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https://github.com/revanced/revanced-patches
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fix(youtube/sponsorblock): fix some segments skipping slightly too late (#2634)
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@ -1,8 +0,0 @@
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package app.revanced.patches.youtube.video.information.fingerprints
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import app.revanced.patcher.fingerprint.method.impl.MethodFingerprint
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object VideoTimeFingerprint : MethodFingerprint(
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strings = listOf("MedialibPlayerTimeInfo{currentPositionMillis=")
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)
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@ -10,7 +10,6 @@ import app.revanced.patcher.extensions.InstructionExtensions.addInstruction
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import app.revanced.patcher.extensions.InstructionExtensions.addInstructions
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import app.revanced.patcher.extensions.InstructionExtensions.addInstructions
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import app.revanced.patcher.extensions.InstructionExtensions.getInstruction
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import app.revanced.patcher.extensions.InstructionExtensions.getInstruction
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import app.revanced.patcher.extensions.or
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import app.revanced.patcher.extensions.or
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import app.revanced.patcher.fingerprint.method.impl.MethodFingerprint
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import app.revanced.patcher.fingerprint.method.impl.MethodFingerprint.Companion.resolve
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import app.revanced.patcher.fingerprint.method.impl.MethodFingerprint.Companion.resolve
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import app.revanced.patcher.patch.BytecodePatch
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import app.revanced.patcher.patch.BytecodePatch
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import app.revanced.patcher.patch.PatchResult
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import app.revanced.patcher.patch.PatchResult
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@ -44,7 +43,6 @@ class VideoInformationPatch : BytecodePatch(
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PlayerInitFingerprint,
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PlayerInitFingerprint,
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CreateVideoPlayerSeekbarFingerprint,
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CreateVideoPlayerSeekbarFingerprint,
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PlayerControllerSetTimeReferenceFingerprint,
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PlayerControllerSetTimeReferenceFingerprint,
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VideoTimeFingerprint,
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OnPlaybackSpeedItemClickFingerprint,
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OnPlaybackSpeedItemClickFingerprint,
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)
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)
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) {
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) {
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@ -118,18 +116,10 @@ class VideoInformationPatch : BytecodePatch(
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.getMethod() as MutableMethod
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.getMethod() as MutableMethod
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}
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}
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/*
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* Set the high precision video time method
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*/
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highPrecisionTimeMethod =
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(object : MethodFingerprint("V", null, listOf("J", "J", "J", "J", "I", "L"), null) {}).also {
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it.resolve(context, VideoTimeFingerprint.result!!.classDef)
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}.result!!.mutableMethod
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/*
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/*
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* Hook the methods which set the time
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* Hook the methods which set the time
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*/
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*/
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highPrecisionTimeHook(INTEGRATIONS_CLASS_DESCRIPTOR, "setVideoTimeHighPrecision")
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videoTimeHook(INTEGRATIONS_CLASS_DESCRIPTOR, "setVideoTime")
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/*
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/*
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@ -164,9 +154,6 @@ class VideoInformationPatch : BytecodePatch(
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private lateinit var timeMethod: MutableMethod
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private lateinit var timeMethod: MutableMethod
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private var timeInitInsertIndex = 2
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private var timeInitInsertIndex = 2
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private lateinit var highPrecisionTimeMethod: MutableMethod
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private var highPrecisionInsertIndex = 0
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private fun MutableMethod.insert(insertIndex: Int, register: String, descriptor: String) =
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private fun MutableMethod.insert(insertIndex: Int, register: String, descriptor: String) =
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addInstruction(insertIndex, "invoke-static { $register }, $descriptor")
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addInstruction(insertIndex, "invoke-static { $register }, $descriptor")
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@ -202,20 +189,6 @@ class VideoInformationPatch : BytecodePatch(
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"$targetMethodClass->$targetMethodName(J)V"
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"$targetMethodClass->$targetMethodName(J)V"
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)
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)
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/**
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* Hook the high precision video time.
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* The hooks is called extremely often (10 to 15 times a seconds), so use with caution.
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* Note: the hook is usually called _off_ the main thread
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*
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* @param targetMethodClass The descriptor for the static method to invoke when the player controller is created.
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* @param targetMethodName The name of the static method to invoke when the player controller is created.
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*/
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internal fun highPrecisionTimeHook(targetMethodClass: String, targetMethodName: String) =
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highPrecisionTimeMethod.insertTimeHook(
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highPrecisionInsertIndex++,
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"$targetMethodClass->$targetMethodName(J)V"
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)
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private fun getReference(instructions: List<BuilderInstruction>, offset: Int, opcode: Opcode) =
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private fun getReference(instructions: List<BuilderInstruction>, offset: Int, opcode: Opcode) =
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(instructions[instructions.indexOfFirst { it.opcode == opcode } + offset] as ReferenceInstruction)
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(instructions[instructions.indexOfFirst { it.opcode == opcode } + offset] as ReferenceInstruction)
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.reference.toString()
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.reference.toString()
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