xbox-kernel/public/sdk/inc/disasm.h
2020-09-30 17:17:25 +02:00

60 lines
1.5 KiB
C

/***********************************************************************
* Microsoft Lego
*
* Microsoft Confidential. Copyright 1994-1999 Microsoft Corporation.
*
* Component:
*
* File: dis.h
*
* File Comments:
*
*
***********************************************************************/
#ifndef __DISASM_H__
#define __DISASM_H__
#if _MSC_VER > 1000
#pragma once
#endif
#include <stddef.h>
// ------------------------------------------------------------
// Architecture types
// ------------------------------------------------------------
enum ARCHT
{
archtX8616, // Intel x86 (16 bit mode)
archtX86, // Intel x86 (32 bit mode)
archtMips, // MIPS R4x00
archtAlphaAxp, // DEC Alpha AXP
archtPowerPc, // Motorola PowerPC
archtPowerMac, // Motorola PowerPC in big endian mode
archtPaRisc, // HP PA-RISC
};
struct DIS;
#ifdef __cplusplus
extern "C" {
#endif
typedef size_t (*PFNCCHADDR)(struct DIS *, ULONG, char *, size_t, DWORD *);
typedef size_t (*PFNCCHFIXUP)(struct DIS *, ULONG, size_t, char *, size_t, DWORD *);
struct DIS *DisNew(enum ARCHT);
size_t Disassemble(struct DIS *pdis, ULONG addr, const BYTE *pb, size_t cbMax, char *pad, char *buf, size_t cbBuf);
void SetSymbolCallback(struct DIS *pdis,PFNCCHADDR,PFNCCHFIXUP);
void FreePdis(struct DIS *);
#ifdef __cplusplus
}
#endif
#endif