) // disable FPO for consistent stack traces
#endif
PVOID
RtlpDebugPageHeapCreate(
IN ULONG Flags,
IN PVOID HeapBase OPTIONAL,
IN SIZE_T ReserveSize OPTIONAL,
IN SIZE_T CommitSize OPTIONAL,
IN PVOID Lock OPTIONAL,
IN PRTL_HEAP_PARAMETERS Parameters OPTIONAL
)
{
SYSTEM_BASIC_INFORMATION SystemInfo;
PDPH_HEAP_ALLOCATION Node;
PDPH_HEAP_ROOT HeapRoot;
PVOID HeapHandle;
PUCHAR pVirtual;
SIZE_T nVirtual;
SIZE_T Size;
NTSTATUS Status;
//
// Do we want a page heap for this heap? If we don't we return
// null and the normal heap manager will continue by creating
// a normal heap;
//
if (! (RtlpDebugPageHeapGlobalFlags & PAGE_HEAP_ENABLE_PAGE_HEAP)) {
return NULL;
}
//
// If `Parameters' is -1 then this is a recursive call to
// RtlpDebugPageHeapCreate and we will return NULL so that
// the normal heap manager will create a normal heap.
// I agree this is a hack but we need this so that we maintain
// a very loose dependency between the normal and page heap
// manager.
//
if ((SIZE_T)Parameters == (SIZE_T)-1) {
return NULL;
}
//
// We don't handle heaps where HeapBase is already allocated
// from user or where Lock is provided by user.
//
DEBUG_ASSERT( HeapBase == NULL );
DEBUG_ASSERT( Lock == NULL );
if (( HeapBase != NULL ) || ( Lock != NULL ))
return NULL;
//
// Note that we simply ignore ReserveSize, CommitSize, and
// Parameters as we always have a growable heap with our
// own thresholds, etc.
//
ZwQuerySystemInformation( SystemBasicInformation,
&SystemInfo,
sizeof( SystemInfo ),
NULL );
RETAIL_ASSERT( SystemInfo.PageSize == PAGE_SIZE );
RETAIL_ASSERT( SystemInfo.AllocationGranularity == VM_UNIT_SIZE );
DEBUG_ASSERT(( PAGE_SIZE + POOL_SIZE + PAGE_SIZE ) < VM_UNIT_SIZE );
nVirtual = RESERVE_SIZE;
pVirtual = RtlpDebugPageHeapAllocateVM( nVirtual );
if ( pVirtual == NULL ) {
nVirtual = VM_UNIT_SIZE;
pVirtual = RtlpDebugPageHeapAllocateVM( nVirtual );
if ( pVirtual == NULL ) {
OUT_OF_VM_BREAK( Flags, "PAGEHEAP: Insufficient memory to create heap\n" );
IF_GENERATE_EXCEPTION( Flags, STATUS_NO_MEMORY );
return NULL;
}
}
if ( ! RtlpDebugPageHeapProtectVM( pVirtual, PAGE_SIZE + POOL_SIZE + PAGE_SIZE, PAGE_READWRITE )) {
RtlpDebugPageHeapReleaseVM( pVirtual );
IF_GENERATE_EXCEPTION( Flags, STATUS_NO_MEMORY );
return NULL;
}
//
// Out of our initial allocation, the initial page is the fake
// retail HEAP structure. The second page begins our DPH_HEAP_ROOT
// structure followed by (POOL_SIZE-sizeof(DPH_HEAP_ROOT)) bytes for
// the initial pool. The next page contains out CRIT_SECT
// variable, which must always be READWRITE. Beyond that, the
// remainder of the virtual allocation is placed on the available
// list.
//
// |_____|___________________|_____|__ _ _ _ _ _ _ _ _ _ _ _ _ __|
//
// ^pVirtual
//
// ^FakeRetailHEAP
//
// ^HeapRoot
//
// ^InitialNodePool
//
// ^CRITICAL_SECTION
//
// ^AvailableSpace
//
//
//
// Our DPH_HEAP_ROOT structure starts at the page following the
// fake retail HEAP structure pointed to by the "heap handle".
// For the fake HEAP structure, we'll fill it with 0xEEEEEEEE
// except for the Heap->Flags and Heap->ForceFlags fields,
// which we must set to include our HEAP_FLAG_PAGE_ALLOCS flag,
// and then we'll make the whole page read-only.
//
RtlFillMemory( pVirtual, PAGE_SIZE, FILL_BYTE );
((PHEAP)pVirtual)->Flags = Flags | HEAP_FLAG_PAGE_ALLOCS;
((PHEAP)pVirtual)->ForceFlags = Flags | HEAP_FLAG_PAGE_ALLOCS;
if ( ! RtlpDebugPageHeapProtectVM( pVirtual, PAGE_SIZE, PAGE_READONLY )) {
RtlpDebugPageHeapReleaseVM( pVirtual );
IF_GENERATE_EXCEPTION( Flags, STATUS_NO_MEMORY );
return NULL;
}
HeapRoot = (PDPH_HEAP_ROOT)( pVirtual + PAGE_SIZE );
HeapRoot->Signature = DPH_HEAP_ROOT_SIGNATURE;
HeapRoot->HeapFlags = Flags;
HeapRoot->HeapCritSect = (PVOID)((PCHAR)HeapRoot + POOL_SIZE );
//
// Copy the page heap global flags into per heap flags.
//
HeapRoot->ExtraFlags = RtlpDebugPageHeapGlobalFlags;
//
// We have to do a little bit of decoding for the GlobalFlags.
//
// bugbug (silviuc) We need to validate the flags because some
// bit combinations are not valid and might confuse the heap
// manager.
//
if ((RtlpDebugPageHeapGlobalFlags & PAGE_HEAP_MINIMIZE_MEMORY_IMPACT)) {
RtlpDebugPageHeapMinimizeCriteria =
(RtlpDebugPageHeapGlobalFlags >> 8) & 0x00FF;
if ((RtlpDebugPageHeapGlobalFlags & PAGE_HEAP_VERIFY_RANDOMLY)) {
RtlpDebugPageHeapVerifyProbability =
RtlpDebugPageHeapGlobalFlags >> 24;
}
else {
RtlpDebugPageHeapVerifyProbability = 0;
RtlpDebugPageHeapVerifyRangeStart =
RtlpDebugPageHeapGlobalFlags >> 24;
RtlpDebugPageHeapVerifyRangeEnd =
(RtlpDebugPageHeapGlobalFlags >> 16) & 0x00FF;
}
}
//
// Initialize the seed for the random generator used to decide
// from where should we make allocations if minimize memory
// impact flag is used. In case the query of performance counter
// fails (used to give the "random" seed value of the generator)
// we will default to ABCDDCBA as initial seed value.
//
{
LARGE_INTEGER PerformanceCounter;
PerformanceCounter.LowPart = 0xABCDDCBA;
NtQueryPerformanceCounter (
&PerformanceCounter,
NULL);
HeapRoot->Seed = PerformanceCounter.LowPart;
}
HeapRoot->Counter[0] = 0;
HeapRoot->Counter[1] = 0;
HeapRoot->Counter[2] = 0;
HeapRoot->Counter[3] = 0;
HeapRoot->Counter[4] = 0;
//
// Initialize the normal heap if the global flags combination
// requires one.
//
if ((HeapRoot->ExtraFlags & PAGE_HEAP_MINIMIZE_MEMORY_IMPACT)) {
HeapRoot->NormalHeap = RtlCreateHeap(
Flags,
HeapBase,
ReserveSize,
CommitSize,
Lock,
(PRTL_HEAP_PARAMETERS)-1 );
}
else {
HeapRoot->NormalHeap = NULL;
}
RtlInitializeCriticalSection( HeapRoot->HeapCritSect );
//
// On the page that contains our DPH_HEAP_ROOT structure, use
// the remaining memory beyond the DPH_HEAP_ROOT structure as
// pool for allocating heap nodes.
//
RtlpDebugPageHeapAddNewPool( HeapRoot,
HeapRoot + 1,
POOL_SIZE - sizeof( DPH_HEAP_ROOT ),
FALSE
);
//
// Make initial PoolList entry by taking a node from the
// UnusedNodeList, which should be guaranteed to be non-empty
// since we just added new nodes to it.
//
Node = RtlpDebugPageHeapAllocateNode( HeapRoot );
DEBUG_ASSERT( Node != NULL );
Node->pVirtualBlock = (PVOID)HeapRoot;
Node->nVirtualBlockSize = POOL_SIZE;
RtlpDebugPageHeapPlaceOnPoolList( HeapRoot, Node );
//
// Make VirtualStorageList entry for initial VM allocation
//
Node = RtlpDebugPageHeapAllocateNode( HeapRoot );
DEBUG_ASSERT( Node != NULL );
Node->pVirtualBlock = pVirtual;
Node->nVirtualBlockSize = nVirtual;
RtlpDebugPageHeapPlaceOnVirtualList( HeapRoot, Node );
//
// Make AvailableList entry containing remainder of initial VM
// and add to (create) the AvailableList.
//
Node = RtlpDebugPageHeapAllocateNode( HeapRoot );
DEBUG_ASSERT( Node != NULL );
Node->pVirtualBlock = pVirtual + ( PAGE_SIZE + POOL_SIZE + PAGE_SIZE );
Node->nVirtualBlockSize = nVirtual - ( PAGE_SIZE + POOL_SIZE + PAGE_SIZE );
RtlpDebugPageHeapCoalesceNodeIntoAvailable( HeapRoot, Node );
#if DPH_CAPTURE_STACK_TRACE
if (HeapRoot->ExtraFlags & PAGE_HEAP_COLLECT_STACK_TRACES) {
HeapRoot->pStackTraceRoot = RtlpDebugPageHeapNewStackTraceStorage( HeapRoot, 0 );
DEBUG_ASSERT( HeapRoot->pStackTraceRoot != NULL );
HeapRoot->pStackTraceRoot->Left = NULL;
HeapRoot->pStackTraceRoot->Right = NULL;
HeapRoot->pStackTraceRoot->Hash = 0;
HeapRoot->pStackTraceRoot->BusyCount = 0;
HeapRoot->pStackTraceRoot->BusyBytes = 0;
HeapRoot->pStackTraceCreator = RtlpDebugPageHeapCaptureAndStoreStackTrace( HeapRoot, 1 );
}
else {
HeapRoot->pStackTraceRoot = NULL;
HeapRoot->pStackTraceCreator = NULL;
}
#endif // DPH_CAPTURE_STACK_TRACE
//
// Initialize heap internal structure protection.
//
HeapRoot->nUnProtectionReferenceCount = 1; // initialize
//
// If this is the first heap creation in this process, then we
// need to initialize the process heap list critical section.
//
if ( ! RtlpDebugPageHeapListHasBeenInitialized ) {
RtlpDebugPageHeapListHasBeenInitialized = TRUE;
RtlInitializeCriticalSection( &RtlpDebugPageHeapListCritSect );
}
//
// Add this heap entry to the process heap linked list.
//
RtlEnterCriticalSection( &RtlpDebugPageHeapListCritSect );
if ( RtlpDebugPageHeapListHead == NULL ) {
RtlpDebugPageHeapListHead = HeapRoot;
RtlpDebugPageHeapListTail = HeapRoot;
}
else {
HeapRoot->pPrevHeapRoot = RtlpDebugPageHeapListTail;
UNPROTECT_HEAP_STRUCTURES(RtlpDebugPageHeapListTail);
RtlpDebugPageHeapListTail->pNextHeapRoot = HeapRoot;
PROTECT_HEAP_STRUCTURES(RtlpDebugPageHeapListTail);
RtlpDebugPageHeapListTail = HeapRoot;
}
PROTECT_HEAP_STRUCTURES( HeapRoot ); // now protected
RtlpDebugPageHeapListCount++;
RtlLeaveCriticalSection( &RtlpDebugPageHeapListCritSect );
DEBUG_CODE( RtlpDebugPageHeapVerifyIntegrity( HeapRoot ));
DbgPrint( "PAGEHEAP: process 0x%X created debug heap %p (flags 0x%X, %u, %u, %u, %u)\n",
NtCurrentTeb()->ClientId.UniqueProcess,
HEAP_HANDLE_FROM_ROOT( HeapRoot ),
HeapRoot->ExtraFlags,
RtlpDebugPageHeapMinimizeCriteria,
RtlpDebugPageHeapVerifyProbability,
RtlpDebugPageHeapVerifyRangeStart,
RtlpDebugPageHeapVerifyRangeEnd);
return HEAP_HANDLE_FROM_ROOT( HeapRoot ); // same as pVirtual
}
PVOID
RtlpDebugPageHeapAllocate(
IN PVOID HeapHandle,
IN ULONG Flags,
IN SIZE_T Size
)
{
PDPH_HEAP_ROOT HeapRoot;
PDPH_HEAP_ALLOCATION pAvailNode;
PDPH_HEAP_ALLOCATION pPrevAvailNode;
PDPH_HEAP_ALLOCATION pBusyNode;
SIZE_T nBytesAllocate;
SIZE_T nBytesAccess;
SIZE_T nActual;
PVOID pVirtual;
PVOID pReturn;
PUCHAR pBlockHeader;
HeapRoot = RtlpDebugPageHeapPointerFromHandle( HeapHandle );
if ( HeapRoot == NULL )
return NULL;
Flags |= HeapRoot->HeapFlags;
//
// Figure out if we need to minimize memory impact. This
// might trigger an allocation in the normal heap.
//
if ((HeapRoot->ExtraFlags & PAGE_HEAP_MINIMIZE_MEMORY_IMPACT)) {
SYSTEM_PERFORMANCE_INFORMATION PerfInfo;
NTSTATUS Status;
ULONG Random;
RETAIL_ASSERT (HeapRoot->NormalHeap);
Status = NtQuerySystemInformation(
SystemPerformanceInformation,
&PerfInfo,
sizeof(PerfInfo),
NULL
);
if(! NT_SUCCESS(Status)) {
HeapRoot->Counter[0]++;
return RtlAllocateHeap (
HeapRoot->NormalHeap,
Flags,
Size);
}
//
// If less than `MinimizeCriteria'% of memory is available we will use
// the normal heap.
//
{
ULONG Percentage;
if (PerfInfo.CommitLimit == 0) {
//
// Instead of getting divide by zero allocate in normal heap
//
Percentage = 100;
}
else {
//
// Compute percentage of available memory.
//
Percentage = 100 - (((PerfInfo.CommittedPages) * 100)
/ (PerfInfo.CommitLimit));
if (PageHeapDebugLevel & 1) {
DbgPrint ("Percentage: %u (%08X, %08X) \n",
Percentage, PerfInfo.CommittedPages, PerfInfo.CommitLimit);
}
}
if (Percentage <= RtlpDebugPageHeapMinimizeCriteria) {
if (PageHeapDebugLevel & 1) {
DbgPrint ("Normal allocation forced by percentage of availmem \n");
}
HeapRoot->Counter[1]++;
return RtlAllocateHeap (
HeapRoot->NormalHeap,
Flags,
Size);
}
}
//
// Generate a random number to decide if we need to
// allocate from normal or verifier pool if the
// `VerifyProbability' variable is 1..100.
// If the value is zero we will make the decision from where
// to allocate based on the size of the block requested.
//
if (RtlpDebugPageHeapVerifyProbability != 0) {
RtlpDebugPageHeapEnterCritSect( HeapRoot, Flags );
UNPROTECT_HEAP_STRUCTURES( HeapRoot );
Random = RtlRandom (& (HeapRoot->Seed));
PROTECT_HEAP_STRUCTURES( HeapRoot );
RtlpDebugPageHeapLeaveCritSect( HeapRoot );
//
// With a `VerifyProbability' probability we should allocate in page heap.
//
if (PageHeapDebugLevel & 1) {
DbgPrint ("Random number %u\n", Random % 100);
}
if ((Random % 100) >= RtlpDebugPageHeapVerifyProbability) {
if (PageHeapDebugLevel & 1) {
DbgPrint ("Normal allocation due to random choice \n");
}
HeapRoot->Counter[2]++;
return RtlAllocateHeap (
HeapRoot->NormalHeap,
Flags,
Size);
}
}
else {
if (! (Size >= RtlpDebugPageHeapVerifyRangeStart
&& Size <= RtlpDebugPageHeapVerifyRangeEnd)) {
if (PageHeapDebugLevel & 1) {
DbgPrint ("Normal allocation due to the verified range \n");
}
HeapRoot->Counter[3]++;
return RtlAllocateHeap (
HeapRoot->NormalHeap,
Flags,
Size);
}
}
//
// For all the other cases control will just flow and
// we will allocate from page heap.
//
if (PageHeapDebugLevel & 1) {
DbgPrint ("Verified allocation with minimize memory impact flag on \n");
}
HeapRoot->Counter[4]++;
}
//
// Acquire the heap CritSect and unprotect the structures
//
RtlpDebugPageHeapEnterCritSect( HeapRoot, Flags );
DEBUG_CODE( RtlpDebugPageHeapVerifyIntegrity( HeapRoot ));
UNPROTECT_HEAP_STRUCTURES( HeapRoot );
pReturn = NULL;
//
// Validate requested size so we don't overflow
// while rounding up size computations. We do this
// after we've acquired the critsect so we can still
// catch serialization problems.
//
if ( Size > 0x7FFF0000 ) {
OUT_OF_VM_BREAK( Flags, "PAGEHEAP: Invalid allocation size\n" );
goto EXIT;
}
//
// Determine number of pages needed for READWRITE portion
// of allocation and add an extra page for the NO_ACCESS
// memory beyond the READWRITE page(s).
//
nBytesAccess = ROUNDUP2( Size, PAGE_SIZE );
nBytesAllocate = nBytesAccess + PAGE_SIZE;
//
// RtlpDebugPageHeapFindAvailableMem will first attempt to satisfy
// the request from memory on the Available list. If that fails,
// it will coalesce some of the Free list memory into the Available
// list and try again. If that still fails, new VM is allocated and
// added to the Available list. If that fails, the function will
// finally give up and return NULL.
//
pAvailNode = RtlpDebugPageHeapFindAvailableMem(
HeapRoot,
nBytesAllocate,
&pPrevAvailNode,
TRUE
);
if ( pAvailNode == NULL ) {
OUT_OF_VM_BREAK( Flags, "PAGEHEAP: Unable to allocate virtual memory\n" );
goto EXIT;
}
//
// Now can't call AllocateNode until pAvailNode is
// adjusted and/or removed from Avail list since AllocateNode
// might adjust the Avail list.
//
pVirtual = pAvailNode->pVirtualBlock;
if ( nBytesAccess > 0 ) {
if ((HeapRoot->ExtraFlags & PAGE_HEAP_CATCH_BACKWARD_OVERRUNS)) {
if ( ! RtlpDebugPageHeapProtectVM( (PUCHAR)pVirtual + PAGE_SIZE, nBytesAccess, PAGE_READWRITE )) {
goto EXIT;
}
}
else {
if ( ! RtlpDebugPageHeapProtectVM( pVirtual, nBytesAccess, PAGE_READWRITE )) {
goto EXIT;
}
}
}
//
// pAvailNode (still on avail list) points to block large enough
// to satisfy request, but it might be large enough to split
// into two blocks -- one for request, remainder leave on
// avail list.
//
if ( pAvailNode->nVirtualBlockSize > nBytesAllocate ) {
//
// Adjust pVirtualBlock and nVirtualBlock size of existing
// node in avail list. The node will still be in correct
// address space order on the avail list. This saves having
// to remove and then re-add node to avail list. Note since
// we're changing sizes directly, we need to adjust the
// avail and busy list counters manually.
//
// Note: since we're leaving at least one page on the
// available list, we are guaranteed that AllocateNode
// will not fail.
//
pAvailNode->pVirtualBlock += nBytesAllocate;
pAvailNode->nVirtualBlockSize -= nBytesAllocate;
HeapRoot->nAvailableAllocationBytesCommitted -= nBytesAllocate;
pBusyNode = RtlpDebugPageHeapAllocateNode( HeapRoot );
DEBUG_ASSERT( pBusyNode != NULL );
pBusyNode->pVirtualBlock = pVirtual;
pBusyNode->nVirtualBlockSize = nBytesAllocate;
}
else {
//
// Entire avail block is needed, so simply remove it from avail list.
//
RtlpDebugPageHeapRemoveFromAvailableList( HeapRoot, pAvailNode, pPrevAvailNode );
pBusyNode = pAvailNode;
}
//
// Now pBusyNode points to our committed virtual block.
//
if ( HeapRoot->HeapFlags & HEAP_NO_ALIGNMENT )
nActual = Size;
else
nActual = ROUNDUP2( Size, USER_ALIGNMENT );
pBusyNode->nVirtualAccessSize = nBytesAccess;
pBusyNode->nUserRequestedSize = Size;
pBusyNode->nUserActualSize = nActual;
if ((HeapRoot->ExtraFlags & PAGE_HEAP_CATCH_BACKWARD_OVERRUNS)) {
pBusyNode->pUserAllocation = pBusyNode->pVirtualBlock
+ PAGE_SIZE;
}
else {
pBusyNode->pUserAllocation = pBusyNode->pVirtualBlock
+ pBusyNode->nVirtualAccessSize
- nActual;
}
pBusyNode->UserValue = NULL;
pBusyNode->UserFlags = Flags & HEAP_SETTABLE_USER_FLAGS;
#if DPH_CAPTURE_STACK_TRACE
//
// RtlpDebugPageHeapAllocate gets called from RtlDebugAllocateHeap,
// which gets called from RtlAllocateHeapSlowly, which gets called
// from RtlAllocateHeap. To keep from wasting lots of stack trace
// storage, we'll skip the bottom 3 entries, leaving RtlAllocateHeap
// as the first recorded entry.
//
if (HeapRoot->ExtraFlags & PAGE_HEAP_COLLECT_STACK_TRACES) {
pBusyNode->pStackTrace = RtlpDebugPageHeapCaptureAndStoreStackTrace( HeapRoot, 3 );
}
else {
pBusyNode->pStackTrace = NULL;
}
if ( pBusyNode->pStackTrace ) {
pBusyNode->pStackTrace->BusyCount += 1;
pBusyNode->pStackTrace->BusyBytes += pBusyNode->nUserRequestedSize;
}
#endif
RtlpDebugPageHeapPlaceOnBusyList( HeapRoot, pBusyNode );
pReturn = pBusyNode->pUserAllocation;
//
// For requests the specify HEAP_ZERO_MEMORY, we'll fill the
// user-requested portion of the block with zeros, but the
// 16 bytes (HEAD_FILL_SIZE) before the block and the odd
// alignment bytes beyond the requested size up to the end of
// the page are filled with 0xEEEEEEEE. For requests that
// don't specify HEAP_ZERO_MEMORY, we fill the whole request
// including the 16 bytes before the block and the alignment
// bytes beyond the block with 0xEEEEEEEE.
//
if ((HeapRoot->ExtraFlags & PAGE_HEAP_CATCH_BACKWARD_OVERRUNS)) {
if ( Flags & HEAP_ZERO_MEMORY ) {
RtlZeroMemory( pBusyNode->pUserAllocation, Size );
}
}
else {
pBlockHeader = pBusyNode->pUserAllocation - HEAD_FILL_SIZE;
if ( pBlockHeader < pBusyNode->pVirtualBlock )
pBlockHeader = pBusyNode->pVirtualBlock;
if ( Flags & HEAP_ZERO_MEMORY ) {
RtlFillMemory( pBlockHeader,
pBusyNode->pUserAllocation - pBlockHeader,
FILL_BYTE );
RtlZeroMemory( pBusyNode->pUserAllocation, Size );
RtlFillMemory( pBusyNode->pUserAllocation + Size,
nActual - Size,
FILL_BYTE );
}
else {
RtlFillMemory( pBlockHeader,
pBusyNode->pUserAllocation + nActual - pBlockHeader,
FILL_BYTE );
}
}
EXIT:
PROTECT_HEAP_STRUCTURES( HeapRoot );
DEBUG_CODE( RtlpDebugPageHeapVerifyIntegrity( HeapRoot ));
RtlpDebugPageHeapLeaveCritSect( HeapRoot );
if ( pReturn == NULL ) {
IF_GENERATE_EXCEPTION( Flags, STATUS_NO_MEMORY );
}
return pReturn;
}
BOOLEAN
RtlpDebugPageHeapFree(
IN PVOID HeapHandle,
IN ULONG Flags,
IN PVOID Address
)
{
PDPH_HEAP_ROOT HeapRoot;
PDPH_HEAP_ALLOCATION Node, Prev;
BOOLEAN Success;
PCH p;
HeapRoot = RtlpDebugPageHeapPointerFromHandle( HeapHandle );
if ( HeapRoot == NULL )
return FALSE;
if ( Address == NULL )
return TRUE; // for C++ apps that delete NULL
Flags |= HeapRoot->HeapFlags;
RtlpDebugPageHeapEnterCritSect( HeapRoot, Flags );
DEBUG_CODE( RtlpDebugPageHeapVerifyIntegrity( HeapRoot ));
UNPROTECT_HEAP_STRUCTURES( HeapRoot );
Success = FALSE;
Node = RtlpDebugPageHeapFindBusyMem( HeapRoot, Address, &Prev );
if ( Node == NULL ) {
//
// No wonder we did not find the block in the page heap
// structures because the block was probably allocated
// from the normal heap. Or there is a real bug.
//
if ((HeapRoot->ExtraFlags & PAGE_HEAP_MINIMIZE_MEMORY_IMPACT)) {
RETAIL_ASSERT (HeapRoot->NormalHeap);
Success = RtlFreeHeap (
HeapRoot->NormalHeap,
Flags,
Address);
if (Success == FALSE) {
RtlpDebugPageHeapBreak( "PAGEHEAP: Normal heap free operation failed\n" );
}
}
else {
RtlpDebugPageHeapBreak( "PAGEHEAP: Attempt to reference block which is not allocated\n" );
}
//
// Jump to end where we have to release critical section and
// protect back heap structures.
//
goto EXIT;
}
//
// If tail was allocated, make sure filler not overwritten
//
if ((HeapRoot->ExtraFlags & PAGE_HEAP_CATCH_BACKWARD_OVERRUNS)) {
if ( Node->nVirtualAccessSize > 0 ) {
RtlpDebugPageHeapProtectVM( Node->pVirtualBlock + PAGE_SIZE,
Node->nVirtualAccessSize,
PAGE_NOACCESS );
}
}
else {
if ( Node->nUserActualSize > Node->nUserRequestedSize ) {
RtlpDebugPageHeapDetectFillCorruption( Node );
}
if ( Node->nVirtualAccessSize > 0 ) {
RtlpDebugPageHeapProtectVM( Node->pVirtualBlock,
Node->nVirtualAccessSize,
PAGE_NOACCESS );
}
}
RtlpDebugPageHeapRemoveFromBusyList( HeapRoot, Node, Prev );
RtlpDebugPageHeapPlaceOnFreeList( HeapRoot, Node );
#if DPH_CAPTURE_STACK_TRACE
//
// RtlpDebugPageHeapFree gets called from RtlDebugFreeHeap, which
// gets called from RtlFreeHeapSlowly, which gets called from
// RtlFreeHeap. To keep from wasting lots of stack trace storage,
// we'll skip the bottom 3 entries, leaving RtlFreeHeap as the
// first recorded entry.
//
if ( Node->pStackTrace ) {
if ( Node->pStackTrace->BusyCount > 0 ) {
Node->pStackTrace->BusyCount -= 1;
Node->pStackTrace->BusyBytes -= Node->nUserRequestedSize;
}
}
if (HeapRoot->ExtraFlags & PAGE_HEAP_COLLECT_STACK_TRACES) {
Node->pStackTrace = RtlpDebugPageHeapCaptureAndStoreStackTrace( HeapRoot, 3 );
}
else {
Node->pStackTrace = NULL;
}
#endif
Success = TRUE;
EXIT:
PROTECT_HEAP_STRUCTURES( HeapRoot );
DEBUG_CODE( RtlpDebugPageHeapVerifyIntegrity( HeapRoot ));
RtlpDebugPageHeapLeaveCritSect( HeapRoot );
if ( ! Success ) {
IF_GENERATE_EXCEPTION( Flags, STATUS_ACCESS_VIOLATION );
}
return Success;
}
PVOID
RtlpDebugPageHeapReAllocate(
IN PVOID HeapHandle,
IN ULONG Flags,
IN PVOID Address,
IN SIZE_T Size
)
{
PDPH_HEAP_ROOT HeapRoot;
PDPH_HEAP_ALLOCATION OldNode, OldPrev, NewNode;
PVOID NewAddress;
PUCHAR p;
SIZE_T CopyDataSize;
ULONG SaveFlags;
HeapRoot = RtlpDebugPageHeapPointerFromHandle( HeapHandle );
if ( HeapRoot == NULL )
return NULL;
Flags |= HeapRoot->HeapFlags;
RtlpDebugPageHeapEnterCritSect( HeapRoot, Flags );
DEBUG_CODE( RtlpDebugPageHeapVerifyIntegrity( HeapRoot ));
UNPROTECT_HEAP_STRUCTURES( HeapRoot );
NewAddress = NULL;
//
// Check Flags for non-moveable reallocation and fail it
// unconditionally. Apps that specify this flag should be
// prepared to deal with failure anyway.
//
if ( Flags & HEAP_REALLOC_IN_PLACE_ONLY ) {
goto EXIT;
}
//
// Validate requested size so we don't overflow
// while rounding up size computations. We do this
// after we've acquired the critsect so we can still
// catch serialization problems.
//
if ( Size > 0x7FFF0000 ) {
OUT_OF_VM_BREAK( Flags, "PAGEHEAP: Invalid allocation size\n" );
goto EXIT;
}
OldNode = RtlpDebugPageHeapFindBusyMem( HeapRoot, Address, &OldPrev );
if ( OldNode == NULL ) {
//
// No wonder we did not find the block in the page heap
// structures because the block was probably allocated
// from the normal heap. Or there is a real bug.
//
if ((HeapRoot->ExtraFlags & PAGE_HEAP_MINIMIZE_MEMORY_IMPACT)) {
RETAIL_ASSERT (HeapRoot->NormalHeap);
NewAddress = RtlReAllocateHeap (
HeapRoot->NormalHeap,
Flags,
Address,
Size);
if (NewAddress == NULL) {
RtlpDebugPageHeapBreak( "PAGEHEAP: Normal heap realloc operation failed\n" );
}
}
else {
RtlpDebugPageHeapBreak( "PAGEHEAP: Attempt to reference block which is not allocated\n" );
}
//
// Jump to end where we have to release critical section and
// protect back heap structures.
//
goto EXIT;
}
//
// If tail was allocated, make sure filler not overwritten
//
if ((HeapRoot->ExtraFlags & PAGE_HEAP_CATCH_BACKWARD_OVERRUNS)) {
// nothing
}
else {
if ( OldNode->nUserActualSize > OldNode->nUserRequestedSize ) {
RtlpDebugPageHeapDetectFillCorruption( OldNode );
}
}
//
// Before allocating a new block, remove the old block from
// the busy list. When we allocate the new block, the busy
// list pointers will change, possibly leaving our acquired
// Prev pointer invalid.
//
RtlpDebugPageHeapRemoveFromBusyList( HeapRoot, OldNode, OldPrev );
//
// Allocate new memory for new requested size. Use try/except
// to trap exception if Flags caused out-of-memory exception.
//
try {
//
// In case we have flags that can force allocations into normal heap
// we have to temporarily disable them so that we force a
// page heap allocation.
//
SaveFlags = 0;
if ((HeapRoot->ExtraFlags & PAGE_HEAP_MINIMIZE_MEMORY_IMPACT)) {
SaveFlags = HeapRoot->ExtraFlags;
HeapRoot->ExtraFlags = PAGE_HEAP_ENABLE_PAGE_HEAP;
if ((SaveFlags & PAGE_HEAP_COLLECT_STACK_TRACES)) {
HeapRoot->ExtraFlags |= PAGE_HEAP_COLLECT_STACK_TRACES;
}
}
NewAddress = RtlpDebugPageHeapAllocate( HeapHandle, Flags, Size );
if ((SaveFlags & PAGE_HEAP_MINIMIZE_MEMORY_IMPACT)) {
HeapRoot->ExtraFlags = SaveFlags;
}
}
except( EXCEPTION_EXECUTE_HANDLER ) {
}
if ( NewAddress ) {
CopyDataSize = OldNode->nUserRequestedSize;
if ( CopyDataSize > Size ) {
CopyDataSize = Size;
}
if ( CopyDataSize > 0 ) {
RtlCopyMemory(
NewAddress,
Address,
CopyDataSize
);
}
NewNode = RtlpDebugPageHeapFindBusyMem( HeapRoot, NewAddress, NULL );
//
// This block could not be in normal heap therefore from this
// respect the call above should always succeed.
//
if (PageHeapDebugLevel & 2) {
RETAIL_ASSERT (NewNode != NULL);
}
DEBUG_ASSERT( NewNode != NULL );
NewNode->UserValue = OldNode->UserValue;
NewNode->UserFlags = ( Flags & HEAP_SETTABLE_USER_FLAGS ) ?
( Flags & HEAP_SETTABLE_USER_FLAGS ) :
OldNode->UserFlags;
if ( OldNode->nVirtualAccessSize > 0 ) {
RtlpDebugPageHeapProtectVM( OldNode->pVirtualBlock,
OldNode->nVirtualAccessSize,
PAGE_NOACCESS );
}
RtlpDebugPageHeapPlaceOnFreeList( HeapRoot, OldNode );
#if DPH_CAPTURE_STACK_TRACE
//
// RtlpDebugPageHeapReAllocate gets called from RtlDebugReAllocateHeap,
// which gets called from RtlReAllocateHeap. To keep from wasting
// lots of stack trace storage, we'll skip the bottom 2 entries,
// leaving RtlReAllocateHeap as the first recorded entry in the
// freed stack trace.
//
if ( OldNode->pStackTrace ) {
if ( OldNode->pStackTrace->BusyCount > 0 ) {
OldNode->pStackTrace->BusyCount -= 1;
OldNode->pStackTrace->BusyBytes -= OldNode->nUserRequestedSize;
}
}
if (HeapRoot->ExtraFlags & PAGE_HEAP_COLLECT_STACK_TRACES) {
OldNode->pStackTrace = RtlpDebugPageHeapCaptureAndStoreStackTrace( HeapRoot, 2 );
}
else {
OldNode->pStackTrace = NULL;
}
#endif
}
else {
//
// Failed to allocate a new block. Return old block to busy list.
//
RtlpDebugPageHeapPlaceOnBusyList( HeapRoot, OldNode );
}
EXIT:
PROTECT_HEAP_STRUCTURES( HeapRoot );
DEBUG_CODE( RtlpDebugPageHeapVerifyIntegrity( HeapRoot ));
RtlpDebugPageHeapLeaveCritSect( HeapRoot );
if ( NewAddress == NULL ) {
IF_GENERATE_EXCEPTION( Flags, STATUS_NO_MEMORY );
}
return NewAddress;
}
#if (( DPH_CAPTURE_STACK_TRACE ) && ( i386 ) && ( FPO ))
#pragma optimize( "", on ) // restore original optimizations
#endif
PVOID
RtlpDebugPageHeapDestroy(
IN PVOID HeapHandle
)
{
PDPH_HEAP_ROOT HeapRoot;
PDPH_HEAP_ROOT PrevHeapRoot;
PDPH_HEAP_ROOT NextHeapRoot;
PDPH_HEAP_ALLOCATION Node;
PDPH_HEAP_ALLOCATION Next;
ULONG Flags;
PUCHAR p;
if ( HeapHandle == RtlProcessHeap() ) {
RtlpDebugPageHeapBreak( "PAGEHEAP: Attempt to destroy process heap\n" );
return NULL;
}
HeapRoot = RtlpDebugPageHeapPointerFromHandle( HeapHandle );
if ( HeapRoot == NULL )
return NULL;
Flags = HeapRoot->HeapFlags | HEAP_NO_SERIALIZE;
RtlpDebugPageHeapEnterCritSect( HeapRoot, Flags );
DEBUG_CODE( RtlpDebugPageHeapVerifyIntegrity( HeapRoot ));
UNPROTECT_HEAP_STRUCTURES( HeapRoot );
//
// Walk all busy allocations and check for tail fill corruption
//
Node = HeapRoot->pBusyAllocationListHead;
while ( Node ) {
if ( Node->nUserActualSize > Node->nUserRequestedSize ) {
RtlpDebugPageHeapDetectFillCorruption( Node );
}
Node = Node->pNextAlloc;
}
//
// Remove this heap entry from the process heap linked list.
//
RtlEnterCriticalSection( &RtlpDebugPageHeapListCritSect );
if ( HeapRoot->pPrevHeapRoot ) {
HeapRoot->pPrevHeapRoot->pNextHeapRoot = HeapRoot->pNextHeapRoot;
}
else {
RtlpDebugPageHeapListHead = HeapRoot->pNextHeapRoot;
}
if ( HeapRoot->pNextHeapRoot ) {
HeapRoot->pNextHeapRoot->pPrevHeapRoot = HeapRoot->pPrevHeapRoot;
}
else {
RtlpDebugPageHeapListTail = HeapRoot->pPrevHeapRoot;
}
RtlpDebugPageHeapListCount--;
RtlLeaveCriticalSection( &RtlpDebugPageHeapListCritSect );
//
// Must release critical section before deleting it; otherwise,
// checked build Teb->CountOfOwnedCriticalSections gets out of sync.
//
RtlLeaveCriticalSection( HeapRoot->HeapCritSect );
RtlDeleteCriticalSection( HeapRoot->HeapCritSect );
//
// This is weird. A virtual block might contain storage for
// one of the nodes necessary to walk this list. In fact,
// we're guaranteed that the root node contains at least one
// virtual alloc node.
//
// Each time we alloc new VM, we make that the head of the
// of the VM list, like a LIFO structure. I think we're ok
// because no VM list node should be on a subsequently alloc'd
// VM -- only a VM list entry might be on its own memory (as
// is the case for the root node). We read pNode->pNextAlloc
// before releasing the VM in case pNode existed on that VM.
// I think this is safe -- as long as the VM list is LIFO and
// we don't do any list reorganization.
//
Node = HeapRoot->pVirtualStorageListHead;
while ( Node ) {
Next = Node->pNextAlloc;
if ( ! RtlpDebugPageHeapReleaseVM( Node->pVirtualBlock )) {
RtlpDebugPageHeapBreak( "PAGEHEAP: Unable to release virtual memory\n" );
}
Node = Next;
}
//
// That's it. All the VM, including the root node, should now
// be released. RtlDestroyHeap always returns NULL.
//
return NULL;
}
SIZE_T
RtlpDebugPageHeapSize(
IN PVOID HeapHandle,
IN ULONG Flags,
IN PVOID Address
)
{
PDPH_HEAP_ROOT HeapRoot;
PDPH_HEAP_ALLOCATION Node;
SIZE_T Size;
Size = 0xFFFFFFFF;
HeapRoot = RtlpDebugPageHeapPointerFromHandle( HeapHandle );
if ( HeapRoot == NULL ) {
return Size;
}
Flags |= HeapRoot->HeapFlags;
RtlpDebugPageHeapEnterCritSect( HeapRoot, Flags );
UNPROTECT_HEAP_STRUCTURES( HeapRoot );
Node = RtlpDebugPageHeapFindBusyMem( HeapRoot, Address, NULL );
if ( Node == NULL ) {
//
// No wonder we did not find the block in the page heap
// structures because the block was probably allocated
// from the normal heap. Or there is a real bug.
//
if ((HeapRoot->ExtraFlags & PAGE_HEAP_MINIMIZE_MEMORY_IMPACT)) {
RETAIL_ASSERT (HeapRoot->NormalHeap);
Size = RtlSizeHeap (
HeapRoot->NormalHeap,
Flags,
Address);
// bugbug: should we use -1?
if (Size == 0xFFFFFFFF) {
RtlpDebugPageHeapBreak( "PAGEHEAP: Normal heap size operation failed\n" );
}
}
else {
RtlpDebugPageHeapBreak( "PAGEHEAP: Attempt to reference block which is not allocated\n" );
}
//
// Jump to end where we have to release critical section and
// protect back heap structures.
//
goto EXIT;
}
else {
Size = Node->nUserRequestedSize;
}
EXIT:
PROTECT_HEAP_STRUCTURES( HeapRoot );
RtlpDebugPageHeapLeaveCritSect( HeapRoot );
// bugbug: should we use -1?
if ( Size == 0xFFFFFFFF ) {
IF_GENERATE_EXCEPTION( Flags, STATUS_ACCESS_VIOLATION );
}
return Size;
}
ULONG
RtlpDebugPageHeapGetProcessHeaps(
ULONG NumberOfHeaps,
PVOID *ProcessHeaps
)
{
PDPH_HEAP_ROOT HeapRoot;
ULONG Count;
//
// Although we'd expect GetProcessHeaps never to be called
// before at least the very first heap creation, we should
// still be safe and initialize the critical section if
// necessary.
//
if ( ! RtlpDebugPageHeapListHasBeenInitialized ) {
RtlpDebugPageHeapListHasBeenInitialized = TRUE;
RtlInitializeCriticalSection( &RtlpDebugPageHeapListCritSect );
}
RtlEnterCriticalSection( &RtlpDebugPageHeapListCritSect );
if ( RtlpDebugPageHeapListCount <= NumberOfHeaps ) {
for ( HeapRoot = RtlpDebugPageHeapListHead, Count = 0;
HeapRoot != NULL;
HeapRoot = HeapRoot->pNextHeapRoot, Count++ ) {
*ProcessHeaps++ = HEAP_HANDLE_FROM_ROOT( HeapRoot );
}
if ( Count != RtlpDebugPageHeapListCount ) {
RtlpDebugPageHeapBreak( "PAGEHEAP: BUG: process heap list count wrong\n" );
}
}
else {
//
// User's buffer is too small. Return number of entries
// necessary for subsequent call to succeed. Buffer
// remains untouched.
//
Count = RtlpDebugPageHeapListCount;
}
RtlLeaveCriticalSection( &RtlpDebugPageHeapListCritSect );
return Count;
}
ULONG
RtlpDebugPageHeapCompact(
IN PVOID HeapHandle,
IN ULONG Flags
)
{
PDPH_HEAP_ROOT HeapRoot;
HeapRoot = RtlpDebugPageHeapPointerFromHandle( HeapHandle );
if ( HeapRoot == NULL )
return 0;
Flags |= HeapRoot->HeapFlags;
RtlpDebugPageHeapEnterCritSect( HeapRoot, Flags );
//
// Don't do anything, but we did want to acquire the critsect
// in case this was called with HEAP_NO_SERIALIZE while another
// thread is in the heap code.
//
RtlpDebugPageHeapLeaveCritSect( HeapRoot );
return 0;
}
BOOLEAN
RtlpDebugPageHeapValidate(
IN PVOID HeapHandle,
IN ULONG Flags,
IN PVOID Address
)
{
PDPH_HEAP_ROOT HeapRoot;
PDPH_HEAP_ALLOCATION Node;
BOOLEAN Result = FALSE;
HeapRoot = RtlpDebugPageHeapPointerFromHandle( HeapHandle );
if ( HeapRoot == NULL )
return FALSE;
Flags |= HeapRoot->HeapFlags;
RtlpDebugPageHeapEnterCritSect( HeapRoot, Flags );
DEBUG_CODE( RtlpDebugPageHeapVerifyIntegrity( HeapRoot ));
UNPROTECT_HEAP_STRUCTURES( HeapRoot );
Node = Address ? RtlpDebugPageHeapFindBusyMem( HeapRoot, Address, NULL ) : NULL;
if (Node == NULL) {
if ((HeapRoot->ExtraFlags & PAGE_HEAP_MINIMIZE_MEMORY_IMPACT)) {
RETAIL_ASSERT (HeapRoot->NormalHeap);
Result = RtlValidateHeap (
HeapRoot->NormalHeap,
Flags,
Address);
}
}
PROTECT_HEAP_STRUCTURES( HeapRoot );
RtlpDebugPageHeapLeaveCritSect( HeapRoot );
if (Address) {
if (Node) {
return TRUE;
}
else {
return Result;
}
}
else {
return TRUE;
}
}
NTSTATUS
RtlpDebugPageHeapWalk(
IN PVOID HeapHandle,
IN OUT PRTL_HEAP_WALK_ENTRY Entry
)
{
return STATUS_NOT_IMPLEMENTED;
}
BOOLEAN
RtlpDebugPageHeapLock(
IN PVOID HeapHandle
)
{
PDPH_HEAP_ROOT HeapRoot;
HeapRoot = RtlpDebugPageHeapPointerFromHandle( HeapHandle );
if ( HeapRoot == NULL )
return FALSE;
RtlpDebugPageHeapEnterCritSect( HeapRoot, HeapRoot->HeapFlags );
return TRUE;
}
BOOLEAN
RtlpDebugPageHeapUnlock(
IN PVOID HeapHandle
)
{
PDPH_HEAP_ROOT HeapRoot;
HeapRoot = RtlpDebugPageHeapPointerFromHandle( HeapHandle );
if ( HeapRoot == NULL )
return FALSE;
RtlpDebugPageHeapLeaveCritSect( HeapRoot );
return TRUE;
}
BOOLEAN
RtlpDebugPageHeapSetUserValue(
IN PVOID HeapHandle,
IN ULONG Flags,
IN PVOID Address,
IN PVOID UserValue
)
{
PDPH_HEAP_ROOT HeapRoot;
PDPH_HEAP_ALLOCATION Node;
BOOLEAN Success;
Success = FALSE;
HeapRoot = RtlpDebugPageHeapPointerFromHandle( HeapHandle );
if ( HeapRoot == NULL )
return Success;
Flags |= HeapRoot->HeapFlags;
RtlpDebugPageHeapEnterCritSect( HeapRoot, Flags );
UNPROTECT_HEAP_STRUCTURES( HeapRoot );
Node = RtlpDebugPageHeapFindBusyMem( HeapRoot, Address, NULL );
if ( Node == NULL ) {
//
// If we cannot find the node in page heap structures it might be
// because it has been allocated from normal heap.
//
if ((HeapRoot->ExtraFlags & PAGE_HEAP_MINIMIZE_MEMORY_IMPACT)) {
Success = RtlSetUserValueHeap (
HeapRoot->NormalHeap,
Flags,
Address,
UserValue);
goto EXIT;
}
else {
RtlpDebugPageHeapBreak( "PAGEHEAP: Attempt to reference block which is not allocated\n" );
}
}
else {
Node->UserValue = UserValue;
Success = TRUE;
}
EXIT:
PROTECT_HEAP_STRUCTURES( HeapRoot );
RtlpDebugPageHeapLeaveCritSect( HeapRoot );
return Success;
}
BOOLEAN
RtlpDebugPageHeapGetUserInfo(
IN PVOID HeapHandle,
IN ULONG Flags,
IN PVOID Address,
OUT PVOID* UserValue,
OUT PULONG UserFlags
)
{
PDPH_HEAP_ROOT HeapRoot;
PDPH_HEAP_ALLOCATION Node;
BOOLEAN Success;
Success = FALSE;
HeapRoot = RtlpDebugPageHeapPointerFromHandle( HeapHandle );
if ( HeapRoot == NULL )
return Success;
Flags |= HeapRoot->HeapFlags;
RtlpDebugPageHeapEnterCritSect( HeapRoot, Flags );
UNPROTECT_HEAP_STRUCTURES( HeapRoot );
Node = RtlpDebugPageHeapFindBusyMem( HeapRoot, Address, NULL );
if ( Node == NULL ) {
//
// If we cannot find the node in page heap structures it might be
// because it has been allocated from normal heap.
//
if ((HeapRoot->ExtraFlags & PAGE_HEAP_MINIMIZE_MEMORY_IMPACT)) {
Success = RtlGetUserInfoHeap (
HeapRoot->NormalHeap,
Flags,
Address,
UserValue,
UserFlags);
goto EXIT;
}
else {
RtlpDebugPageHeapBreak( "PAGEHEAP: Attempt to reference block which is not allocated\n" );
}
}
else {
if ( UserValue != NULL )
*UserValue = Node->UserValue;
if ( UserFlags != NULL )
*UserFlags = Node->UserFlags;
Success = TRUE;
}
EXIT:
PROTECT_HEAP_STRUCTURES( HeapRoot );
RtlpDebugPageHeapLeaveCritSect( HeapRoot );
return Success;
}
BOOLEAN
RtlpDebugPageHeapSetUserFlags(
IN PVOID HeapHandle,
IN ULONG Flags,
IN PVOID Address,
IN ULONG UserFlagsReset,
IN ULONG UserFlagsSet
)
{
PDPH_HEAP_ROOT HeapRoot;
PDPH_HEAP_ALLOCATION Node;
BOOLEAN Success;
Success = FALSE;
HeapRoot = RtlpDebugPageHeapPointerFromHandle( HeapHandle );
if ( HeapRoot == NULL )
return Success;
Flags |= HeapRoot->HeapFlags;
RtlpDebugPageHeapEnterCritSect( HeapRoot, Flags );
UNPROTECT_HEAP_STRUCTURES( HeapRoot );
Node = RtlpDebugPageHeapFindBusyMem( HeapRoot, Address, NULL );
if ( Node == NULL ) {
//
// If we cannot find the node in page heap structures it might be
// because it has been allocated from normal heap.
//
if ((HeapRoot->ExtraFlags & PAGE_HEAP_MINIMIZE_MEMORY_IMPACT)) {
Success = RtlSetUserFlagsHeap (
HeapRoot->NormalHeap,
Flags,
Address,
UserFlagsReset,
UserFlagsSet);
goto EXIT;
}
else {
RtlpDebugPageHeapBreak( "PAGEHEAP: Attempt to reference block which is not allocated\n" );
}
}
else {
Node->UserFlags &= ~( UserFlagsReset );
Node->UserFlags |= UserFlagsSet;
Success = TRUE;
}
EXIT:
PROTECT_HEAP_STRUCTURES( HeapRoot );
RtlpDebugPageHeapLeaveCritSect( HeapRoot );
return Success;
}
BOOLEAN
RtlpDebugPageHeapSerialize(
IN PVOID HeapHandle
)
{
PDPH_HEAP_ROOT HeapRoot;
HeapRoot = RtlpDebugPageHeapPointerFromHandle( HeapHandle );
if ( HeapRoot == NULL )
return FALSE;
RtlpDebugPageHeapEnterCritSect( HeapRoot, 0 );
UNPROTECT_HEAP_STRUCTURES( HeapRoot );
HeapRoot->HeapFlags &= ~HEAP_NO_SERIALIZE;
PROTECT_HEAP_STRUCTURES( HeapRoot );
RtlpDebugPageHeapLeaveCritSect( HeapRoot );
return TRUE;
}
NTSTATUS
RtlpDebugPageHeapExtend(
IN PVOID HeapHandle,
IN ULONG Flags,
IN PVOID Base,
IN SIZE_T Size
)
{
return STATUS_SUCCESS;
}
NTSTATUS
RtlpDebugPageHeapZero(
IN PVOID HeapHandle,
IN ULONG Flags
)
{
return STATUS_SUCCESS;
}
NTSTATUS
RtlpDebugPageHeapReset(
IN PVOID HeapHandle,
IN ULONG Flags
)
{
return STATUS_SUCCESS;
}
NTSTATUS
RtlpDebugPageHeapUsage(
IN PVOID HeapHandle,
IN ULONG Flags,
IN OUT PRTL_HEAP_USAGE Usage
)
{
PDPH_HEAP_ROOT HeapRoot;
//
// Partial implementation since this information is kind of meaningless.
//
HeapRoot = RtlpDebugPageHeapPointerFromHandle( HeapHandle );
if ( HeapRoot == NULL )
return STATUS_INVALID_PARAMETER;
if ( Usage->Length != sizeof( RTL_HEAP_USAGE ))
return STATUS_INFO_LENGTH_MISMATCH;
memset( Usage, 0, sizeof( RTL_HEAP_USAGE ));
Usage->Length = sizeof( RTL_HEAP_USAGE );
RtlpDebugPageHeapEnterCritSect( HeapRoot, 0 );
UNPROTECT_HEAP_STRUCTURES( HeapRoot );
Usage->BytesAllocated = HeapRoot->nBusyAllocationBytesAccessible;
Usage->BytesCommitted = HeapRoot->nVirtualStorageBytes;
Usage->BytesReserved = HeapRoot->nVirtualStorageBytes;
Usage->BytesReservedMaximum = HeapRoot->nVirtualStorageBytes;
PROTECT_HEAP_STRUCTURES( HeapRoot );
RtlpDebugPageHeapLeaveCritSect( HeapRoot );
return STATUS_SUCCESS;
}
BOOLEAN
RtlpDebugPageHeapIsLocked(
IN PVOID HeapHandle
)
{
PDPH_HEAP_ROOT HeapRoot;
HeapRoot = RtlpDebugPageHeapPointerFromHandle( HeapHandle );
if ( HeapRoot == NULL )
return FALSE;
if ( RtlTryEnterCriticalSection( HeapRoot->HeapCritSect )) {
RtlLeaveCriticalSection( HeapRoot->HeapCritSect );
return FALSE;
}
else {
return TRUE;
}
}
#endif // DEBUG_PAGE_HEAP