2020-09-30 17:17:25 +02:00

65 lines
3.8 KiB
C

#ifndef _NVRM_STEREO_H_
#define _NVRM_STEREO_H_
/***************************************************************************\
|* *|
|* Copyright (c) 1993-2000 NVIDIA, Corp. All rights reserved. *|
|* *|
|* NOTICE TO USER: The source code is copyrighted under U.S. and *|
|* international laws. NVIDIA, Corp. of Sunnyvale, California owns *|
|* the copyright and as design patents pending on the design and *|
|* interface of the NV chips. Users and possessors of this source *|
|* code are hereby granted a nonexclusive, royalty-free copyright *|
|* and design patent license to use this code in individual and *|
|* commercial software. *|
|* *|
|* Any use of this source code must include, in the user documenta- *|
|* tion and internal comments to the code, notices to the end user *|
|* as follows: *|
|* *|
|* Copyright (c) 1993-2000 NVIDIA, Corp. NVIDIA design patents *|
|* pending in the U.S. and foreign countries. *|
|* *|
|* NVIDIA, CORP. MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF *|
|* THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT *|
|* EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORP. DISCLAIMS *|
|* ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, INCLUDING ALL *|
|* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A *|
|* PARTICULAR PURPOSE. IN NO EVENT SHALL NVIDIA, CORP. BE LIABLE *|
|* FOR ANY SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, *|
|* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR *|
|* PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER *|
|* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR *|
|* PERFORMANCE OF THIS SOURCE CODE. *|
|* *|
\***************************************************************************/
/**************** Resource Manager Defines and Structures ******************\
* *
* Module: NvRmStereo.h *
* Resource Manager stereo interface structure. *
* *
*****************************************************************************
* *
* History: *
* Andrei Osnovich 03/17/2000 Created. *
* *
\***************************************************************************/
#ifdef STEREO_SUPPORT
//Flag values that can be ORed in the NV_CFG_STEREO_PARAMS.Flags below
#define STEREOCFG_STEREOACTIVATED 0x00000001
#define STEREOCFG_ELSADDC 0x00000002
// Param Structure
typedef struct {
unsigned long Flags;
unsigned long EyeDisplayed;
unsigned long FlipOffsets[4][2];
} NV_CFG_STEREO_PARAMS, *LPNV_CFG_STEREO_PARAMS;
#endif //STEREO_SUPPORT
#endif //_NVRM_STEREO_H_