plasma-framework/animations/rotationstacked.cpp

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/***********************************************************************/
/* stackedlayout.h */
/* */
/* Copyright(C) 2009 Igor Trindade Oliveira <igor.oliveira@indt.org.br>*/
/* */
/* This library is free software; you can redistribute it and/or */
/* modify it under the terms of the GNU Lesser General Public */
/* License as published by the Free Software Foundation; either */
/* version 2.1 of the License, or (at your option) any later version. */
/* */
/* This library is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */
/* Lesser General Public License for more details. */
/* */
/* You should have received a copy of the GNU Lesser General Public */
/* License along with this library; if not, write to the Free Software */
/* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA */
/* 02110-1301 USA */
/***********************************************************************/
#include "rotationstacked.h"
#include "stackedlayout.h"
#include <QGraphicsRotation>
#include <QSequentialAnimationGroup>
namespace Plasma
{
class RotationStackedAnimationPrivate {
public:
QGraphicsRotation *backRotation;
QGraphicsRotation *frontRotation;
AbstractAnimation::Reference reference;
QPair<QGraphicsWidget *, QGraphicsWidget *> animObjects;
StackedLayout *sLayout;
};
RotationStackedAnimation::RotationStackedAnimation(QObject *parent)
: d(new RotationStackedAnimationPrivate)
{
d->backRotation = new QGraphicsRotation(this);
d->frontRotation = new QGraphicsRotation(this);
d->sLayout = new StackedLayout;
}
RotationStackedAnimation::~RotationStackedAnimation()
{
delete d->sLayout;
delete d;
}
void RotationStackedAnimation::setReference(AbstractAnimation::Reference reference)
{
d->reference = reference;
}
AbstractAnimation::Reference RotationStackedAnimation::reference()
{
return d->reference;
}
void RotationStackedAnimation::setWidgetsToAnimate(QGraphicsWidget *front, QGraphicsWidget *back)
{
d->animObjects = qMakePair(front, back);
d->sLayout->addWidget(front);
d->sLayout->addWidget(back);
}
QGraphicsLayoutItem *RotationStackedAnimation::layout()
{
return d->sLayout;
}
QPair<QGraphicsWidget *,QGraphicsWidget *> RotationStackedAnimation::widgetsToAnimate()
{
return d->animObjects;
}
QAbstractAnimation *RotationStackedAnimation::render(QObject *parent)
{
Q_UNUSED(parent);
QPair<QGraphicsWidget *,QGraphicsWidget *> widgets = widgetsToAnimate();
QSequentialAnimationGroup *groupAnim = new QSequentialAnimationGroup(parent);
QPropertyAnimation *frontAnim = new QPropertyAnimation(d->frontRotation, "angle", groupAnim);
QPropertyAnimation *backAnim = new QPropertyAnimation(d->backRotation, "angle", groupAnim);
const qreal widgetFrontWidth = widgets.first->size().width();
const qreal widgetFrontHeight = widgets.first->size().height();
const qreal widgetBackWidth = widgets.second->size().width();
const qreal widgetBackHeight = widgets.second->size().height();
QPair<QVector3D, QVector3D> vector;
if(reference() == Center) {
vector.first = QVector3D(widgetFrontWidth/2, widgetFrontHeight/2, 0);
vector.second = QVector3D(widgetBackWidth/2, widgetBackHeight/2, 0);
if(direction() == MoveLeft || direction() == MoveRight) {
d->frontRotation->setAxis(Qt::YAxis);
d->backRotation->setAxis(Qt::YAxis);
if(direction() == MoveLeft) {
} else {
d->backRotation->setAngle(265);
backAnim->setEndValue(360);
frontAnim->setEndValue(90);
}
}
}
d->frontRotation->setOrigin(vector.first);
d->backRotation->setOrigin(vector.second);
QList<QGraphicsTransform *> backTransformation;
QList<QGraphicsTransform *> frontTransformation;
frontTransformation.append(d->frontRotation);
backTransformation.append(d->backRotation);
widgets.first->setTransformations(frontTransformation);
widgets.second->setTransformations(backTransformation);
frontAnim->setDuration(duration()/2);
backAnim->setDuration(duration()/2);
connect(frontAnim, SIGNAL(finished()), this, SLOT(rotateBackWidget()));
groupAnim->addAnimation(frontAnim);
groupAnim->addAnimation(backAnim);
return groupAnim;
}
void RotationStackedAnimation::rotateBackWidget()
{
d->sLayout->setCurrentWidgetIndex(1);
}
}