/*++ BUILD Version: 0001 // Increment this if a change has global effects Copyright (c) 1989-1995 Microsoft Corporation Module Name: pool.h Abstract: Private executive data structures and procedure prototypes for pool allocation. There are three pool types: 1. nonpaged, 2. paged, and 3. nonpagedmustsucceed. There is only one of each the nonpaged and nonpagedmustsucceed pools. There can be more than one paged pool. Author: Lou Perazzoli (loup) 23-Feb-1989 Revision History: --*/ #ifndef _POOL_ #define _POOL_ #if !DBG #define NO_POOL_CHECKS #endif #if !DBG #define NO_POOL_TAG_TRACKING #endif #define POOL_TYPE_MASK (3) // // The smallest pool block size must be a multiple of the page size. // // Define the block size as 32. // #define POOL_BLOCK_SHIFT 5 #define POOL_LIST_HEADS (PAGE_SIZE / (1 << POOL_BLOCK_SHIFT)) #define PAGE_ALIGNED(p) (!(((ULONG_PTR)p) & (PAGE_SIZE - 1))) // // Define page end macro. // #if defined(_ALPHA_) || defined(_IA64_) #define PAGE_END(Address) (((ULONG_PTR)(Address) & (PAGE_SIZE - 1)) == (PAGE_SIZE - (1 << POOL_BLOCK_SHIFT))) #else #define PAGE_END(Address) (((ULONG_PTR)(Address) & (PAGE_SIZE - 1)) == 0) #endif // // Define pool descriptor structure. // typedef struct _POOL_DESCRIPTOR { ULONG RunningAllocs; ULONG RunningDeAllocs; ULONG TotalPages; ULONG TotalBigPages; LIST_ENTRY ListHeads[POOL_LIST_HEADS]; } POOL_DESCRIPTOR, *PPOOL_DESCRIPTOR; // // Caveat Programmer: // // The pool header must be QWORD (8 byte) aligned in size. If it // is not, the pool allocation code will trash the allocated // buffer // // The layout of the pool header is: // // 31 23 16 15 7 0 // +----------------------------------------------------------+ // | Current Size | PoolType+1 | Pool Index |Previous Size | // +----------------------------------------------------------+ // | PoolTag | // +----------------------------------------------------------+ // | Zero or more longwords of pad such that the pool header | // | is on a cache line boundary and the pool body is also | // | on a cache line boundary. | // +----------------------------------------------------------+ // // PoolBody: // // +----------------------------------------------------------+ // | Used by allocator, or when free FLINK into sized list | // +----------------------------------------------------------+ // | Used by allocator, or when free BLINK into sized list | // +----------------------------------------------------------+ // ... rest of pool block... // // // N.B. The size fields of the pool header are expressed in units of the // smallest pool block size. // typedef struct _POOL_HEADER { union { struct { UCHAR PreviousSize; UCHAR PoolIndex; UCHAR PoolType; UCHAR BlockSize; }; ULONG Ulong1; // used for InterlockedCompareExchange required by Alpha }; ULONG PoolTag; } POOL_HEADER, *PPOOL_HEADER; // // Define size of pool block overhead. // #define POOL_OVERHEAD ((LONG)sizeof(POOL_HEADER)) // // Define size of pool block overhead when the block is on a freelist. // #define POOL_FREE_BLOCK_OVERHEAD (POOL_OVERHEAD + sizeof (LIST_ENTRY)) // // Define dummy type so computation of pointers is simplified. // typedef struct _POOL_BLOCK { UCHAR Fill[1 << POOL_BLOCK_SHIFT]; } POOL_BLOCK, *PPOOL_BLOCK; // // Define size of smallest pool block. // #define POOL_SMALLEST_BLOCK (sizeof(POOL_BLOCK)) #define POOL_BUDDY_MAX \ (PAGE_SIZE - (POOL_OVERHEAD + POOL_SMALLEST_BLOCK )) //++ //SIZE_T //EX_REAL_POOL_USAGE ( // IN SIZE_T SizeInBytes // ); // // Routine Description: // // This routine determines the real pool cost of the supplied allocation. // // Arguments // // SizeInBytes - Supplies the allocation size in bytes. // // Return Value: // // TRUE if unused segment trimming should be initiated, FALSE if not. // //-- #define EX_REAL_POOL_USAGE(SizeInBytes) \ (((SizeInBytes) > POOL_BUDDY_MAX) ? \ (ROUND_TO_PAGES(SizeInBytes)) : \ (((SizeInBytes) + POOL_OVERHEAD + (POOL_SMALLEST_BLOCK - 1)) & ~(POOL_SMALLEST_BLOCK - 1))) typedef struct _POOL_TRACKER_TABLE { ULONG Key; ULONG NonPagedAllocs; ULONG NonPagedFrees; SIZE_T NonPagedBytes; } POOL_TRACKER_TABLE, *PPOOL_TRACKER_TABLE; // // N.B. The last entry of the pool tracker table is used for all overflow // table entries. // extern PPOOL_TRACKER_TABLE PoolTrackTable; typedef struct _POOL_TRACKER_BIG_PAGES { PVOID Va; ULONG Key; ULONG NumberOfPages; } POOL_TRACKER_BIG_PAGES, *PPOOL_TRACKER_BIG_PAGES; // // Pool specific lookaside list. // typedef struct _POOL_LOOKASIDE_LIST { SLIST_HEADER ListHead; USHORT Depth; USHORT Padding; ULONG TotalAllocates; ULONG AllocateHits; } POOL_LOOKASIDE_LIST, *PPOOL_LOOKASIDE_LIST; #endif