#import "AudioSource.h" #import "IndexedPlayerItem.h" #import #import @interface IndexedAudioSource : AudioSource @property (readonly, nonatomic) IndexedPlayerItem *playerItem; @property (readwrite, nonatomic) CMTime duration; @property (readonly, nonatomic) CMTime position; @property (readonly, nonatomic) CMTime bufferedPosition; @property (readonly, nonatomic) BOOL isAttached; - (void)attach:(AVQueuePlayer *)player; - (void)play:(AVQueuePlayer *)player; - (void)pause:(AVQueuePlayer *)player; - (void)stop:(AVQueuePlayer *)player; - (void)seek:(CMTime)position; - (void)seek:(CMTime)position completionHandler:(void (^)(BOOL))completionHandler; @end