plasma-framework/plasma.cpp

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/*
* Copyright 2005 by Aaron Seigo <aseigo@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <plasma.h>
namespace Plasma
{
qreal scalingFactor(ZoomLevel level)
{
switch (level) {
case DesktopZoom:
return 1;
break;
case GroupZoom:
return 0.5;
break;
case OverviewZoom:
return 0.2;
break;
}
// to make odd compilers not warn like silly beasts
return 1;
}
Direction locationToDirection(Location location)
{
switch (location)
{
case Floating:
case Desktop:
case TopEdge:
case FullScreen:
//TODO: should we be smarter for floating and planer?
// perhaps we should take a QRect and/or QPos as well?
return Down;
case BottomEdge:
return Up;
case LeftEdge:
return Right;
case RightEdge:
return Left;
}
return Down;
}
QPainterPath roundedRectangle(const QRectF& rect, qreal radius)
{
QPainterPath path(QPointF(rect.left(), rect.top() + radius));
path.quadTo(rect.left(), rect.top(), rect.left() + radius, rect.top()); // Top left corner
path.lineTo(rect.right() - radius, rect.top()); // Top side
path.quadTo(rect.right(), rect.top(), rect.right(), rect.top() + radius); // Top right corner
path.lineTo(rect.right(), rect.bottom() - radius); // Right side
path.quadTo(rect.right(), rect.bottom(), rect.right() - radius, rect.bottom()); // Bottom right corner
path.lineTo(rect.left() + radius, rect.bottom()); // Bottom side
path.quadTo(rect.left(), rect.bottom(), rect.left(), rect.bottom() - radius); // Bottom left corner
path.closeSubpath();
return path;
}
} // Plasma namespace