xbox-kernel/public/sdk/inc/rpcnsip.h
2020-09-30 17:17:25 +02:00

91 lines
1.3 KiB
C

/*++
Copyright (c) 1992-1999 Microsoft Corporation
Module Name:
rpcnsip.h
Abstract:
This file contains the types and function definitions to use the
to implement the autohandle features of the runtime.
--*/
#ifndef __RPCNSIP_H__
#define __RPCNSIP_H__
#if _MSC_VER > 1000
#pragma once
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef struct
{
RPC_NS_HANDLE LookupContext;
RPC_BINDING_HANDLE ProposedHandle;
RPC_BINDING_VECTOR * Bindings;
} RPC_IMPORT_CONTEXT_P, * PRPC_IMPORT_CONTEXT_P;
/* Stub Auto Binding routines. */
RPCNSAPI
RPC_STATUS
RPC_ENTRY
I_RpcNsGetBuffer(
IN PRPC_MESSAGE Message
);
RPCNSAPI
RPC_STATUS
RPC_ENTRY
I_RpcNsSendReceive(
IN PRPC_MESSAGE Message,
OUT RPC_BINDING_HANDLE __RPC_FAR * Handle
);
RPCNSAPI
void
RPC_ENTRY
I_RpcNsRaiseException(
IN PRPC_MESSAGE Message,
IN RPC_STATUS Status
);
RPCNSAPI
RPC_STATUS
RPC_ENTRY
I_RpcReBindBuffer(
IN PRPC_MESSAGE Message
);
RPCNSAPI
RPC_STATUS
RPC_ENTRY
I_NsServerBindSearch(
);
RPCNSAPI
RPC_STATUS
RPC_ENTRY
I_NsClientBindSearch(
);
RPCNSAPI
void
RPC_ENTRY
I_NsClientBindDone(
);
#ifdef __cplusplus
}
#endif
#endif /* __RPCNSIP_H__ */