allow caching to be turned off for Svg objects which won't benefit from it
svn path=/trunk/KDE/kdelibs/; revision=967623
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ba9927eadf
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0ab881867d
35
svg.cpp
35
svg.cpp
@ -70,11 +70,15 @@ class SvgPrivate
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: q(svg),
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saveTimer(0),
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renderer(0),
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lastModified(0),
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multipleImages(false),
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themed(false),
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applyColors(false),
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lastModified(0)
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cacheRendering(true)
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{
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saveTimer = new QTimer(q);
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saveTimer->setSingleShot(true);
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QObject::connect(saveTimer, SIGNAL(timeout()), q, SLOT(scheduledCacheUpdate()));
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}
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~SvgPrivate()
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@ -188,7 +192,7 @@ class SvgPrivate
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Theme *theme = Theme::defaultTheme();
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QPixmap p;
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if (theme->findInCache(id, p, lastModified)) {
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if (cacheRendering && theme->findInCache(id, p, lastModified)) {
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//kDebug() << "found cached version of " << id << p.size();
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return p;
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} else {
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@ -219,7 +223,7 @@ class SvgPrivate
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p = p.fromImage(itmp);
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}
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if (!itemsToSave.contains(id)) {
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if (cacheRendering && !itemsToSave.contains(id)) {
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itemsToSave.insert(id, p);
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saveTimer->start(300);
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}
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@ -232,7 +236,7 @@ class SvgPrivate
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QHash<QString, QPixmap>::const_iterator i = itemsToSave.constBegin();
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while (i != itemsToSave.constEnd()) {
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//kDebug()<<"Saving item to cache: "<<i.key();
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//kDebug()<<"Saving item to cache: " << i.key();
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Theme::defaultTheme()->insertIntoCache(i.key(), i.value());
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++i;
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}
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@ -332,7 +336,10 @@ class SvgPrivate
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elementRect = QRectF(elementRect.x() * dx, elementRect.y() * dy,
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elementRect.width() * dx, elementRect.height() * dy);
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if (cacheRendering) {
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Theme::defaultTheme()->insertIntoRectsCache(path, cacheId(elementId), elementRect);
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}
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return elementRect;
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}
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@ -415,10 +422,11 @@ class SvgPrivate
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QString path;
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QSizeF size;
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QSizeF naturalSize;
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bool multipleImages;
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bool themed;
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bool applyColors;
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unsigned int lastModified;
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bool multipleImages : 1;
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bool themed : 1;
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bool applyColors : 1;
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bool cacheRendering : 1;
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};
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QHash<QString, SharedSvgRenderer::Ptr> SvgPrivate::s_renderers;
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@ -427,9 +435,6 @@ Svg::Svg(QObject *parent)
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: QObject(parent),
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d(new SvgPrivate(this))
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{
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d->saveTimer = new QTimer(this);
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d->saveTimer->setSingleShot(true);
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connect(d->saveTimer, SIGNAL(timeout()), this, SLOT(scheduledCacheUpdate()));
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}
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Svg::~Svg()
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@ -602,6 +607,16 @@ QString Svg::imagePath() const
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return d->themed ? d->themePath : d->path;
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}
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void Svg::setUsingDiskCache(bool useCache)
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{
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d->cacheRendering = useCache;
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}
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bool Svg::usingDiskCache() const
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{
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return d->cacheRendering;
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}
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} // Plasma namespace
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#include "svg.moc"
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22
svg.h
22
svg.h
@ -59,6 +59,7 @@ class PLASMA_EXPORT Svg : public QObject
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Q_PROPERTY(QSize size READ size)
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Q_PROPERTY(bool multipleImages READ containsMultipleImages WRITE setContainsMultipleImages)
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Q_PROPERTY(QString imagePath READ imagePath WRITE setImagePath)
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Q_PROPERTY(bool usingDiskCache READ usingDiskCache WRITE setUsingDiskCache)
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public:
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@ -217,6 +218,27 @@ class PLASMA_EXPORT Svg : public QObject
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*/
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QString imagePath() const;
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/**
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* Sets whether or not to cache the results of rendering to pixmaps.
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* If the Svg is resized and re-rendered often without pattern to the resulting
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* pixmap dimensions, then it may be less efficient to do disk caching. A good
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* example might be a progress meter that uses an Svg object to paint itself:
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* the meter will be changing often enoughi, with enough unpredictability and
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* without re-use of the previous pixmaps to not get a gain from caching.
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*
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* Most Svg objects should use the caching feature, however.
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* Therefore, the default is to use the render cache.
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*
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* @param useCache true to cache rendered pixmaps
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* @since 4.3
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*/
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void setUsingDiskCache(bool useCache);
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/**
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* @return true if the Svgis using caching for rendering results
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*/
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bool usingDiskCache() const;
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Q_SIGNALS:
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void repaintNeeded();
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