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docs: no 32bit for mac
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@ -262,10 +262,9 @@ we lose the ability to quickly build just the aapt binary. So the Windows proced
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1. `source build/envsetup.sh`
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2. `lunch sdk-eng`
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3. `make LOCAL_MULTILIB=64 USE_NINJA=false aapt`
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4. `strip out/host/darwin-x86/bin/aapt`
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5. `strip out/host/darwin-x86/bin/aapt_64`
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4. `strip out/host/darwin-x86/bin/aapt_64`
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32/64 bit binaries will be built for all platforms.
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32/64 bit binaries will be built for Unix and Mac.
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### Building the aapt2 binary.
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@ -286,8 +285,7 @@ we lose the ability to quickly build just the aapt2 binary. So the Windows proce
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1. `export ANDROID_JAVA_HOME=/Path/To/Jdk`
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2. `source build/envsetup.sh`
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3. `make LOCAL_MULTILIB=64 USE_NINJA=false aapt2`
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4. `strip out/host/darwin-x86/bin/aapt2`
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5. `strip out/host/darwin-x86/bin/aapt2_64`
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4. `strip out/host/darwin-x86/bin/aapt2_64`
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#### Confirming aapt/aapt2 builds are static
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