2020-09-30 17:17:25 +02:00

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!IF 0
Copyright (c) 1999 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
!ENDIF
MAJORCOMP=ntos
MINORCOMP=Xapi
TARGETNAME=xapilib$(D)
TARGETPATH=$(BASEDIR)\public\sdk\lib
TARGETTYPE=LIBRARY
UMTYPE=xbox
INCLUDES=..\inc;$(BASEDIR)\private\ntos\inc;$(BASEDIR)\private\inc\crypto;$(DDK_INC_PATH);$(BASEDIR)\private\ntos\idex
OBJLIBFILES= \
..\..\rtl\obj\*\xapirtl.lib \
..\obj\*\xapi_k32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\ohcd.lib \
$(SDK_LIB_PATH)\mu.lib \
$(SDK_LIB_PATH)\usbhub.lib \
$(SDK_LIB_PATH)\xid.lib \
$(SDK_LIB_PATH)\usbd.lib
# Make sure the libs get built before we try to do this
SYNCHRONIZE_DRAIN=1
C_DEFINES=$(C_DEFINES) -D_XAPI_
MSC_WARNING_LEVEL=/W3 /WX
SOURCES=xapiinit.c \
xapi0.c \
xapi0dat.c \
xapitls.c
i386_SOURCES=xapiatls.asm
NTTARGETFILES= \
$(XDK_LIB_PATH)\$(TARGETNAME).lib