plasma-framework/dialog.h

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/***************************************************************************
* Copyright (C) 2007 by Alexis Ménard <darktears31@gmail.com> *
* Copyright (C) 2007 Sebastian Kuegler <sebas@kde.org> *
* Copyright (C) 2006 Aaron Seigo <aseigo@kde.org> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA . *
***************************************************************************/
#ifndef PLASMA_DIALOG_H
#define PLASMA_DIALOG_H
#include <QtGui/QWidget>
#include <QtGui/QGraphicsSceneEvent>
#include <QtGui/QGraphicsView>
#include <plasma/plasma_export.h>
namespace Plasma
{
/**
* @short A dialog that uses the Plasma style
*
* Dialog provides a dialog-like widget that can be used to display additional
* information.
*
* Dialog uses the plasma theme, and usually has no window decoration. It's meant
* as an interim solution to display widgets as extension to plasma applets, for
* example when you click on an applet like the devicenotifier or the clock, the
* widget that is then displayed, is a Dialog.
*/
class PLASMA_EXPORT Dialog : public QWidget
{
Q_OBJECT
public:
/**
* @arg parent the parent widget, for plasmoids, this is usually 0.
* @arg f the Qt::WindowFlags, default is to not show a windowborder.
*/
explicit Dialog( QWidget * parent = 0,Qt::WindowFlags f = Qt::Window );
virtual ~Dialog();
/**
* @arg event the event that is used to position the dialog. Usually, you want
* to pass this on from the mouseevent.
* @arg boundingRect the boundingRect() from the applet.
* @arg scenePos the absolute position on the scene.
*/
void position(QGraphicsSceneEvent *event, const QRectF boundingRect, QPointF scenePos);
/**
* @arg view The QGV where is displayed the applet
* @arg scenePos the absolute position on the scene.
* @arg boundingRect the boundingRect() from the applet.
*/
void position(QGraphicsView * view,const QRectF boundingRect,QPointF scenePos);
protected:
/**
* Reimplemented from QWidget
*/
void paintEvent(QPaintEvent *e);
void resizeEvent(QResizeEvent *e);
private Q_SLOTS:
/**
* React to theme changes
*/
void themeUpdated();
private:
class Private;
Private * const d;
};
} // Plasma namespace
#endif