plasma-framework/animations/rotationstacked.h

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#////////////////////////////////////////////////////////////////////////
// rotationstacked.h //
// //
// Copyright(C) 2009 Igor Trindade Oliveira <igor.oliveira@indt.org.br>//
// //
// This library is free software; you can redistribute it and/or //
// modify it under the terms of the GNU Lesser General Public //
// License as published by the Free Software Foundation; either //
// version 2.1 of the License, or (at your option) any later version. //
// //
// This library is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU //
// Lesser General Public License for more details. //
// //
// You should have received a copy of the GNU Lesser General Public //
// License along with this library; if not, write to the Free Software //
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA //
// 02110-1301 USA //
/////////////////////////////////////////////////////////////////////////
#ifndef ROTATIONSTACKED_H
#define ROTATIONSTACKED_H
#include <plasma/animations/animation.h>
#include <plasma/plasma_export.h>
#include <QGraphicsLayoutItem>
namespace Plasma {
class RotationStackedAnimationPrivate;
/* TODO:
* create a parent class for rotations
*/
class RotationStackedAnimation : public Animation
{
Q_OBJECT
Q_PROPERTY(QGraphicsLayoutItem* layout READ layout)
Q_PROPERTY(qint8 reference READ reference WRITE setReference)
Q_PROPERTY(QGraphicsWidget* backWidget READ backWidget WRITE setBackWidget)
public:
RotationStackedAnimation(QObject *parent = 0);
~RotationStackedAnimation();
QAbstractAnimation *render(QObject *parent = 0);
void setReference(const qint8 &reference);
qint8 reference() const;
QGraphicsLayoutItem *layout();
QGraphicsWidget *backWidget();
void setBackWidget(QGraphicsWidget *backWidget);
public Q_SLOTS:
void animationStateChange(QAbstractAnimation::State oldState,
QAbstractAnimation::State newState);
private:
RotationStackedAnimationPrivate *d;
};
} // Plasma
#endif