xbox-kernel/private/ntos/dm/msvc/dxt/ctx386.h
2020-09-30 17:17:25 +02:00

66 lines
1.3 KiB
C

/*
*
* ctx386.h
*
* Context definition for win32 x86
*
*/
#ifndef _CTX386_h
#define _CTX386_h
typedef CONTEXT XBDMCTX;
typedef FLOATING_SAVE_AREA XBDMFLOATSAVE;
#define CONTEXT CTX86
#define _CONTEXT _CTX86
#define PCONTEXT PCTX86
#define LPCONTEXT PCONTEXT
#define FLOATING_SAVE_AREA FSAVEX86
#define _FLOATING_SAVE_AREA _FSAVEX86
#define PFLOATING_SAVE_AREA PFSAVEX86
typedef struct _FLOATING_SAVE_AREA {
DWORD ControlWord;
DWORD StatusWord;
DWORD TagWord;
DWORD ErrorOffset;
DWORD ErrorSelector;
DWORD DataOffset;
DWORD DataSelector;
BYTE RegisterArea[80];
DWORD Cr0NpxState;
} FLOATING_SAVE_AREA;
typedef FLOATING_SAVE_AREA *PFLOATING_SAVE_AREA;
typedef struct _CONTEXT {
DWORD ContextFlags;
DWORD Dr0;
DWORD Dr1;
DWORD Dr2;
DWORD Dr3;
DWORD Dr6;
DWORD Dr7;
FLOATING_SAVE_AREA FloatSave;
DWORD SegGs;
DWORD SegFs;
DWORD SegEs;
DWORD SegDs;
DWORD Edi;
DWORD Esi;
DWORD Ebx;
DWORD Edx;
DWORD Ecx;
DWORD Eax;
DWORD Ebp;
DWORD Eip;
DWORD SegCs;
DWORD EFlags;
DWORD Esp;
DWORD SegSs;
BYTE ExtendedRegisters[512];
} CONTEXT, *PCONTEXT;
#endif // _CTX386_h