plasma-framework/animator.cpp

90 lines
2.2 KiB
C++
Raw Normal View History

/*
* Copyright(C) 2009 Adenilson Cavalcanti <adenilson.silva@idnt.org.br>*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "animator.h"
#include "private/animator_p.h"
#include <kdebug.h>
#include "animations/animation.h"
#include "animations/fade_p.h"
#include "animations/grow_p.h"
#include "animations/pulser_p.h"
#include "animations/rotation_p.h"
#include "animations/slide_p.h"
#include "animations/rotationstacked.h"
#include "animations/geo_p.h"
#include "animations/zoom_p.h"
namespace Plasma
{
Plasma::Animation* Animator::create(Animator::Animation type, QObject *parent)
{
Plasma::Animation *result = 0;
switch (type) {
case FadeAnimation:
result = new Plasma::FadeAnimation;
break;
case GrowAnimation:
result = new Plasma::GrowAnimation;
break;
case PulseAnimation:
result = new Plasma::PulseAnimation;
break;
case RotationAnimation:
result = new Plasma::RotationAnimation;
break;
case RotationStackedAnimation:
result = new Plasma::RotationStackedAnimation;
break;
case SlideAnimation:
result = new Plasma::SlideAnimation;
break;
case GeoAnimation:
result = new Plasma::GeoAnimation;
break;
case ZoomAnimation:
result = new Plasma::ZoomAnimation;
break;
default:
kDebug() << "Unsupported animation type.";
}
if (result) {
result->setParent(parent);
}
return result;
}
} // namespace Plasma
#include <animator.moc>