plasma-framework/plasma.cpp

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/*
* Copyright 2005 by Aaron Seigo <aseigo@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <plasma/plasma.h>
#include <QAction>
#include <QMenu>
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#include "containment.h"
#include "view.h"
#include "private/packages_p.h"
namespace Plasma
{
Direction locationToDirection(Location location)
{
switch (location) {
case Floating:
case Desktop:
case TopEdge:
case FullScreen:
//TODO: should we be smarter for floating and planer?
// perhaps we should take a QRect and/or QPos as well?
return Down;
case BottomEdge:
return Up;
case LeftEdge:
return Right;
case RightEdge:
return Left;
}
return Down;
}
Direction locationToInverseDirection(Location location)
{
switch (location) {
case Floating:
case Desktop:
case TopEdge:
case FullScreen:
//TODO: should we be smarter for floating and planer?
// perhaps we should take a QRect and/or QPos as well?
return Up;
case BottomEdge:
return Down;
case LeftEdge:
return Left;
case RightEdge:
return Right;
}
return Up;
}
} // Plasma namespace