/***************************************************************************\ * Copyright 1993-1999 NVIDIA, Corporation. All rights reserved. * * THE INFORMATION CONTAINED HEREIN IS PROPRIETARY AND CONFIDENTIAL TO * * NVIDIA, CORPORATION. USE, REPRODUCTION OR DISCLOSURE TO ANY THIRD PARTY * * IS SUBJECT TO WRITTEN PRE-APPROVAL BY NVIDIA, CORPORATION. * * * * Portions: Copyright (C) 1995 Microsoft Corporation. All Rights Reserved.* * * * Module: NvViewer.h * * * ***************************************************************************** * * * History: * * Andrei Osnovich 10/04/2000 Created * * * \***************************************************************************/ #ifndef _NVVIEWER_H_ #define _NVVIEWER_H_ #define NVSTEREO_IMAGE_SIGNATURE 0x4433564e //NV3D typedef struct _Nv_Stereo_Image_Header { DWORD dwSignature; DWORD dwWidth; DWORD dwHeight; DWORD dwBPP; DWORD dwSwapEyes; } NVSTEREOIMAGEHEADER, *LPNVSTEREOIMAGEHEADER; //Stereo image viewing mode #define FULL_SCREEN 0 #define WINDOWED 1 #define WINDOWED_FIT 2 //Mesage handling mode #define INTERNAL_MESSAGING 0 #define EXTERNAL_MESSAGING 1 typedef class CStereoImageViewer { /* * methods */ public: virtual DWORD Display (LPVOID pImage, DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwViewMode, DWORD dwMessageMode); virtual DWORD Display (char * filename, DWORD dwViewMode, DWORD dwMessageMode); virtual DWORD WINAPI DestroyStereoImageViewer(void); CStereoImageViewer(); ~CStereoImageViewer(); protected: } CSTEREOIMAGEVIEWER, *LPCSTEREOIMAGEVIEWER; extern DWORD WINAPI CreateStereoImageViewer(LPCSTEREOIMAGEVIEWER &pStereoImageViewer); #endif _NVVIEWER_H_