!IF 0 Copyright (c) 1999 Microsoft Corporation Module Name: sources. Abstract: This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built. !ENDIF MAJORCOMP=ntos MINORCOMP=Xapi TARGETNAME=xapilib$(D) TARGETPATH=$(BASEDIR)\public\sdk\lib TARGETTYPE=LIBRARY UMTYPE=xbox INCLUDES=..\inc;$(BASEDIR)\private\ntos\inc;$(BASEDIR)\private\inc\crypto;$(DDK_INC_PATH);$(BASEDIR)\private\ntos\idex OBJLIBFILES= \ ..\..\rtl\obj\*\xapirtl.lib \ ..\obj\*\xapi_k32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\ohcd.lib \ $(SDK_LIB_PATH)\mu.lib \ $(SDK_LIB_PATH)\usbhub.lib \ $(SDK_LIB_PATH)\xid.lib \ $(SDK_LIB_PATH)\usbd.lib # Make sure the libs get built before we try to do this SYNCHRONIZE_DRAIN=1 C_DEFINES=$(C_DEFINES) -D_XAPI_ MSC_WARNING_LEVEL=/W3 /WX SOURCES=xapiinit.c \ xapi0.c \ xapi0dat.c \ xapitls.c i386_SOURCES=xapiatls.asm NTTARGETFILES= \ $(XDK_LIB_PATH)\$(TARGETNAME).lib