plasma-framework/view.cpp

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/*
* Copyright 2007 Aaron Seigo <aseigo@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "view.h"
#include "corona.h"
#include "containment.h"
using namespace Plasma;
namespace Plasma
{
class View::Private
{
public:
Private()
: drawWallpaper(true),
screen(-1),
containment(0)
{
}
~Private()
{
}
bool drawWallpaper;
int screen;
Plasma::Containment *containment;
};
View::View(int screen, Corona *corona, QWidget *parent)
: QGraphicsView(parent),
d(new Private)
{
setFrameShape(QFrame::NoFrame);
setAutoFillBackground(true);
setDragMode(QGraphicsView::RubberBandDrag);
//setCacheMode(QGraphicsView::CacheBackground);
setInteractive(true);
setAcceptDrops(true);
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
setScene(corona);
setScreen(screen);
}
View::View(Containment *containment, QWidget *parent)
: QGraphicsView(parent),
d(new Private)
{
setScene(containment->scene());
setContainment(containment);
}
View::~View()
{
delete d;
}
void View::setScreen(int screen)
{
if (screen > -1) {
Corona *corona = qobject_cast<Corona*>(scene());
if (!corona) {
return;
}
setContainment(corona->containmentForScreen(screen));
} else {
// reseting the screen who knows what.
d->screen = screen;
}
}
int View::screen() const
{
return d->screen;
}
void View::setContainment(Containment *containment)
{
disconnect(d->containment, SIGNAL(geometryChanged()), this, SLOT(updateSceneRect()));
d->containment = containment;
d->screen = containment->screen();
updateSceneRect();
connect(containment, SIGNAL(geometryChanged()), this, SLOT(updateSceneRect()));
}
Containment* View::containment() const
{
return d->containment;
}
void View::setDrawWallpaper(bool draw)
{
d->drawWallpaper = draw;
}
bool View::drawWallpaper() const
{
return d->drawWallpaper;
}
void View::updateSceneRect()
{
setSceneRect(d->containment->sceneBoundingRect());
}
} // namespace Plasma
#include "view.moc"