* don't cache the painting; prevents blowing the pixmap cache and killing performance on large screens. we don't move this around anyways, and we only paint the exposed rect when using a bitmap wallpaper
* default to a bitmap wallpaper as we handle those a lot better (e.g. only painting the exposed rect) the paper painting code really does need to move to DesktopContainment at some point =) svn path=/trunk/KDE/kdebase/workspace/libs/plasma/; revision=729228
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@ -34,6 +34,7 @@
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#include <KMimeType>
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#include <KRun>
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#include <KServiceTypeTrader>
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#include <KStandardDirs>
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#include "corona.h"
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#include "phase.h"
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@ -102,18 +103,18 @@ Containment::~Containment()
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void Containment::init()
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{
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// setCachePaintMode(NoCacheMode);
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setCachePaintMode(NoCacheMode);
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setFlag(QGraphicsItem::ItemIsMovable, false);
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setFlag(QGraphicsItem::ItemClipsChildrenToShape, false);
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setAcceptDrops(true);
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if (type() == DesktopContainment) {
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KConfigGroup config(KGlobal::config(), "General");
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d->wallpaperPath = config.readEntry("wallpaper", QString());
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d->wallpaperPath = config.readEntry("wallpaper", KStandardDirs::locate("wallpaper", "plasma-default.png"));
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//kDebug() << "wallpaperPath is" << d->wallpaperPath << QFile::exists(d->wallpaperPath);
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kDebug() << "wallpaperPath is" << d->wallpaperPath << QFile::exists(d->wallpaperPath);
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if (d->wallpaperPath.isEmpty() ||
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!QFile::exists(d->wallpaperPath)) {
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!QFile::exists(d->wallpaperPath)) {
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kDebug() << "SVG wallpaper!";
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d->background = new Plasma::Svg("widgets/wallpaper", this);
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}
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