158 lines
4.2 KiB
QML
158 lines
4.2 KiB
QML
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/*
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* Copyright 2013 Sebastian Kügler <sebas@kde.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 2.010-1301, USA.
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*/
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import QtQuick 2.0
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import org.kde.plasma.core 2.0 as PlasmaCore
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import org.kde.plasma.components 2.0 as PlasmaComponents
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import org.kde.plasma.extras 2.0 as PlasmaExtras
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import org.kde.qtextracomponents 2.0 as QtExtras
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// ButtonsPage
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PlasmaComponents.Page {
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id: editorPage
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property string shader
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property alias shaderText: editor.text
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property string pageName: "Editor"
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property string icon: "accessories-text-editor"
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anchors {
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fill: parent
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margins: _s
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}
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Image {
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id: imageItem
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anchors.fill: parent
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//source: "../images/elarun-small.png"
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}
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ShaderEffectSource {
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id: effectSource
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sourceItem: imageItem
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//hideSource: hideSourceCheckbox.checked
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hideSource: true
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}
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ShaderEffect {
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id: mainShader
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anchors.fill: editorPage
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property variant source: effectSource
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property real f: 0
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property real f2: 0
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property int intensity: 1
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smooth: true
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}
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PlasmaComponents.ToolButton {
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iconSource: "dialog-close"
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width: _h
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height: width
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visible: !(mainShader.fragmentShader == "" && mainShader.vertexShader == "")
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anchors { top: parent.top; right: parent.right; }
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onClicked: {
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mainShader.fragmentShader = "";
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mainShader.vertexShader = "";
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editorPage.shader = ""
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vertexPage.shader = ""
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}
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}
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PlasmaExtras.Heading {
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id: heading
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level: 1
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anchors {
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top: parent.top;
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left: parent.left
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right: parent.right
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}
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text: pageName
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}
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PlasmaComponents.ButtonColumn {
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anchors {
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right: parent.right
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top: heading.top
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}
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PlasmaComponents.RadioButton {
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id: fragmentRadio
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text: "Fragment / Pixel Shader"
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}
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PlasmaComponents.RadioButton {
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text: "Vertex Shader"
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}
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}
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// PlasmaComponents.TextArea {
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// id: editor
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// anchors {
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// top: heading.bottom;
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// topMargin: _s
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// left: parent.left
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// right: parent.right
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// bottom: applyButton.top
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// bottomMargin: _s
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//
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// }
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// // text: { "void main(void) {\
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// // gl_FragColor = vec4(1.0, 0.0, 0.0, 0.3);\
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// // }"
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// // }
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// text:"
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// void main(void) {
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// gl_FragColor = vec4(0.2, 0.8, 0.6, 0.3);
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// }
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// "
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//
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// // width: parent.width
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// // parent.height-height: _h*2
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// }
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PlasmaComponents.Button {
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id: applyButton
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text: "Upload Shader"
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onClicked: {
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shader = editor.text
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if (fragmentRadio.checked) {
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print("Uploading new fragment shader: \n" + shader);
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mainShader.fragmentShader = shader
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} else {
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print("Uploading new vertex shader: \n" + shader);
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mainShader.vertexShader = shader;
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}
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}
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anchors {
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right: parent.right
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bottom: parent.bottom
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}
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}
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// PlasmaComponents.CheckBox {
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// id: hideSourceCheckbox
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// text: "Hide Source Item"
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// anchors { bottom: parent.bottom; left: parent.left; margins: _s; }
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// onCheckedChanged: effectSource.hideSource = checked
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// }
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}
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