xbox-kernel/public/sdk/inc/d3dx8.h
2020-09-30 17:17:25 +02:00

39 lines
782 B
C

///////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 1999 - 2001 Microsoft Corporation. All Rights Reserved.
//
// File: d3dx8.h
// Content: D3DX utility library
//
///////////////////////////////////////////////////////////////////////////
#ifndef __D3DX8_H__
#define __D3DX8_H__
#include <d3d8.h>
#include <limits.h>
#include <xobjbase.h>
#ifndef D3DXINLINE
#ifdef __cplusplus
#define D3DXINLINE inline
#else
#define D3DXINLINE _inline
#endif
#endif
#define D3DX_DEFAULT ULONG_MAX
#define D3DX_DEFAULT_FLOAT FLT_MAX
#include "d3dx8math.h"
#include "d3dx8core.h"
#include "d3dx8tex.h"
#include "d3dx8mesh.h"
#include "d3dx8shape.h"
#include "d3dx8effect.h"
#endif //__D3DX8_H__