better logic for text elide
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2d297c1f6e
commit
13cba92e54
@ -87,14 +87,14 @@ Item {
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signal clicked()
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implicitWidth: {
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if (label.paintedWidth == 0) {
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return height
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implicitWidth:
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if (label.implicitWidth == 0) {
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height
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} else {
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//return Math.max(theme.defaultFont.mSize.width*12, label.paintedWidth)
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return Math.max(theme.defaultFont.mSize.width*12, icon.width + label.paintedWidth + surfaceNormal.margins.left + surfaceNormal.margins.right) + ((icon.valid) ? surfaceNormal.margins.left : 0)
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Math.max(theme.defaultFont.mSize.width*12, icon.width + label.implicitWidth + surfaceNormal.margins.left + surfaceNormal.margins.right) + ((icon.valid) ? surfaceNormal.margins.left : 0)
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}
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}
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implicitHeight: Math.max(theme.defaultFont.mSize.height*1.6, Math.max(icon.height, label.paintedHeight) + surfaceNormal.margins.top/2 + surfaceNormal.margins.bottom/2)
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// TODO: needs to define if there will be specific graphics for
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@ -249,6 +249,7 @@ Item {
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color: theme.buttonTextColor
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horizontalAlignment: icon.valid ? Text.AlignLeft : Text.AlignHCenter
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verticalAlignment: Text.AlignVCenter
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elide: button.width < button.implicitWidth ? Text.ElideRight : Text.ElideNone
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}
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}
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