plasma-framework/framesvg.h

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/*
* Copyright 2008 by Aaron Seigo <aseigo@kde.org>
* Copyright 2008 Marco Martin <notmart@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef PLASMA_FRAMESVG_H
#define PLASMA_FRAMESVG_H
#include <QtCore/QObject>
#include <QtGui/QPixmap>
#include <plasma/plasma_export.h>
#include <plasma/plasma.h>
#include <plasma/svg.h>
class QPainter;
class QPoint;
class QPointF;
class QRect;
class QRectF;
class QSize;
class QSizeF;
class QMatrix;
namespace Plasma
{
class FrameSvgPrivate;
/**
* @class FrameSvg plasma/framesvg.h <Plasma/FrameSvg>
*
* @short Provides an SVG with borders.
*
* When using SVG images for a background of an object that may change
* its aspect ratio, such as a dialog, simply scaling a single image
* may not be enough.
*
* FrameSvg allows SVGs to provide several elements for borders as well
* as a central element, each of which are scaled individually. These
* elements should be named
*
* - @c center - the central element, which will be scaled in both directions
* - @c top - the top border; the height is fixed, but it will be scaled
* horizontally to the same width as @c center
* - @c bottom - the bottom border; scaled in the same way as @c top
* - @c left - the left border; the width is fixed, but it will be scaled
* vertically to the same height as @c center
* - @c right - the right border; scaled in the same way as @c left
* - @c topleft - fixed size; must be the same height as @c top and the same
* width as @c left
* - @c bottomleft, @c topright, @c bottomright - similar to @c topleft
*
* @c center must exist, but all the others are optional. @c topleft and
* @c topright will be ignored if @c top does not exist, and similarly for
* @c bottomleft and @c bottomright.
*
* @see Plamsa::Svg
**/
class PLASMA_EXPORT FrameSvg : public Svg
{
Q_OBJECT
public:
/**
* These flags represents what borders should be drawn
*/
enum EnabledBorder {
NoBorder = 0,
TopBorder = 1,
BottomBorder = 2,
LeftBorder = 4,
RightBorder = 8,
AllBorders = TopBorder | BottomBorder | LeftBorder | RightBorder
};
Q_DECLARE_FLAGS(EnabledBorders, EnabledBorder)
/**
* Constructs a new FrameSvg that paints the proper named subelements
* as borders. It may also be used as a regular Plasma::Svg object
* for direct access to elements in the Svg.
*
* @arg parent options QObject to parent this to
*
* @related Plasma::Theme
*/
explicit FrameSvg(QObject *parent = 0);
~FrameSvg();
/**
* Loads a new Svg
* @arg imagePath the new file
*/
void setImagePath(const QString &path);
/**
* Sets what borders should be painted
* @arg flags borders we want to paint
*/
void setEnabledBorders(const EnabledBorders borders);
/**
* Convenience method to get the enabled borders
* @return what borders are painted
*/
EnabledBorders enabledBorders() const;
/**
* Resize the frame maintaining the same border size
* @arg size the new size of the frame
*/
void resizeFrame(const QSizeF &size);
/**
* @returns the size of the frame
*/
QSizeF frameSize() const;
/**
* Returns the margin size given the margin edge we want
* @arg edge the margin edge we want, top, bottom, left or right
* @return the margin size
*/
qreal marginSize(const Plasma::MarginEdge edge) const;
/**
* Convenience method that extracts the size of the four margins
* in the four output parameters
* @arg left left margin size
* @arg top top margin size
* @arg right right margin size
* @arg bottom bottom margin size
*/
void getMargins(qreal &left, qreal &top, qreal &right, qreal &bottom) const;
/**
* @return the rectangle of the center element, taking the margins into account.
*/
QRectF contentsRect() const;
/**
* Sets the prefix (@see setElementPrefix) to 'north', 'south', 'west' and 'east'
* when the location is TopEdge, BottomEdge, LeftEdge and RightEdge,
* respectively. Clears the prefix in other cases.
* @arg location location
*/
void setElementPrefix(Plasma::Location location);
/**
* Sets the prefix for the SVG elements to be used for painting. For example,
* if prefix is 'active', then instead of using the 'top' element of the SVG
* file to paint the top border, 'active-top' element will be used. The same
* goes for other SVG elements.
*
* If the elements with prefixes are not present, the default ones are used.
* (for the sake of speed, the test is present only for the 'center' element)
*
* Setting the prefix manually resets the location to Floating.
* If the
* @arg prefix prefix for the SVG element names
*/
void setElementPrefix(const QString & prefix);
/**
* @return true if the svg has the necessary elements with the given prefix
* to draw a frame
* @arg prefix the given prefix we want to check if drawable
*/
bool hasElementPrefix(const QString & prefix) const;
/**
* This is an overloaded method provided for convenience equivalent to
* hasElementPrefix("north"), hasElementPrefix("south")
* hasElementPrefix("west") and hasElementPrefix("east")
* @return true if the svg has the necessary elements with the given prefix
* to draw a frame.
* @arg location the given prefix we want to check if drawable
*/
bool hasElementPrefix(Plasma::Location location) const;
/**
* Returns the prefix for SVG elements of the FrameSvg
* @return the prefix
*/
QString prefix();
/**
* Returns a mask that tightly contains the fully opaque areas of the svg
* @return a region of opaque areas
*/
QRegion mask() const;
/**
* Sets whether saving all the rendered prefixes in a cache or not
* @arg cache if use the cache or not
*/
void setCacheAllRenderedFrames(bool cache);
/**
* @return if all the different prefixes should be kept in a cache when rendered
*/
bool cacheAllRenderedFrames() const;
/**
* Deletes the internal cache freeing memory: use this if you want to switch the rendered
* element and you don't plan to switch back to the previous one for a long time and you
* used setUseCache(true)
*/
void clearCache();
/**
* Returns a pixmap of the SVG represented by this object.
*
* @arg elelementId the ID string of the element to render, or an empty
* string for the whole SVG (the default)
* @return a QPixmap of the rendered SVG
*/
Q_INVOKABLE QPixmap framePixmap();
/**
* Paints the loaded SVG with the elements that represents the border
* @arg painter the QPainter to use
* @arg target the target rectangle on the paint device
* @arg source the portion rectangle of the source image
*/
Q_INVOKABLE void paintFrame(QPainter *painter, const QRectF &target,
const QRectF &source = QRectF());
/**
* Paints the loaded SVG with the elements that represents the border
* This is an overloaded member provided for convenience
* @arg painter the QPainter to use
* @arg pos where to paint the svg
*/
Q_INVOKABLE void paintFrame(QPainter *painter, const QPointF &pos = QPointF(0, 0));
private:
FrameSvgPrivate *const d;
Q_PRIVATE_SLOT(d, void updateSizes())
Q_PRIVATE_SLOT(d, void updateNeeded())
Q_PRIVATE_SLOT(d, void scheduledCacheUpdate())
};
} // Plasma namespace
Q_DECLARE_OPERATORS_FOR_FLAGS(Plasma::FrameSvg::EnabledBorders)
#endif // multiple inclusion guard