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/*
* KSysGuard , the KDE System Guard
*
* Copyright 1999 - 2002 Chris Schlaeger < cs @ kde . org >
* Copyright 2006 John Tapsell < tapsell @ kde . org >
*
* This program is free software ; you can redistribute it and / or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation ; either version 2 , or
* ( at your option ) any later version .
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*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software
* Foundation , Inc . , 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 , USA .
*/
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# include "signalplotter.h"
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# include <math.h>
# include <string.h>
# include <QList>
# include <QPalette>
# include <QtGui/QPainter>
# include <QtGui/QPixmap>
# include <QtGui/QPainterPath>
# include <QtGui/QPolygon>
# include <KDebug>
# include <KGlobal>
# include <KLocale>
# include <KApplication>
# include <KStandardDirs>
# include <plasma/svg.h>
namespace Plasma
{
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class SignalPlotterPrivate
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{
public :
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SignalPlotterPrivate ( )
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: svgBackground ( 0 )
{ }
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~ SignalPlotterPrivate ( )
{
}
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int precision ;
uint samples ;
uint bezierCurveOffset ;
double scaledBy ;
double verticalMin ;
double verticalMax ;
double niceVertMin ;
double niceVertMax ;
double niceVertRange ;
bool fillPlots ;
bool showLabels ;
bool showTopBar ;
bool stackPlots ;
bool useAutoRange ;
bool showThinFrame ;
bool showVerticalLines ;
bool verticalLinesScroll ;
uint verticalLinesOffset ;
uint verticalLinesDistance ;
QColor verticalLinesColor ;
bool showHorizontalLines ;
uint horizontalScale ;
uint horizontalLinesCount ;
QColor horizontalLinesColor ;
Svg * svgBackground ;
QString svgFilename ;
QColor fontColor ;
QColor backgroundColor ;
QPixmap backgroundPixmap ;
QFont font ;
QString title ;
QString unit ;
QList < PlotColor > plotColors ;
QList < QList < double > > plotData ;
} ;
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SignalPlotter : : SignalPlotter ( QGraphicsItem * parent )
: QGraphicsWidget ( parent ) ,
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d ( new SignalPlotterPrivate )
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{
d - > precision = 0 ;
d - > bezierCurveOffset = 0 ;
d - > samples = 0 ;
d - > verticalMin = d - > verticalMax = 0.0 ;
d - > niceVertMin = d - > niceVertMax = 0.0 ;
d - > niceVertRange = 0 ;
d - > useAutoRange = true ;
d - > scaledBy = 1 ;
d - > showThinFrame = true ;
// Anything smaller than this does not make sense.
setMinimumSize ( QSizeF ( 16 , 16 ) ) ;
d - > showVerticalLines = true ;
d - > verticalLinesColor = QColor ( " black " ) ;
d - > verticalLinesDistance = 30 ;
d - > verticalLinesScroll = true ;
d - > verticalLinesOffset = 0 ;
d - > horizontalScale = 1 ;
d - > showHorizontalLines = true ;
d - > horizontalLinesColor = QColor ( " black " ) ;
d - > horizontalLinesCount = 5 ;
d - > showLabels = true ;
d - > showTopBar = true ;
d - > stackPlots = true ;
d - > fillPlots = true ;
d - > svgBackground = 0 ;
d - > backgroundColor = QColor ( 0 , 0 , 0 ) ;
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setSizePolicy ( QSizePolicy : : Expanding , QSizePolicy : : Expanding ) ;
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}
SignalPlotter : : ~ SignalPlotter ( )
{
delete d ;
}
QString SignalPlotter : : unit ( ) const
{
return d - > unit ;
}
void SignalPlotter : : setUnit ( const QString & unit )
{
d - > unit = unit ;
}
void SignalPlotter : : addPlot ( const QColor & color )
{
// When we add a new plot, go back and set the data for this plot to 0 for
// all the other times. This is because it makes it easier for moveSensors.
foreach ( QList < double > data , d - > plotData ) {
data . append ( 0 ) ;
}
PlotColor newColor ;
newColor . color = color ;
newColor . darkColor = color . dark ( 150 ) ;
d - > plotColors . append ( newColor ) ;
}
void SignalPlotter : : addSample ( const QList < double > & sampleBuf )
{
if ( d - > samples < 4 ) {
// It might be possible, under some race conditions, for addSample
// to be called before d->samples is set. This is just to be safe.
kDebug ( 1215 ) < < " Error - d->samples is only " < < d - > samples < < endl ;
updateDataBuffers ( ) ;
kDebug ( 1215 ) < < " d->samples is now " < < d - > samples < < endl ;
if ( d - > samples < 4 )
return ;
}
d - > plotData . prepend ( sampleBuf ) ;
Q_ASSERT ( sampleBuf . count ( ) = = d - > plotColors . count ( ) ) ;
if ( ( uint ) d - > plotData . size ( ) > d - > samples ) {
d - > plotData . removeLast ( ) ; // we have too many. Remove the last item
if ( ( uint ) d - > plotData . size ( ) > d - > samples )
d - > plotData . removeLast ( ) ; // If we still have too many, then we have resized the widget. Remove one more. That way we will slowly resize to the new size
}
if ( d - > bezierCurveOffset > = 2 ) d - > bezierCurveOffset = 0 ;
else d - > bezierCurveOffset + + ;
Q_ASSERT ( ( uint ) d - > plotData . size ( ) > = d - > bezierCurveOffset ) ;
// If the vertical lines are scrolling, increment the offset
// so they move with the data.
if ( d - > verticalLinesScroll ) {
d - > verticalLinesOffset = ( d - > verticalLinesOffset + d - > horizontalScale )
% d - > verticalLinesDistance ;
}
update ( ) ;
}
void SignalPlotter : : reorderPlots ( const QList < uint > & newOrder )
{
if ( newOrder . count ( ) ! = d - > plotColors . count ( ) ) {
kDebug ( 1215 ) < < " neworder has " < < newOrder . count ( ) < < " and plot colors is " < < d - > plotColors . count ( ) < < endl ;
return ;
}
foreach ( QList < double > data , d - > plotData ) {
if ( newOrder . count ( ) ! = data . count ( ) ) {
kDebug ( 1215 ) < < " Serious problem in move sample. plotdata[i] has " < < data . count ( ) < < " and neworder has " < < newOrder . count ( ) < < endl ;
} else {
QList < double > newPlot ;
for ( int i = 0 ; i < newOrder . count ( ) ; i + + ) {
int newIndex = newOrder [ i ] ;
newPlot . append ( data . at ( newIndex ) ) ;
}
data = newPlot ;
}
}
QList < PlotColor > newPlotColors ;
for ( int i = 0 ; i < newOrder . count ( ) ; i + + ) {
int newIndex = newOrder [ i ] ;
PlotColor newColor = d - > plotColors . at ( newIndex ) ;
newPlotColors . append ( newColor ) ;
}
d - > plotColors = newPlotColors ;
}
void SignalPlotter : : setVerticalRange ( double min , double max )
{
d - > verticalMin = min ;
d - > verticalMax = max ;
calculateNiceRange ( ) ;
}
QList < PlotColor > & SignalPlotter : : plotColors ( )
{
return d - > plotColors ;
}
void SignalPlotter : : removePlot ( uint pos )
{
if ( pos > = ( uint ) d - > plotColors . size ( ) ) return ;
d - > plotColors . removeAt ( pos ) ;
foreach ( QList < double > data , d - > plotData ) {
if ( ( uint ) data . size ( ) > = pos )
data . removeAt ( pos ) ;
}
}
void SignalPlotter : : scale ( qreal delta )
{
if ( d - > scaledBy = = delta ) return ;
d - > scaledBy = delta ;
d - > backgroundPixmap = QPixmap ( ) ; // we changed a paint setting, so reset the cache
calculateNiceRange ( ) ;
}
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qreal SignalPlotter : : scaledBy ( ) const
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{
return d - > scaledBy ;
}
void SignalPlotter : : setTitle ( const QString & title )
{
if ( d - > title = = title ) return ;
d - > title = title ;
d - > backgroundPixmap = QPixmap ( ) ; // we changed a paint setting, so reset the cache
}
QString SignalPlotter : : title ( ) const
{
return d - > title ;
}
void SignalPlotter : : setUseAutoRange ( bool value )
{
d - > useAutoRange = value ;
calculateNiceRange ( ) ;
// this change will be detected in paint and the image cache regenerated
}
bool SignalPlotter : : useAutoRange ( ) const
{
return d - > useAutoRange ;
}
double SignalPlotter : : verticalMinValue ( ) const
{
return d - > verticalMin ;
}
double SignalPlotter : : verticalMaxValue ( ) const
{
return d - > verticalMax ;
}
void SignalPlotter : : setHorizontalScale ( uint scale )
{
if ( scale = = d - > horizontalScale )
return ;
d - > horizontalScale = scale ;
updateDataBuffers ( ) ;
d - > backgroundPixmap = QPixmap ( ) ; // we changed a paint setting, so reset the cache
}
uint SignalPlotter : : horizontalScale ( ) const
{
return d - > horizontalScale ;
}
void SignalPlotter : : setShowVerticalLines ( bool value )
{
if ( d - > showVerticalLines = = value ) return ;
d - > showVerticalLines = value ;
d - > backgroundPixmap = QPixmap ( ) ; // we changed a paint setting, so reset the cache
}
bool SignalPlotter : : showVerticalLines ( ) const
{
return d - > showVerticalLines ;
}
void SignalPlotter : : setVerticalLinesColor ( const QColor & color )
{
if ( d - > verticalLinesColor = = color ) return ;
d - > verticalLinesColor = color ;
d - > backgroundPixmap = QPixmap ( ) ; // we changed a paint setting, so reset the cache
}
QColor SignalPlotter : : verticalLinesColor ( ) const
{
return d - > verticalLinesColor ;
}
void SignalPlotter : : setVerticalLinesDistance ( uint distance )
{
if ( distance = = d - > verticalLinesDistance ) return ;
d - > verticalLinesDistance = distance ;
d - > backgroundPixmap = QPixmap ( ) ; // we changed a paint setting, so reset the cache
}
uint SignalPlotter : : verticalLinesDistance ( ) const
{
return d - > verticalLinesDistance ;
}
void SignalPlotter : : setVerticalLinesScroll ( bool value )
{
if ( value = = d - > verticalLinesScroll ) return ;
d - > verticalLinesScroll = value ;
d - > backgroundPixmap = QPixmap ( ) ; // we changed a paint setting, so reset the cache
}
bool SignalPlotter : : verticalLinesScroll ( ) const
{
return d - > verticalLinesScroll ;
}
void SignalPlotter : : setShowHorizontalLines ( bool value )
{
if ( value = = d - > showHorizontalLines ) return ;
d - > showHorizontalLines = value ;
d - > backgroundPixmap = QPixmap ( ) ; // we changed a paint setting, so reset the cache
}
bool SignalPlotter : : showHorizontalLines ( ) const
{
return d - > showHorizontalLines ;
}
void SignalPlotter : : setFontColor ( const QColor & color )
{
d - > fontColor = color ;
}
QColor SignalPlotter : : fontColor ( ) const
{
return d - > fontColor ;
}
void SignalPlotter : : setHorizontalLinesColor ( const QColor & color )
{
if ( color = = d - > horizontalLinesColor ) return ;
d - > horizontalLinesColor = color ;
d - > backgroundPixmap = QPixmap ( ) ; // we changed a paint setting, so reset the cache
}
QColor SignalPlotter : : horizontalLinesColor ( ) const
{
return d - > horizontalLinesColor ;
}
void SignalPlotter : : setHorizontalLinesCount ( uint count )
{
if ( count = = d - > horizontalLinesCount ) return ;
d - > horizontalLinesCount = count ;
d - > backgroundPixmap = QPixmap ( ) ; // we changed a paint setting, so reset the cache
calculateNiceRange ( ) ;
}
uint SignalPlotter : : horizontalLinesCount ( ) const
{
return d - > horizontalLinesCount ;
}
void SignalPlotter : : setShowLabels ( bool value )
{
if ( value = = d - > showLabels ) return ;
d - > showLabels = value ;
d - > backgroundPixmap = QPixmap ( ) ; // we changed a paint setting, so reset the cache
}
bool SignalPlotter : : showLabels ( ) const
{
return d - > showLabels ;
}
void SignalPlotter : : setShowTopBar ( bool value )
{
if ( d - > showTopBar = = value ) return ;
d - > showTopBar = value ;
d - > backgroundPixmap = QPixmap ( ) ; // we changed a paint setting, so reset the cache
}
bool SignalPlotter : : showTopBar ( ) const
{
return d - > showTopBar ;
}
void SignalPlotter : : setFont ( const QFont & font )
{
d - > font = font ;
d - > backgroundPixmap = QPixmap ( ) ; // we changed a paint setting, so reset the cache
}
QFont SignalPlotter : : font ( ) const
{
return d - > font ;
}
QString SignalPlotter : : svgBackground ( )
{
return d - > svgFilename ;
}
void SignalPlotter : : setSvgBackground ( const QString & filename )
{
if ( d - > svgFilename = = filename ) return ;
if ( ! filename . isEmpty ( ) & & filename [ 0 ] = = ' / ' ) {
KStandardDirs * kstd = KGlobal : : dirs ( ) ;
d - > svgFilename = kstd - > findResource ( " data " , " ksysguard/ " + filename ) ;
} else {
d - > svgFilename = filename ;
}
if ( ! d - > svgFilename . isEmpty ( ) )
{
if ( d - > svgBackground ) delete d - > svgBackground ;
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d - > svgBackground = new Svg ( this ) ;
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d - > svgBackground - > setImagePath ( d - > svgFilename ) ;
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}
}
void SignalPlotter : : setBackgroundColor ( const QColor & color )
{
if ( color = = d - > backgroundColor ) return ;
d - > backgroundColor = color ;
d - > backgroundPixmap = QPixmap ( ) ; // we changed a paint setting, so reset the cache
}
QColor SignalPlotter : : backgroundColor ( ) const
{
return d - > backgroundColor ;
}
void SignalPlotter : : setThinFrame ( bool set )
{
if ( d - > showThinFrame = = set ) return ;
d - > showThinFrame = set ;
d - > backgroundPixmap = QPixmap ( ) ; // we changed a paint setting, so reset the cache
}
void SignalPlotter : : setStackPlots ( bool stack )
{
d - > stackPlots = stack ;
d - > fillPlots = stack ;
}
bool SignalPlotter : : stackPlots ( ) const
{
return d - > stackPlots ;
}
void SignalPlotter : : updateDataBuffers ( )
{
// This is called when the widget has resized
//
// Determine new number of samples first.
// +0.5 to ensure rounding up
// +4 for extra data points so there is
// 1) no wasted space and
// 2) no loss of precision when drawing the first data point.
d - > samples = static_cast < uint > ( ( ( size ( ) . width ( ) - 2 ) /
d - > horizontalScale ) + 4.5 ) ;
}
QPixmap SignalPlotter : : getSnapshotImage ( uint w , uint height )
{
uint horizontalStep = ( uint ) ( ( 1.0 * w / size ( ) . width ( ) ) + 0.5 ) ; // get the closest integer horizontal step
uint newWidth = ( uint ) ( horizontalStep * size ( ) . width ( ) ) ;
QPixmap image = QPixmap ( newWidth , height ) ;
QPainter p ( & image ) ;
drawWidget ( & p , newWidth , height , newWidth ) ;
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p . end ( ) ;
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return image ;
}
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void SignalPlotter : : setGeometry ( const QRectF & geometry )
{
// First update our size, then update the data buffers accordingly.
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QGraphicsWidget : : setGeometry ( geometry ) ;
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updateDataBuffers ( ) ;
}
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void SignalPlotter : : paint ( QPainter * painter , const QStyleOptionGraphicsItem * option , QWidget * widget )
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{
Q_UNUSED ( option ) ;
Q_UNUSED ( widget ) ;
uint w = ( uint ) size ( ) . width ( ) ;
uint h = ( uint ) size ( ) . height ( ) ;
// Do not do repaints when the widget is not yet setup properly.
if ( w < = 2 )
return ;
drawWidget ( painter , w , h , d - > horizontalScale ) ;
}
void SignalPlotter : : drawWidget ( QPainter * p , uint w , uint height , int horizontalScale )
{
uint h = height ; // h will become the height of just the bit we draw the plots in
p - > setFont ( d - > font ) ;
uint fontheight = p - > fontMetrics ( ) . height ( ) ;
if ( d - > verticalMin < d - > niceVertMin | | d - > verticalMax > d - > niceVertMax | | d - > verticalMax < ( d - > niceVertRange * 0.75 + d - > niceVertMin ) | | d - > niceVertRange = = 0 )
calculateNiceRange ( ) ;
QPen pen ;
pen . setWidth ( 1 ) ;
pen . setCapStyle ( Qt : : RoundCap ) ;
p - > setPen ( pen ) ;
uint top = p - > pen ( ) . width ( ) / 2 ; // The y position of the top of the graph. Basically this is one more than the height of the top bar
h - = top ;
// Check if there's enough room to actually show a top bar.
// Must be enough room for a bar at the top, plus horizontal
// lines each of a size with room for a scale.
bool showTopBar = d - > showTopBar & & h > ( fontheight /*top bar size*/ + 5 /*smallest reasonable size for a graph*/ ) ;
if ( showTopBar ) {
top + = fontheight ; // The top bar has the same height as fontheight. Thus the top of the graph is at fontheight
h - = fontheight ;
}
if ( d - > backgroundPixmap . isNull ( ) | | ( uint ) d - > backgroundPixmap . size ( ) . height ( ) ! = height | | ( uint ) d - > backgroundPixmap . size ( ) . width ( ) ! = w ) { // recreate on resize etc
d - > backgroundPixmap = QPixmap ( w , height ) ;
QPainter pCache ( & d - > backgroundPixmap ) ;
pCache . setRenderHint ( QPainter : : Antialiasing , false ) ;
pCache . setFont ( d - > font ) ;
drawBackground ( & pCache , w , height ) ;
if ( d - > showThinFrame ) {
drawThinFrame ( & pCache , w , height ) ;
// We have a 'frame' in the bottom and right - so subtract them from the view
h - - ;
w - - ;
pCache . setClipRect ( 0 , 0 , w , height - 1 ) ;
}
if ( showTopBar ) {
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int separatorX = w / 2 ;
drawTopBarFrame ( & pCache , separatorX , top ) ;
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}
// Draw scope-like grid vertical lines if it doesn't move.
// If it does move, draw it in the dynamic part of the code.
if ( ! d - > verticalLinesScroll & & d - > showVerticalLines & & w > 60 )
drawVerticalLines ( & pCache , top , w , h ) ;
if ( d - > showHorizontalLines )
drawHorizontalLines ( & pCache , top , w , h ) ;
} else {
if ( d - > showThinFrame ) {
// We have a 'frame' in the bottom and right - so subtract them from the view
h - - ;
w - - ;
}
}
p - > drawPixmap ( 0 , 0 , d - > backgroundPixmap ) ;
p - > setRenderHint ( QPainter : : Antialiasing , true ) ;
if ( showTopBar ) {
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int separatorX = w / 2 ;
int topBarWidth = w - separatorX - 2 ;
drawTopBarContents ( p , separatorX , topBarWidth , top - 1 ) ;
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}
p - > setClipRect ( 0 , top , w , h ) ;
// Draw scope-like grid vertical lines
if ( d - > verticalLinesScroll & & d - > showVerticalLines & & w > 60 )
drawVerticalLines ( p , top , w , h ) ;
drawPlots ( p , top , w , h , horizontalScale ) ;
if ( d - > showLabels & & w > 60 & & h > ( fontheight + 1 ) ) // if there's room to draw the labels, then draw them!
drawAxisText ( p , top , h ) ;
}
void SignalPlotter : : drawBackground ( QPainter * p , int w , int h )
{
p - > fillRect ( 0 , 0 , w , h , d - > backgroundColor ) ;
if ( d - > svgBackground )
{
d - > svgBackground - > resize ( w , h ) ;
d - > svgBackground - > paint ( p , 0 , 0 ) ;
}
}
void SignalPlotter : : drawThinFrame ( QPainter * p , int w , int h )
{
// Draw white line along the bottom and the right side of the
// widget to create a 3D like look.
p - > setPen ( kapp - > palette ( ) . color ( QPalette : : Light ) ) ;
p - > drawLine ( 0 , h - 1 , w - 1 , h - 1 ) ;
p - > drawLine ( w - 1 , 0 , w - 1 , h - 1 ) ;
}
void SignalPlotter : : calculateNiceRange ( )
{
d - > niceVertRange = d - > verticalMax - d - > verticalMin ;
// If the range is too small we will force it to 1.0 since it
// looks a lot nicer.
if ( d - > niceVertRange < 0.000001 )
d - > niceVertRange = 1.0 ;
d - > niceVertMin = d - > verticalMin ;
if ( d - > verticalMin ! = 0.0 ) {
double dim = pow ( 10 , floor ( log10 ( fabs ( d - > verticalMin ) ) ) ) / 2 ;
if ( d - > verticalMin < 0.0 )
d - > niceVertMin = dim * floor ( d - > verticalMin / dim ) ;
else
d - > niceVertMin = dim * ceil ( d - > verticalMin / dim ) ;
d - > niceVertRange = d - > verticalMax - d - > niceVertMin ;
if ( d - > niceVertRange < 0.000001 )
d - > niceVertRange = 1.0 ;
}
// Massage the range so that the grid shows some nice values.
double step = d - > niceVertRange / ( d - > scaledBy * ( d - > horizontalLinesCount + 1 ) ) ;
int logdim = ( int ) floor ( log10 ( step ) ) ;
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double dim = pow ( ( double ) 10.0 , logdim ) / 2 ;
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int a = ( int ) ceil ( step / dim ) ;
if ( logdim > = 0 )
d - > precision = 0 ;
else if ( a % 2 = = 0 ) {
d - > precision = - logdim ;
} else {
d - > precision = 1 - logdim ;
}
d - > niceVertRange = d - > scaledBy * dim * a * ( d - > horizontalLinesCount + 1 ) ;
d - > niceVertMax = d - > niceVertMin + d - > niceVertRange ;
}
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void SignalPlotter : : drawTopBarFrame ( QPainter * p , int separatorX , int height )
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{
// Draw horizontal bar with current sensor values at top of display.
// Remember that it has a height of 'height'. Thus the lowest pixel
// it can draw on is height-1 since we count from 0.
p - > setPen ( Qt : : NoPen ) ;
p - > setPen ( d - > fontColor ) ;
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p - > drawText ( 0 , 1 , separatorX , height , Qt : : AlignCenter , d - > title ) ;
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p - > setPen ( d - > horizontalLinesColor ) ;
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p - > drawLine ( separatorX - 1 , 1 , separatorX - 1 , height - 1 ) ;
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}
void SignalPlotter : : drawTopBarContents ( QPainter * p , int x , int width , int height )
{
// The height is the height of the contents, so this will be one pixel less than the height of the topbar
double bias = - d - > niceVertMin ;
double scaleFac = width / d - > niceVertRange ;
// The top bar shows the current values of all the plot data.
// This iterates through each different plot and plots the newest data for each.
if ( ! d - > plotData . isEmpty ( ) ) {
QList < double > newestData = d - > plotData . first ( ) ;
for ( int i = newestData . count ( ) - 1 ; i > = 0 ; - - i ) {
double newest_datapoint = newestData . at ( i ) ;
int start = x + ( int ) ( bias * scaleFac ) ;
int end = x + ( int ) ( ( bias + = newest_datapoint ) * scaleFac ) ;
int start2 = qMin ( start , end ) ;
end = qMax ( start , end ) ;
start = start2 ;
// If the rect is wider than 2 pixels we draw only the last
// pixels with the bright color. The rest is painted with
// a 50% darker color.
p - > setPen ( Qt : : NoPen ) ;
QLinearGradient linearGrad ( QPointF ( start , 1 ) , QPointF ( end , 1 ) ) ;
linearGrad . setColorAt ( 0 , d - > plotColors [ i ] . darkColor ) ;
linearGrad . setColorAt ( 1 , d - > plotColors [ i ] . color ) ;
p - > fillRect ( start , 1 , end - start , height - 1 , QBrush ( linearGrad ) ) ;
}
}
}
void SignalPlotter : : drawVerticalLines ( QPainter * p , int top , int w , int h )
{
p - > setPen ( d - > verticalLinesColor ) ;
for ( int x = d - > verticalLinesOffset ; x < ( w - 2 ) ; x + = d - > verticalLinesDistance )
p - > drawLine ( w - x , top , w - x , h + top - 1 ) ;
}
void SignalPlotter : : drawPlots ( QPainter * p , int top , int w , int h , int horizontalScale )
{
Q_ASSERT ( d - > niceVertRange ! = 0 ) ; if ( d - > niceVertRange = = 0 ) d - > niceVertRange = 1 ;
double scaleFac = ( h - 1 ) / d - > niceVertRange ;
int xPos = 0 ;
QList < QList < double > > : : Iterator it = d - > plotData . begin ( ) ;
p - > setPen ( Qt : : NoPen ) ;
// In autoRange mode we determine the range and plot the values in
// one go. This is more efficiently than running through the
// buffers twice but we do react on recently discarded samples as
// well as new samples one plot too late. So the range is not
// correct if the recently discarded samples are larger or smaller
// than the current extreme values. But we can probably live with
// this.
// These values aren't used directly anywhere. Instead we call
// calculateNiceRange() which massages these values into a nicer
// values. Rounding etc. This means it's safe to change these values
// without affecting any other drawings.
if ( d - > useAutoRange )
d - > verticalMin = d - > verticalMax = 0.0 ;
// d->bezierCurveOffset is how many points we have at the start.
// All the bezier curves are in groups of 3, with the first of the next group being the last point
// of the previous group
// Example, when d->bezierCurveOffset == 0, and we have data, then just plot a normal bezier curve.
// (we will have at least 3 points in this case)
// When d->bezierCurveOffset == 1, then we want a bezier curve that uses the first data point and
// the second data point. Then the next group starts from the second data point.
// When d->bezierCurveOffset == 2, then we want a bezier curve that uses the first, second and third data.
for ( uint i = 0 ; it ! = d - > plotData . end ( ) & & i < d - > samples ; + + i ) {
QPen pen ;
pen . setWidth ( 1 ) ;
pen . setCapStyle ( Qt : : FlatCap ) ;
// We will plot 1 bezier curve for every 3 points, with the 4th point being the end
// of one bezier curve and the start of the second. This does means the bezier curves
// will not join nicely, but it should be better than nothing.
QList < double > datapoints = * it ;
QList < double > prev_datapoints = datapoints ;
QList < double > prev_prev_datapoints = datapoints ;
QList < double > prev_prev_prev_datapoints = datapoints ;
if ( i = = 0 & & d - > bezierCurveOffset > 0 ) {
// We are plotting an incomplete bezier curve - we don't have all the data we want.
// Try to cope.
xPos + = horizontalScale * d - > bezierCurveOffset ;
if ( d - > bezierCurveOffset = = 1 ) {
prev_datapoints = * it ;
+ + it ; // Now we are on the first element of the next group, if it exists
if ( it ! = d - > plotData . end ( ) ) {
prev_prev_prev_datapoints = prev_prev_datapoints = * it ;
} else {
prev_prev_prev_datapoints = prev_prev_datapoints = prev_datapoints ;
}
} else {
// d->bezierCurveOffset must be 2 now
prev_datapoints = * it ;
Q_ASSERT ( it ! = d - > plotData . end ( ) ) ;
+ + it ;
prev_prev_datapoints = * it ;
Q_ASSERT ( it ! = d - > plotData . end ( ) ) ;
+ + it ; // Now we are on the first element of the next group, if it exists
if ( it ! = d - > plotData . end ( ) ) {
prev_prev_prev_datapoints = * it ;
} else {
prev_prev_prev_datapoints = prev_prev_datapoints ;
}
}
} else {
// We have a group of 3 points at least. That's 1 start point and 2 control points.
xPos + = horizontalScale * 3 ;
it + + ;
if ( it ! = d - > plotData . end ( ) ) {
prev_datapoints = * it ;
it + + ;
if ( it ! = d - > plotData . end ( ) ) {
prev_prev_datapoints = * it ;
it + + ; // We are now on the next set of data points
if ( it ! = d - > plotData . end ( ) ) {
// We have this datapoint, so use it for our finish point
prev_prev_prev_datapoints = * it ;
} else {
// We don't have the next set, so use our last control point as our finish point
prev_prev_prev_datapoints = prev_prev_datapoints ;
}
} else {
prev_prev_prev_datapoints = prev_prev_datapoints = prev_datapoints ;
}
} else {
prev_prev_prev_datapoints = prev_prev_datapoints = prev_datapoints = datapoints ;
}
}
float x0 = w - xPos + 3.0 * horizontalScale ;
float x1 = w - xPos + 2.0 * horizontalScale ;
float x2 = w - xPos + 1.0 * horizontalScale ;
float x3 = w - xPos ;
float y0 = h - 1 + top ;
float y1 = y0 ;
float y2 = y0 ;
float y3 = y0 ;
int offset = 0 ; // Our line is 2 pixels thick. This means that when we draw the area, we need to offset
double max_y = 0 ;
double min_y = 0 ;
for ( int j = qMin ( datapoints . size ( ) , d - > plotColors . size ( ) ) - 1 ; j > = 0 ; - - j ) {
if ( d - > useAutoRange ) {
// If we use autorange, then we need to prepare the min and max values for _next_ time we paint.
// If we are stacking the plots, then we need to add the maximums together.
double current_maxvalue = qMax ( datapoints [ j ] , qMax ( prev_datapoints [ j ] , qMax ( prev_prev_datapoints [ j ] , prev_prev_prev_datapoints [ j ] ) ) ) ;
double current_minvalue = qMin ( datapoints [ j ] , qMin ( prev_datapoints [ j ] , qMin ( prev_prev_datapoints [ j ] , prev_prev_prev_datapoints [ j ] ) ) ) ;
d - > verticalMax = qMax ( d - > verticalMax , current_maxvalue ) ;
d - > verticalMin = qMin ( d - > verticalMin , current_maxvalue ) ;
if ( d - > stackPlots ) {
max_y + = current_maxvalue ;
min_y + = current_minvalue ;
}
}
// Draw polygon only if enough data points are available.
if ( j < prev_prev_prev_datapoints . count ( ) & &
j < prev_prev_datapoints . count ( ) & &
j < prev_datapoints . count ( ) ) {
// The height of the whole widget is h+top-> The height of the area we are plotting in is just h.
// The y coordinate system starts from the top, so at the bottom the y coordinate is h+top.
// So to draw a point at value y', we need to put this at h+top-y'
float delta_y0 ;
delta_y0 = ( datapoints [ j ] - d - > niceVertMin ) * scaleFac ;
float delta_y1 ;
delta_y1 = ( prev_datapoints [ j ] - d - > niceVertMin ) * scaleFac ;
float delta_y2 ;
delta_y2 = ( prev_prev_datapoints [ j ] - d - > niceVertMin ) * scaleFac ;
float delta_y3 ;
delta_y3 = ( prev_prev_prev_datapoints [ j ] - d - > niceVertMin ) * scaleFac ;
QPainterPath path ;
if ( d - > stackPlots & & offset ) {
// we don't want the lines to overdraw each other. This isn't a great solution though :(
if ( delta_y0 < 3 ) delta_y0 = 3 ;
if ( delta_y1 < 3 ) delta_y1 = 3 ;
if ( delta_y2 < 3 ) delta_y2 = 3 ;
if ( delta_y3 < 3 ) delta_y3 = 3 ;
}
path . moveTo ( x0 , y0 - delta_y0 ) ;
path . cubicTo ( x1 , y1 - delta_y1 , x2 , y2 - delta_y2 , x3 , y3 - delta_y3 ) ;
if ( d - > fillPlots ) {
QPainterPath path2 ( path ) ;
QLinearGradient myGradient ( 0 , ( h - 1 + top ) , 0 , ( h - 1 + top ) / 5 ) ;
Q_ASSERT ( d - > plotColors . size ( ) > = j ) ;
QColor c0 ( d - > plotColors [ j ] . darkColor ) ;
QColor c1 ( d - > plotColors [ j ] . color ) ;
c0 . setAlpha ( 150 ) ;
c1 . setAlpha ( 150 ) ;
myGradient . setColorAt ( 0 , c0 ) ;
myGradient . setColorAt ( 1 , c1 ) ;
path2 . lineTo ( x3 , y3 - offset ) ;
if ( d - > stackPlots )
path2 . cubicTo ( x2 , y2 - offset , x1 , y1 - offset , x0 , y0 - offset ) ; // offset is set to 1 after the first plot is drawn, so we don't trample on top of the 2pt thick line
else
path2 . lineTo ( x0 , y0 - 1 ) ;
p - > setBrush ( myGradient ) ;
p - > setPen ( Qt : : NoPen ) ;
p - > drawPath ( path2 ) ;
}
p - > setBrush ( Qt : : NoBrush ) ;
Q_ASSERT ( d - > plotColors . size ( ) > = j ) ;
pen . setColor ( d - > plotColors [ j ] . color ) ;
p - > setPen ( pen ) ;
p - > drawPath ( path ) ;
if ( d - > stackPlots ) {
// We can draw the plots stacked on top of each other.
// This means that say plot 0 has the value 2 and plot
// 1 has the value 3, then we plot plot 0 at 2 and plot 1 at 2+3 = 5.
y0 - = delta_y0 ;
y1 - = delta_y1 ;
y2 - = delta_y2 ;
y3 - = delta_y3 ;
offset = 1 ; // see the comment further up for int offset;
}
}
if ( d - > useAutoRange & & d - > stackPlots ) {
d - > verticalMax = qMax ( max_y , d - > verticalMax ) ;
d - > verticalMin = qMin ( min_y , d - > verticalMin ) ;
}
}
}
}
void SignalPlotter : : drawAxisText ( QPainter * p , int top , int h )
{
// Draw horizontal lines and values. Lines are always drawn.
// Values are only draw when width is greater than 60.
QString val ;
// top = 0 or font.height depending on whether there's a topbar or not
// h = graphing area.height - i.e. the actual space we have to draw inside
// Note we are drawing from 0,0 as the top left corner. So we have to add on top
// to get to the top of where we are drawing so top+h is the height of the widget.
p - > setPen ( d - > fontColor ) ;
double stepsize = d - > niceVertRange / ( d - > scaledBy * ( d - > horizontalLinesCount + 1 ) ) ;
int step = ( int ) ceil ( ( d - > horizontalLinesCount + 1 ) * ( p - > fontMetrics ( ) . height ( ) + p - > fontMetrics ( ) . leading ( ) / 2.0 ) / h ) ;
if ( step = = 0 ) step = 1 ;
for ( int y = d - > horizontalLinesCount + 1 ; y > = 1 ; y - = step ) {
int y_coord = top + ( y * ( h - 1 ) ) / ( d - > horizontalLinesCount + 1 ) ; // Make sure it's y*h first to avoid rounding bugs
if ( y_coord - p - > fontMetrics ( ) . ascent ( ) < top ) continue ; // at most, only allow 4 pixels of the text to be covered up by the top bar. Otherwise just don't bother to draw it
double value ;
if ( ( uint ) y = = d - > horizontalLinesCount + 1 )
value = d - > niceVertMin ; // sometimes using the formulas gives us a value very slightly off
else
value = d - > niceVertMax / d - > scaledBy - y * stepsize ;
QString number = KGlobal : : locale ( ) - > formatNumber ( value , d - > precision ) ;
val = QString ( " %1 %2 " ) . arg ( number , d - > unit ) ;
p - > drawText ( 6 , y_coord - 3 , val ) ;
}
}
void SignalPlotter : : drawHorizontalLines ( QPainter * p , int top , int w , int h )
{
p - > setPen ( d - > horizontalLinesColor ) ;
for ( uint y = 0 ; y < = d - > horizontalLinesCount + 1 ; y + + ) {
// note that the y_coord starts from 0. so we draw from pixel number 0 to h-1. Thus the -1 in the y_coord
int y_coord = top + ( y * ( h - 1 ) ) / ( d - > horizontalLinesCount + 1 ) ; // Make sure it's y*h first to avoid rounding bugs
p - > drawLine ( 0 , y_coord , w - 2 , y_coord ) ;
}
}
double SignalPlotter : : lastValue ( uint i ) const
{
if ( d - > plotData . isEmpty ( ) | | d - > plotData . first ( ) . size ( ) < = ( int ) i ) return 0 ;
return d - > plotData . first ( ) [ i ] ;
}
QString SignalPlotter : : lastValueAsString ( uint i ) const
{
if ( d - > plotData . isEmpty ( ) ) return QString ( ) ;
double value = d - > plotData . first ( ) [ i ] / d - > scaledBy ; // retrieve the newest value for this plot then scale it correct
QString number = KGlobal : : locale ( ) - > formatNumber ( value , ( value > = 100 ) ? 0 : 2 ) ;
return QString ( " %1 %2 " ) . arg ( number , d - > unit ) ;
}
} // Plasma namespace